Hiring a 3D Artist
This position has been filled. Thank you to everyone who applied.
If this still sounds like an ideal job for you, please reach out. We are always looking for more help from the right candidates.
Giant Army is looking for a 3D artist to create realistic spacecraft models for Universe Sandbox ², a space and gravity simulator with a 94% positive rating on Steam.
You will research accurate materials, measurements, etc. and work with the project director’s feedback toward a high level of realism and detail. You will also work with the lead graphics programmer to ensure the models and textures can integrate well with the game engine. You must love creating realistic models and you must be a collaborative worker.
This is a full-time, contract position.
We hope you join us in making something incredible that’s never been done before.
Your Role
- Create realistic models and textures for spacecraft and spacecraft parts
- e.g. Saturn V, N1, New Horizons
- Create models for other in-game objects on an as-needed basis
- e.g. human-sized objects, collision fragments, VR interface items
- Work with and implement the project director’s feedback toward a high level of realism and detail
- Work with the lead graphics programmer to create efficient models which integrate well with the Universe Sandbox ² engine
- Help change the way the world perceives our universe and fragile planet
Ideal Candidate
- Self-driven and talented 3D modeler and texture artist
- Strong attention and dedication to detail
- Familiar with technical limitations and how models function within a game engine
- Excited about helping develop a tool that allows users to experiment with simulations, pushing the boundaries of what has been done in real-time for public consumption
Mandatory Qualifications
- Appreciation for realism and detail
- Strong knowledge of modeling and texturing
- Proficient in 3D modeling software
- Excited about science and astronomy
- Familiar with version control and some kind of task-management system
- Works collaboratively
Company Overview
Giant Army is the company behind Universe Sandbox, a space simulator that’s sold hundreds of thousands of copies on Steam. Our headquarters are in Seattle, Washington, USA, with team members in Washington DC, Missouri, California, Germany, and Denmark.
Team members enjoy a flexible, collaborative environment. We pursue the features that get us excited about science. We do the work so that we can share that with others. We’re also committed to creating an accessible experience that can’t be found elsewhere.
Science is for everyone, and we welcome all qualified applicants.
Product Overview
Universe Sandbox ² is our core product that lets the user explore and learn about our amazing universe and fragile planet while creating and destroying on a scale they’ve never before imagined. It’s more than a game; it’s a way of experiencing and learning about reality in a way that’s never been done before. Early alpha access now available for Windows, Mac, and Linux.
How to Apply
This position has been filled. Thank you to everyone who applied.
If this still sounds like an ideal job for you, please reach out. We are always looking for more help from the right candidates.
Email us: jobs at universesandbox.com
In the email please include:
- Relevant email subject
- Link to or copy of your resume or CV
- Link to portfolio/samples
- Answer to these 2 questions:
- What is the most appealing part of this opportunity?
- Why are you a good fit for this position?
- Where you originally heard about this job posting
about 7 years ago
I would like hypothetical spacecraft to be modeled in 3D, for example,( Orion-10%LS, Daedelus-35%-40%LS and the Buzzard Ram Jet-90%+LS, ect.) Is this possible?
about 7 years ago
Those are all great ideas, but we have a long list of models we’d like to add, and a long list of suggestions from users. We unfortunately can’t work on all them at once. Hopefully we’ll have a larger catalog of models available when we add Steam Workshop support and the ability to add custom models. 🙂