Now Hiring UI & Logo Designer
Apr 25th
We’ve been hard at work over the last year building a new Universe Sandbox from the ground up. And since we’re improving everything we want to extend that to the UI design and branding.
We’re seeking one (possibly two) talented graphic designer(s) for the following contract work:
User Interface Design
Design the way the buttons, panels, checkboxes, options, controls, typography, selection indicators, and icons work together aesthetically. We’re not really looking for you to design how the interface will work as much as we’re looking for someone to design how it will look. Universe Sandbox has a very complex interface and we want something that’s clean, modern, minimalist, and unobtrusive.
Here’s are screenshots of the current version with the existing UI…
http://universesandbox.com/screenshots/
And a screenshot of the new version of Universe Sandbox (version 3):
Just imagine how awesome the above screenshot could look after we integrate your user interface design.
To be clear… we’re looking for an artist and not expecting you to do any of the integration, UI programming, or scripting.
New Logo
Design a new logo for the rebranding of Universe Sandbox. We’re pretty happy with the current logo and typography, but want something even better for the new version of Universe Sandbox. Here’s the current logo:
We’re open to something that’s just a re-imagining or something completely new… either way we want a logo that’s clean, elegant, and awesome. It should work on both black and white backgrounds… and the logo should work well both as a standalone icon and with the full typography.
Company Overview
Giant Army is the company behind Universe Sandbox, a space simulator that’s sold hundreds of thousands of copies on Steam. We’re based in Seattle, Washington, USA, but the team has members in Germany and Denmark.
Product Overview
Universe Sandbox is our core product that lets the user explore and learn about our amazing universe while creating and destroying on a scale they’ve never before imagined. It’s more than a game, it’s a way of experiencing and learning about reality in a way that’s never been done before. The new version will be available for Windows, Mac, and probably Linux.
Interested?
We’re a remote team so it doesn’t matter where you live.
And while this is a contract position for a specific task… we’d love to establish a relationship with a talented artist or two as there are many future projects we have in mind (like more logos, business cards, a new website, signage for conferences, perpetual UI enhancements, and other awesome stuff).
Please email us at:
jobs at universesandbox.com
In the email please include a:
- Relevant email subject
- Link to relevant samples of your work (kinda the most important part)
- Short answer to this question: Why are you interested in working on this project?
- Link to where you first heard about this job posting.
If you have questions you’d like to ask before applying… feel free to ask at the email address above, on the official forums, the Steam forums, or on Facebook.
We want to take our time and find someone who’s excited about helping contribute to great software that will reach a huge number of people (and who won’t mind being paid for their efforts).
The New Universe Sandbox
Feb 6th
Universe Sandbox 3 is a full rewrite of the original Universe Sandbox for Windows, Mac, and Linux. In development since late 2011, we are working hard to make the new version more amazing than the original in every way. We can’t wait to release it to everyone, but won’t release it until it’s ready.
The new Universe Sandbox is a way of learning about our amazing universe and fragile planet via a powerful gravity simulator and an expanding realm of realistic and interconnected astronomy and climate physics systems.
Here is a collection of links to forum posts about the new version currently in development.
Screenshots
Videos
Live demonstration from August 2012
Info on Release & Beta
Upgrades & Updates: The Future of Universe Sandbox
Universe Sandbox is Now Free to Schools
Nov 14th
Universe Sandbox is now part of Steam for Schools, a service from Valve.
Steam for Schools is free to any school anywhere in the world and also includes Valve’s Portal 2.
Schools can sign up for this free program and learn more from their website:
http://www.teachwithportals.com/
Universe Sandbox is on Steam
Apr 29th
It’s been a long journey, but Universe Sandbox 2.0 is now available on Steam.
Impacting a Comet
Mar 4th
More than 5 years ago on July 4, 2005, NASA crashed a 370 kg (815 lb) copper mass into the comet Tempel 1.
This impact kicked up more dust than expected and prevented the host spacecraft, Deep Impact, from getting a good photograph of the resulting crater.
Now more than 5 years later, another spacecraft, Stardust , has taken a photo of the impact site.
Before impact is on the left. After impact is on the right.
I have to say I’m disappointed by the result. The right photo appears blurry because it’s taken from much further away than the composite on the left and the crater isn’t very obvious even with the yellow arrows pointing it out.
What is amazing is that humans impacted a comet, then flew by it again with another spacecraft years later to take a follow up photo. Even thought the image isn’t as visually impressive as what one might expect from a collision, there’s lots for scientists to learn from it and what happens when you slam something into a comet at 10 km/s (about 1/3 the speed the Earth travels around the Sun).
You can learn more about the impact from Bad Astronomy’s analysis of this event and their follow up post.
In Universe Sandbox you can slam moons into the Earth, Earths into Jupiters, or Jupiters into Sun to your hearts content.
Launch Earth at Jupiter
- Download & Install Universe Sandbox (it’s free and includes a 60 minute trial of all the premium features, including the add and launch tools)
You may want to run through the short tutorial to get a feel for how to navigate in the simulator. - Open the Jupiter & Moons simulation.
- Select the Add Tool (the Saturn icon with the +) and then select the Earth icon.
- Select the Launch tool (looks like a crosshair) and click on Jupiter to launch Earth at it.
- Keep clicking to launch more than one.
Six Planet Solar System Discovered
Feb 3rd
The Kepler space telescope, designed to find planets around other stars, has found an amazing little solar system. Affectionately named Kepler-11, this solar system has 6 planets (all larger than the Earth), with 5 of those planets in a super close orbit to their Sun like star.
