Watch “Astronogamer” Scott Manley run through a series of simulations in Universe Sandbox ² as he discusses a bit of the science behind it all:
Remember, Universe Sandbox ² is still in alpha, so there are many fixes and improvements that are on their way.
Buy Universe Sandbox ² and get instant access to the alpha on Steam for Windows, Mac, and Linux and pre-order the finished game: http://universesandbox.com/2
After nearly three years in development, Universe Sandbox ² is now available for purchase.
Buy now for instant access to the Universe Sandbox ² Alpha on Steam for Windows, Mac, and Linux and pre-order the finished game.
Featuring climate simulation, improved physics, material properties, terraforming, and awesome collisions, Universe Sandbox ² blows away the original version.
We have many updates and improvements planned. We welcome you to join us on this journey toward the final release.
Watch a trailer and learn more: http://universesandbox.com/2/
We are very glad to announce we are showing Universe Sandbox ² next week at PAX Prime.
We’re joining more than 65 indie developers in the Indie MEGABOOTH from August 29th-September 1st here in Seattle, Washington, USA.
So if you’re going to be at PAX, make sure you swing by our booth. Universe Sandbox ² looks even more amazing on a gigantic TV.
If you aren’t lucky enough to be in Seattle with PAX tickets in your hand, don’t worry: The public alpha release of Universe Sandbox ² is only getting closer.
You can check out the full MEGABOOTH lineup here: http://indiemegabooth.com/indie-megabooth-announces-line-pax-prime-2014/
Will there be a mobile version?
Maybe. It is possible, but we wouldn’t begin development until after the initial release for PC, Mac, and Linux.
Will there be a free version?
We’re discussing the possibility of a feature-limited version, but not until after the initial release.
How much will it cost?
Pricing has not yet been decided. It will, however, cost more than the current price for the original Universe Sandbox ($9.95 USD). Educational discounts have not yet been determined either.
Will it support other languages beyond English?
After the initial release, we plan to incorporate support for additional languages.
Will there be sound effects and/or music?
Yes, we are working with a composer who will be creating an original score. There will also be sound effects. If you’d rather experience the silent desolation of space, though, there will be an option to turn these off.
Will you be able to simulate evolution/life on planets?
We plan to incorporate very basic support for “life.” Essentially, given the right conditions — temperature, atmosphere, water, etc. — vegetation will grow on planets. Greater complexity may be developed in the future, but it’s a long way off.
Will there be support for Steam Workshop?
We plan to add support for Steam Workshop that will, in the least, allow for sharing user-created simulations.
How about modding?
Making it easy for the community to create mods is a great idea. ”Light” modding will hopefully be available by release, with more extensive modding possibilities made possible later on.
Universe Sandbox ² developers Chad and Georg recently hosted a live stream demo of Alpha 8.
They answered questions from the live stream chat and showed off various improvements and features in the upcoming alpha, including the latest iterations of collisions, climate simulation, and material composition.
Take a peek behind the curtain with some videos made by one of our developers, Thomas. He’s recorded a whole bunch of demonstration videos that can be found on his channel: Thomas’s YouTube Channel.
As the dedicated physics programmer, Thomas has lately been hard at work revamping and refining collisions in Universe Sandbox ².
Our Alpha testers have just begun to dig into Alpha 7, which shows off a completely reworked collision system. But the work of a physics programmer is never complete, so subscribe to Thomas’s YouTube channel to stay updated on his progress in simulating the universe.
Watch Chad run through some of the new features and updates in the upcoming Alpha 7:
Included: terraforming Mars and turning it into a star, tidally locking the Earth, and the ever-popular but now better looking Moon & Earth collision.
Universe Sandbox ² is currently in closed Alpha testing. You can read more about it as well as sign up to be notified when it’s available on our site: http://
What have we done recently and what are we doing now?
Good question. We’ve been very busy…
- Working with our newest team member, Chad Jenkins
- Building a brand new website and logo for Universe Sandbox ²
- Overhauling the new Collision system
- better physics+ better visuals = even more realistic and mesmerizing collisions
- Integrating the new Materials system
- view and change the material composition of any planet or star
- Developing an Interactions mode and toolset
- an even easier, more intuitive (and more fun) method for manipulating properties and values
- push/pull force power, material hose/stream cannon for adding material to planets
- Integrating climate support for a tidally-locked Earth
Rest assured, there will be much more to say, and much more to see, on each of these points soon enough. Until then, here’s another screenshot from our collision tests: