Welcome, Guest

Author Topic: Realistic City Game  (Read 14514 times)

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Realistic City Game
« on: March 06, 2010, 01:52:31 PM »
Using Vista or 7's default colors, the dark green is land, light green for residential, blue for commercial, pink is government stuff like schools, fire, police..., and yellow is industrial.

You can build roads to other towns and you have to get rid of waste (polluting water (material) and land (gases)) or your city will die out.


Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Realistic City Game
« Reply #1 on: March 06, 2010, 02:10:57 PM »
Interesting idea, I might join, but I have one question. How do we know how much waste or pollution our city produces and where it extends?

deoxy99

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 872
  • ✨ the name's verb ✨
Re: Realistic City Game
« Reply #2 on: March 06, 2010, 02:14:02 PM »
Interesting idea, I might join, but I have one question. How do we know how much waste or pollution our city produces and where it extends?
Fine, go ahead. Just visit mine.

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Realistic City Game
« Reply #3 on: March 06, 2010, 02:21:21 PM »
Interesting idea, I might join, but I have one question. How do we know how much waste or pollution our city produces and where it extends?
Fine, go ahead. Just visit mine.
Don't worry, I shalt not let any of your games affect my participation in the other one. I want to be neutral in your... Discussion.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Realistic City Game
« Reply #4 on: March 06, 2010, 02:59:13 PM »
Interesting idea, I might join, but I have one question. How do we know how much waste or pollution our city produces and where it extends?

Ummm... Calculations are too hard. Just make it... The way you think.

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Realistic City Game
« Reply #5 on: March 07, 2010, 10:44:25 AM »
Hmm, the default colors are different on Vista and Windows 7, so I had to eyedrop your colors. Not so good, even though it was only really noticeable on the commercial, where I had no blue color looking like yours.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Realistic City Game
« Reply #6 on: March 07, 2010, 05:22:24 PM »
You can use default on W7.

Alerts:

Bla
Health - 75%
Alerts (1) - [Please get rid of waste in town!]

NeutronStar
Health - 100%
Alerts (0)

Things that can happen in this game...

Health goes down
Polluted land
Fires
Roads wear down (causes accidents)
Waste lines can break
Severe weather


Game is almost real-time... Just, whenever anyone posts!!!
« Last Edit: March 07, 2010, 05:52:15 PM by NeutronStar »

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Realistic City Game
« Reply #7 on: March 07, 2010, 05:59:21 PM »
Below is a code that is on the map, but here is the explanation.

1. Barley polluted water, safety 95%
2. Polluted water, safety 50%
3. Very Polluted water, safety 25%
4. Extreme Polluted water, safety 10%

5. Little or non-polluted land, safety 95-100%
6. Polluted or destroyed land, safety 95-50%, fixable (e.g. scorched forest)
7. desolate land, safety <50%, non-fixable (e.g. desertification)

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Realistic City Game
« Reply #8 on: March 07, 2010, 10:46:05 PM »
Just didn't think there was so much waste in a town with only residential and commercial zones, when it was so small and just had been built. But now it has been changed. :P :)

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Realistic City Game
« Reply #9 on: March 08, 2010, 04:12:00 PM »
Oh yeah. But still!

Btw, I may edit some of the things in your city, such as waste lines and roads!

Alerts:

NeutronStar
Health - 100%
Alerts (2) - [Waste lines have broken! Your city needs to clean up!], [Crashes may occur at the entry of both towns from connecting roads!]

Bla
Health - 100%
Alerts (1) - [Crashes may occur at the entry of both towns from connecting roads!]

What do you say we do with the roads?
« Last Edit: March 08, 2010, 04:16:20 PM by NeutronStar »

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Realistic City Game
« Reply #10 on: March 08, 2010, 10:51:05 PM »
Why do the crashes occur? I tried to make a boulevard, like this:
http://img3.imageshack.us/i/klovdec31411252982509.png/

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Realistic City Game
« Reply #11 on: March 09, 2010, 07:34:37 AM »
Bottlenecking. Not as much on yours as on mine.

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Realistic City Game
« Reply #12 on: March 09, 2010, 07:48:34 AM »
Aha. We shalt fix that.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Realistic City Game
« Reply #13 on: March 09, 2010, 04:07:16 PM »
We have... Or I have!

Health 100% both!

Alerts (0) both!

deoxy99

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 872
  • ✨ the name's verb ✨
Re: Realistic City Game
« Reply #14 on: March 09, 2010, 04:08:27 PM »
Actually, you should base the health on the pollution also.

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Realistic City Game
« Reply #15 on: March 09, 2010, 11:40:13 PM »
Update.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Realistic City Game
« Reply #16 on: March 16, 2010, 10:04:48 AM »
Updated

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Realistic City Game
« Reply #17 on: March 16, 2010, 10:52:58 AM »
Update. My city has converted to the Vista colors. :) :P

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Realistic City Game
« Reply #18 on: March 16, 2010, 12:04:59 PM »
WHen wasn't it?

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Realistic City Game
« Reply #19 on: October 17, 2010, 08:50:49 PM »
THis one sounds better than Deoxy's

I'll play starting tomorrow.

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Realistic City Game
« Reply #20 on: October 18, 2010, 02:53:21 PM »
From turn 3-11 it wasn't.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Realistic City Game
« Reply #21 on: October 18, 2010, 04:36:26 PM »
lol curvy road. That's fine, just please don't make more of those. Diagonal roads is fine.

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Realistic City Game
« Reply #22 on: October 19, 2010, 12:46:34 AM »
Update.

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Realistic City Game
« Reply #23 on: June 16, 2013, 03:08:57 PM »
bump