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Author Topic: World Map Projections and Poles  (Read 10410 times)

Darvince

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World Map Projections and Poles
« on: September 01, 2010, 09:22:30 PM »
In some of the Wikipedia articles about world map projections, there is a link at the bottom to an interesting applet than can be used to move the pole around a map projection, and it's really quite interesting.

Mess with the World
« Last Edit: September 01, 2010, 10:06:57 PM by Darvince »

Darvince

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Re: World Map Projections and Poles
« Reply #1 on: September 01, 2010, 10:52:01 PM »
I (slightly) modified a result and made this:

deoxy99

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Re: World Map Projections and Poles
« Reply #2 on: September 02, 2010, 08:17:38 AM »
Java's graphics don't work right.

atomic7732

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Re: World Map Projections and Poles
« Reply #3 on: September 02, 2010, 03:17:04 PM »
You don't work right. PWNED.

jk lol

Darvince

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Re: World Map Projections and Poles
« Reply #4 on: January 01, 2011, 03:32:04 PM »
bumppmub

atomic7732

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Re: World Map Projections and Poles
« Reply #5 on: January 01, 2011, 03:35:14 PM »
100... 3 left... 5 right... very long 4 right tightens to 3. 800... 3 left... 200... Finish.

Darvince

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Re: World Map Projections and Poles
« Reply #6 on: January 01, 2011, 03:57:30 PM »
100... 3 left... 5 right... very long 4 right tightens to 3. 800... 3 left... 200... Finish.

???

atomic7732

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Re: World Map Projections and Poles
« Reply #7 on: January 01, 2011, 04:06:05 PM »
It's rally denotation. You have a co-driver and they tell you the track ahead. "bump" denotes a bump ahead, and I continued a fake track. 00's mean x00 meters till the next thing. 6 and 7 are the widest turns and 1 and 2 are the sharpest. Crest is also used instead of bump, and finish is the end obviously.

Darvince

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Re: World Map Projections and Poles
« Reply #8 on: January 01, 2011, 04:18:32 PM »
...You are obsessed with Gran Turismo 5.

atomic7732

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Re: World Map Projections and Poles
« Reply #9 on: January 01, 2011, 04:22:19 PM »
That's not just in GT5, it's also in DiRT 2

Darvince

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Re: World Map Projections and Poles
« Reply #10 on: May 12, 2012, 09:17:04 PM »
kol extremely olddarv, very olddarv, oldnue, and olddeoxy

atomic7732

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Re: World Map Projections and Poles
« Reply #11 on: May 12, 2012, 09:18:52 PM »
it's also in ToCA Race Driver and probably other games.

silly old self

Darvince

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Re: World Map Projections and Poles
« Reply #12 on: May 12, 2012, 09:22:32 PM »
oh gods not this again

atomic7732

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Re: World Map Projections and Poles
« Reply #13 on: May 12, 2012, 09:30:22 PM »
?

Darvince

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Re: World Map Projections and Poles
« Reply #14 on: July 31, 2012, 04:39:29 PM »
kol extremely olddarv, very olddarv, oldnue, and olddeoxy
i declare that this topic must be bumped at least once per year
« Last Edit: August 03, 2012, 09:12:31 AM by Darvince »

vh

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Re: World Map Projections and Poles
« Reply #15 on: August 03, 2012, 02:39:27 PM »
bump

Darvince

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Re: World Map Projections and Poles
« Reply #16 on: November 11, 2012, 11:46:13 PM »
bump

atomic7732

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Re: World Map Projections and Poles
« Reply #17 on: November 12, 2012, 12:06:18 AM »
that's three times

vh

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Re: World Map Projections and Poles
« Reply #18 on: November 12, 2012, 04:37:24 AM »
can this be done to a custom png kol

Darvince

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Re: World Map Projections and Poles
« Reply #19 on: November 18, 2012, 12:55:34 AM »
fff this person graduated so now the page no longer existy.

Darvince

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Re: World Map Projections and Poles
« Reply #20 on: May 04, 2020, 03:02:31 PM »
fff this person graduated so now the page no longer existy.
you will never graduate from anything