Open the Kepler-11 simulation on your computer
- Download & Install Universe Sandbox (it’s free and includes a 60 minute trial of all the premium features)
You may want to run through the short tutorial to get a feel for how to navigate in the simulator. - Download the Kepler-11 Solar System simulation.
- Open the simulation by either dragging the downloaded file into the Universe Sandbox window or by double clicking on it.
Check out the Bad Astronomer’s article for more on how humanity made this discovery.
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Here’s a view of the complete Kepler-11 system. Note the size of the Sun is to scale with the entire simulation (it hasn’t been scaled up). The orbit of our Mercury (the closest planet to our sun), would be just slightly inside the orbit of g. In Universe Sandbox you can turn on the Solar System grid to clearly see this comparison.
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Universe Sandbox’s Chart mode, by distance, view of the system. The colors and textures are mostly guesses, but astronomers are quite certain of the sizes. I’ve included our Earth for comparison. The white mass on the left is the Kepler-11 sun.
More Information
Twelve Colonies
Jan 28th
Earlier today I saw Bad Astronomy’s post about a Twelve Colonies map created by one of the writers and the science advisor for the new Battlestar Galactica series. I’m a big fan and always wondered how all the different colonies mentioned in the show related to one another.
I forwarded the link to a good friend (who I introduced to the series) and mentioned how this would make an excellent Universe Sandbox simulation (since there was so much data about sizes and distances). She emailed back with the encouragement to make and post it today so I spent the rest of the day creating a Universe Sandbox simulation of the Twelve Colonies of Kobol.
Open the Twelve Colonies simulation on your computer
- Download & Install Universe Sandbox (it’s free and includes a 60 minute trial of all the premium features)
You may want to run through the short tutorial to get a feel for how to navigate in the simulator. - Download the Twelve Colonies Simulation.
- Open the simulation by either dragging the downloaded file into the Universe Sandbox window or by double clicking on it.
This mathematically accurate simulation of the 4 stars and 12 colonies can be viewed with either the Free or Premium version of Universe Sandbox 2.
Here’s a screenshot from Universe Sandbox of the Helios Beta system (the star system in the lower right corner of the above map):
Here’s how Caprica stacks up in comparison to the other planets and the four stars:
Just click the Chart Mode button to see this view for yourself. It looks like this:
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Simulation Features
- Each pair of star orbits each other and the two sets also orbit each other (around their barycenter).
- Caprica and Gemenon orbit their barycenter which is in orbit around Helios Alpha.
- Aerilon and Canceron are at the L4 and L5 point of Delta and Hestia.
Simulation Notes
- Star masses from the map were assumed to be relative to our real Sun.
- All colony planets were hand placed within each stars habitable zone (a feature in Universe Sandbox).
- I had to move Ragnar out by another 800 SU/AU in order for its orbit around the barycenter of Delta and Gamma to be stable.
- If you run the simulation at a fast time step the planets will get thrown out, but it will show how the stars orbit each other.
- No moons are included in this version.
- All the colonies are using the same planet texture. (A planned update to Universe Sandbox will address the lack of texture variety.)
- The ubox simulation file is fully editable using the built-in file tools in Universe Sandbox.
More info
- io9′s post with interview of the map creators
- Bad Astronomy’s post about the map
- Wikipedia Article on the Twelve Colonies
And a final screenshot that shows how the stars are all orbiting each other:
The stars Alpha and Beta are orbiting each other on the left and Gamma and Delta are on the right. The other larger spiral is the Ragnar planet that orbits the barycenter of Gamma and Delta. To create this shot I deleted all the planets (save Ragnar), increased the time step, and lengthened the trails. This is showing the extent of the entire simulation as shown in the center of the original star map.
Russian Moon Landing that Never Was
Oct 15th
The history of the Russian’s attempt to land a human on the Moon is fascinating. Here’s a great collection of images of their lunar lander from Wired:
Sneak Preview of New Features
Aug 26th
Here are a couple screenshots of some of the new lighting features I’ve been working on.
There’s still quite a bit to do: stomping out various bugs, solving edge cases, and integrating the new features into the user interface. I plan to release these new features in the next update of both the free and premium versions of Universe Sandbox 2.
One the left is Wolf 359 one of the closer stars to Earth at only 7.8 light years away next to Saturn and its rings. Wolf 359 really is that small, just a bit larger than Saturn and I’ve brightened it up (as it is really dim in reality). On the right I’ve added a second Wolf 359 and changed its temperature to a much hotter color.
Let me know what you think of the new lighting features in the comments…
New Website
Aug 25th
The new website for Universe Sandbox is now live.
Compare screenshots of the old site (left) and new site (right):
Click on the image to zoom.
Details of the website transformation:
- Simplified the overall look. Moved to a white page (vs black).
- Consolidated the FAQs into a single page.
- Added new screenshots of the version 2 interface.
- Site now folder based (no file extensions like htm, html, or php)
- New header and background for both the forum and blog.
- Revised Install button and added it to the blog and forum headers.
- Set width of blog to 960px (like both the forum and the main site)
- Fixed forum main page title (was ‘Universe Sandbox – index’, now ‘Universe Sandbox | forum’)
- Fixed problem with icons never appearing for forum actions, like ‘New Post’.
- Updated favicon for the site.
Let me know what you think in the comments. I value feedback.


















