Hi, I am trying to get the best dust multiplier I can when running galaxy collision at no less than 30FPS.
A second target is to do the same thing whilst also running Nvidea 3D vision (this effectively halves framerate)
The main question is whether the dust is CPU intensive or GPU intensive.
To increase the dust multiplier I can run with, would I be better off upgrading my GPU setup or increasing my CPU clock speed?
If its the GPU that need upgrading, which aspect of the graphics card is the limiting factor? (e.g. more shaders, tesselation or amount of dedicated GRAM?) And would crossfire/SLI help?
If it is the CPU, then would an overclock improve performance?
Also, since the multi-core support was only added recently, does it make a big difference?
Would I be better off turning multi-core support in the game, or even turning off my physical cores?