Next-Generation Graphics Coming Soon
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Feature-Image-from-Video-v3-1280x720-1-64x64.png)
Prepare to immerse yourself in a universe more awe-inspiring and realistic than ever before with our next-generation Universe Sandbox graphics update. Over the past year and a half, we’ve been replacing our decade-old graphics technology with a state-of-the-art system that sets the stage for future enhancements.
While there’s still more to be done before it’s ready for release, we’re excited to give you a sneak peek at our progress.
Stay tuned to our Steam Forum and Discord server where we’ll be announcing a preview version you can try before it’s released to everyone. In the meantime, you can check out our 2024 Roadmap to learn more about what we have planned.
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Feature-Image-from-Video-v3-1280x720-1-650x366.png)
The color of hot objects is more accurately based on their temperatures.
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Earth-100-Moons-Current-Steam-650x366.png)
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Earth-100-Moons-URP-650x366.png)
Spacecraft and other human-scale objects will interact with light more realistically.
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Just-Spacecraft-Current-Steam-650x366.png)
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Just-Spacecraft-URP-650x366.png)
Gas clouds no longer create sharp intersections when passing over planets.
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Soft-Particles-Current-Steam-650x366.png)
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Soft-Particles-URP-1-650x365.png)
Objects will only glow in areas where they’re hot instead of the entire object glowing based on average temperature.
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Bombard-Moon-Steam-Current-1-650x366.png)
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Bomb-Moon-URP-650x366.png)
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Bombard-Moon-Steam-Realistic-Draft-3.gif)
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Bombard-Moon-URP-Draft-3-Cut.gif)
Hot objects will emit light based on their temperature.
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Collapsing-Moons-Current-Steam-650x366.png)
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Collapsing-Moons-URP-650x366.png)
More accurate lighting at a distance for more realistic and cinematic views.
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/2001-Space-Oddessey-Current-Steam-650x365.png)
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/2001-Space-Odessey-URP-650x366.png)
Explore the beauty of the universe more awesomely than ever.
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Earth-180-Moons-Current-Steam-Draft-2-650x366.png)
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Earth-180-Moons-URP-650x366.png)
We fixed that annoying issue where stars look like they’re being eclipsed when seen from the surface of a planet.
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Surface-View-Current-Steam-650x366.png)
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Surface-View-URP-650x366.png)
Stars appear brighter, realistically obscuring surface detail.
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Solar-System-Chart-Mode-Current-Steam-650x366.png)
![](https://universesandbox.com/blog/wp-content/uploads/2024/06/Solar-System-Chart-Mode-URP-650x366.png)
Our new graphics renderer is still a work in progress, and final appearances may look different. We can’t wait to share space in a new light with you.
Join our community discussions on our Steam Forum and our official Discord community.
about 5 days ago
New improvements have been made for hot objects, but what about icy cold objects?