Procedural Planets

Just a quick screenshot that shows off what Georg has been focusing on for the last couple weeks and a new feature he just got implemented earlier today: Lava!

Universe-Sandbox-Procedural

One of the many goals for the sequel to Universe Sandbox is that almost everything can be procedurally generated… galaxies, solar systems, and planets. This screenshot represents the current state of the procedural planet feature (and includes a few Earths for scale).

And a nod to the hard work of the rest of the team: Chris, Eric, Thomas, and Naomi. They’re all doing really great work.

Learn more about the sequel:
https://universesandbox.com/blog/2013/02/new-universe-sandbox/

 

We’re Hiring a Personal Assistant

We’re still looking… check out the new post:
https://universesandbox.com/blog/2013/10/hiring-a-personal-assistant/

 

Now Hiring UI & Logo Designer

We’ve been hard at work over the last year building a new Universe Sandbox from the ground up. And since we’re improving everything we want to extend that to the UI design and branding.

We’re seeking one (possibly two) talented graphic designer(s) for the following contract work:

 

User Interface Design

Design the way the buttons, panels, checkboxes, options, controls, typography, selection indicators, and icons work together aesthetically. We’d love your help in figuring out how the interface will work as well as how it will look. Universe Sandbox has a very complex interface and we want something that’s clean, modern, minimalist,  and unobtrusive.

Here’s are screenshots of the current version with the existing UI…
http://universesandbox.com/screenshots/

And a work-in-progress screenshot of the sequel:

Universe-Sandbox-20130425-151116

Again, the screenshot is very much a work in progress… Just imagine how awesome the above screenshot could look after we integrate your user interface design.

To be clear… we’re looking for a designer and not expecting you to do any of the integration, programming, or scripting (and our user interface system is inextricably tied to the source code for the project).

 

New Logo

Design a new logo for the rebranding of Universe Sandbox. We’re pretty happy with the current logo and typography, but want something even better for the new version of Universe Sandbox. Here’s the current logo:

uslogo-onwhite-300

We’re open to something that’s just a re-imagining or something completely new… either way we want a logo that’s clean, elegant, and awesome. It should work on both black and white backgrounds…  and the logo should work well both as a standalone icon and with the full typography.

 

Company Overview

Giant Army is the company behind Universe Sandbox, a space simulator that’s sold hundreds of thousands of copies on Steam. We’re based in Seattle, Washington, USA, but the team has members in Germany and Denmark.

 

Product Overview

Universe Sandbox is our core product that lets the user explore and learn about our amazing universe while creating and destroying on a scale they’ve never before imagined. It’s more than a game, it’s a way of experiencing and learning about reality in a way that’s never been done before. The new version will be available for Windows, Mac, and probably Linux.

 

Interested?

We’re a remote team so it doesn’t matter where you live.

And while this is a contract position for a specific task… we’d love to establish a relationship with a talented artist or two as there are many future projects we have in mind (like more logos, business cards, a new website, signage for conferences, perpetual UI enhancements, and other awesome stuff).

Please email us at:
jobs at universesandbox.com

In the email please include a:

  • Relevant email subject
  • Link to relevant samples of your work (kinda the most important part)
  • Short answer to this question: Why are you interested in working on this project?
  • Link to where you first heard about this job posting.

If you have questions you’d like to ask before applying… feel free to ask at the email address above, on the official forums, the Steam forums, or on Facebook.

We want to take our time and find someone who’s excited about helping contribute to great software that will reach a huge number of people (and who won’t mind being paid for their efforts).

The New Universe Sandbox

 

This post may contain outdated information. Read the latest info about Universe Sandbox ²…
http://universesandbox.com/2

 

Universe Sandbox 2 is a full rewrite of the original Universe Sandbox for Windows, Mac, and Linux. In development since late 2011, we are working hard to make the new version more amazing than the original in every way. We can’t wait to release it to everyone, but won’t release it until it’s ready.

The new Universe Sandbox is a way of learning about our amazing universe and fragile planet via a powerful gravity simulator and an expanding realm of realistic and interconnected astronomy and climate physics systems.

 

Universe Sandbox - 20130429-185438

 

Here is a collection of links to forum posts about the new version currently in development.

Screenshots

October 2013 – Procedural Planets

April 2012

October 2012

November 2012

 

Videos

Live demonstration from August 2012

Early Collision Tests


Info on Release & Beta

Upgrades & Updates: The Future of Universe Sandbox

Beta Release Plan

 

Universe Sandbox - 20130714-010257

Universe Sandbox Educational Discounts

Update on Universe Sandbox Educational Discounts, 2023

You can purchase an educational license (a standalone, non-Steam version) of Universe Sandbox at an educational discount by contacting us.

We offer yearly recurring licenses based on your needs, whether it’s per seat, per classroom, or site-wide. Please let us know:

  • How many computers you would like to install Universe Sandbox on
  • Approximate number of students/other users (museum patrons, etc.) who will be using Universe Sandbox
  • Any budgetary restrictions you have

We accept purchase orders and will send you an invoice.

What you get

  • Access to an offline, DRM-free copy of Universe Sandbox
  • All education licenses come with free updates as we continue to develop Universe Sandbox for the subscription duration

Learn more on our education page.

We no longer support the original Universe Sandbox.

Last Updated 2023-08-23
Removed outdated information on purchasing Universe Sandbox from TeacherGaming (no longer in business) and from Steam for Schools (a program no longer offered by Valve). Here’s a screenshot of what Steam for Schools used to look like.

2013-06-05 22_40_21-Teach with Portals

Universe Sandbox is on Steam

It’s been a long journey, but Universe Sandbox 2.0 is now available on Steam.

Impacting a Comet

More than 5 years ago on July 4, 2005, NASA crashed a 370 kg (815 lb) copper mass into the comet Tempel 1.

This impact kicked up more dust than expected and prevented the host spacecraft, Deep Impact, from getting a good photograph of the resulting crater.

Now more than 5 years later, another spacecraft, Stardust , has taken a photo of the impact site.
Before impact is on the left. After impact is on the right.

I have to say I’m disappointed by the result. The right photo appears blurry because it’s taken from much further away than the composite on the left and the crater isn’t very obvious even with the yellow arrows pointing it out.

What is amazing is that humans impacted a comet, then flew by it again with another spacecraft years later to take a follow up photo. Even thought the image isn’t as visually impressive as what one might expect from a collision, there’s lots for scientists to learn from it and what happens when you slam something into a comet at 10 km/s (about 1/3 the speed the Earth travels around the Sun).

You can learn more about the impact from Bad Astronomy’s analysis of this event and their follow up post.

In Universe Sandbox you can slam moons into the Earth, Earths into Jupiters, or Jupiters into Sun to your hearts content.

Launch Earth at Jupiter

  1. Download & Install Universe Sandbox (it’s free and includes a 60 minute trial of all the premium features, including the add and launch tools)
    You may want to run through the short tutorial to get a feel for how to navigate in the simulator.
  2. Open the Jupiter & Moons simulation.
  3. Select the Add Tool (the Saturn icon with the +) and then select the Earth icon.
  4. Select the Launch tool (looks like a crosshair) and click on Jupiter to launch Earth at it.
  5. Keep clicking to launch more than one.

Six Planet Solar System Discovered

The Kepler space telescope, designed to find planets around other stars, has found an amazing little solar system. Affectionately named Kepler-11, this solar system has 6 planets (all larger than the Earth), with 5 of those planets in a super close orbit to their Sun like star.

Open the Kepler-11 simulation on your computer

  1. Download & Install Universe Sandbox (it’s free and includes a 60 minute trial of all the premium features)
    You may want to run through the short tutorial to get a feel for how to navigate in the simulator.
  2. Download the Kepler-11 Solar System simulation.
  3. Open the simulation by either dragging the downloaded file into the Universe Sandbox window or by double clicking on it.

Check out the Bad Astronomer’s article for more on how humanity made this discovery.

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Here’s a view of the complete Kepler-11 system. Note the size of the Sun is to scale with the entire simulation (it hasn’t been scaled up). The orbit of our Mercury (the closest planet to our sun), would be just slightly inside the orbit of g. In Universe Sandbox you can turn on the Solar System grid to clearly see this comparison.

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Universe Sandbox’s Chart mode, by distance, view of the system. The colors and textures are mostly guesses, but astronomers are quite certain of the sizes. I’ve included our Earth for comparison. The white mass on the left is the Kepler-11 sun.

More Information

Twelve Colonies

Earlier today I saw Bad Astronomy’s post about a Twelve Colonies map created by one of the writers and the science advisor for the new Battlestar Galactica series. I’m a big fan and always wondered how all the different colonies mentioned in the show related to one another.

I forwarded the link to a good friend (who I introduced to the series) and mentioned how this would make an excellent Universe Sandbox simulation (since there was so much data about sizes and distances). She emailed back with the encouragement to make and post it today so I spent the rest of the day creating a Universe Sandbox simulation of the Twelve Colonies of Kobol.

Open the Twelve Colonies simulation on your computer

  1. Download & Install Universe Sandbox (it’s free and includes a 60 minute trial of all the premium features)
    You may want to run through the short tutorial to get a feel for how to navigate in the simulator.
  2. Download the Twelve Colonies Simulation.
  3. Open the simulation by either dragging the downloaded file into the Universe Sandbox window or by double clicking on it.

This mathematically accurate simulation of the 4 stars and 12 colonies can be viewed with either the Free or Premium version of Universe Sandbox 2.

Here’s a screenshot from Universe Sandbox of the Helios Beta system (the star system in the lower right corner of the above map):

Here’s how Caprica stacks up in comparison to the other planets and the four stars:

Just click the Chart Mode button to see this view for yourself. It looks like this:

Simulation Features

  • Each pair of star orbits each other and the two sets also orbit each other (around their barycenter).
  • Caprica and Gemenon orbit their barycenter which is in orbit around Helios Alpha.
  • Aerilon and Canceron are at the L4 and L5 point of Delta and Hestia.

Simulation Notes

  • Star masses from the map were assumed to be relative to our real Sun.
  • All colony planets were hand placed within each stars habitable zone (a feature in Universe Sandbox).
  • I had to move Ragnar out by another 800 SU/AU in order for its orbit around the barycenter of Delta and Gamma to be stable.
  • If you run the simulation at a fast time step the planets will get thrown out, but it will show how the stars orbit each other.
  • No moons are included in this version.
  • All the colonies are using the same planet texture. (A planned update to Universe Sandbox will address the lack of texture variety.)
  • The ubox simulation file is fully editable using the built-in file tools in Universe Sandbox.

More info

And a final screenshot that shows how the stars are all orbiting each other:

The stars Alpha and Beta are orbiting each other on the left and Gamma and Delta are on the right. The other larger spiral is the Ragnar planet that orbits the barycenter of Gamma and Delta. To create this shot I deleted all the planets (save Ragnar), increased the time step, and lengthened the trails. This is showing the extent of the entire simulation as shown in the center of the original star map.

Russian Moon Landing that Never Was

The history of the Russian’s attempt to land a human on the Moon is fascinating. Here’s a great collection of images of their lunar lander from Wired:

Inside The Soviet’s Secret Failed Moon Program