Welcome, Guest

Author Topic: Beta Bugs  (Read 24141 times)

Naru523

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 1295
  • let's walk the true path of life
Beta Bugs
« on: November 14, 2009, 12:12:38 AM »
Finding bugs from US 2 Beta...


<BUGS>
<<KNOWN BUGS>>
[Dust dissapears when using new light]
[Objects disappears when from of a object when using new light]
<<NEW BUGS>>
[The pic skybox turns into a (sphere?) when get closer to an object and with Rotating Frames]
[Old "Chart" button does not work]
[Gas Giants cannot be seen by both old and new light system in Standard systems (except the ones with their moons) ]
[Program crashes when near an object]



<PROBLEMS SOLVED>
[Dust can reappear if you use glow, although a blur]
« Last Edit: November 20, 2009, 02:54:15 PM by Naru523 »

monmarfori

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 788
Re: Beta Bugs
« Reply #1 on: November 14, 2009, 03:15:14 AM »
pressing y will make the white circle grow big when zoom out and small when zoom in.

Dan Dixon

  • Creator of Universe Sandbox
  • Developer
  • *****
  • Posts: 3244
    • Personal Site
Re: Beta Bugs
« Reply #2 on: November 14, 2009, 03:30:07 AM »
pressing y will make the white circle grow big when zoom out and small when zoom in.

1 - Open up "Moons, Small Cluster" (press F2 for list)
2 - Press Y to shoot an awful looking "photon torpedo".

If its center passes through a planet it will explode. This is one of the things you'll be able to do with the action tool (the lightning bolt icon).
« Last Edit: November 14, 2009, 11:45:34 AM by Dan Dixon »

monmarfori

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 788
Re: Beta Bugs
« Reply #3 on: November 14, 2009, 03:51:14 AM »
It will explode to 20 or 10 or 30 or 40 small moons.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Beta Bugs
« Reply #4 on: November 14, 2009, 08:51:29 AM »
When you change back to old light system, the Sun is still dark.

Naru523

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 1295
  • let's walk the true path of life
Re: Beta Bugs
« Reply #5 on: November 14, 2009, 09:02:08 AM »
Restart.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Beta Bugs
« Reply #6 on: November 14, 2009, 10:25:34 AM »
Titan works, Uranus doesn't.

Uranus is not reflecting
« Last Edit: November 16, 2009, 08:40:34 PM by Dan Dixon »

Dan Dixon

  • Creator of Universe Sandbox
  • Developer
  • *****
  • Posts: 3244
    • Personal Site
Re: Beta Bugs
« Reply #7 on: November 14, 2009, 04:25:50 PM »
Uranus is not reflecting

Please be more specific. Where? In what system? Or do you mean the New Body Tool icons?

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Beta Bugs
« Reply #8 on: November 14, 2009, 11:15:14 PM »
I added it to "A Sun". Then I changed the lighting, and restarted the system. Titan reflected light, Uranus was dark. (I made Titan and Uranus orbit the Sun)

Dan Dixon

  • Creator of Universe Sandbox
  • Developer
  • *****
  • Posts: 3244
    • Personal Site
Re: Beta Bugs
« Reply #9 on: November 15, 2009, 07:01:02 PM »
I added it to "A Sun". Then I changed the lighting, and restarted the system. Titan reflected light, Uranus was dark. (I made Titan and Uranus orbit the Sun)

The new lighting system if far from complete.

Here's a possible workaround:
Try changing the mass of the sun slightly (this will cause the light check to occur again and may turn on the light, if it's off).

Thanks for the info.

Chaotic Cow

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 588
  • President of Bovine Relations
    • Facebook
Re: Beta Bugs
« Reply #10 on: November 15, 2009, 09:45:41 PM »
Some bugs I found right off the bat was the Find little window doesn't close when you press X.

Also US seems to crash if I slide the speed-accuracy slider all the way to the left.

Keith139

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 2
Re: Beta Bugs
« Reply #11 on: November 16, 2009, 12:55:08 PM »
gas giants don't have textures for systems you load. errr atleast in the solar system things the solar system jumble and the other things with multiple planets..... the ones with like single planets and there moons work fine its just the ones representing the solar system all the gas giants are invisible.
« Last Edit: November 16, 2009, 01:01:08 PM by Keith139 »

sean2323

  • *****
  • Posts: 69
  • We Space Now
Re: Beta Bugs
« Reply #12 on: March 10, 2010, 04:31:54 PM »
Titan works, Uranus doesn't.

Uranus is not reflecting

wow.... that made me laugh.... (tanslation to my mind language) Youranus is not reflecting

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Beta Bugs
« Reply #13 on: March 10, 2010, 04:46:42 PM »
Oh wow...  ;D

deoxy99

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 872
  • ✨ the name's verb ✨
Re: Beta Bugs
« Reply #14 on: March 10, 2010, 05:10:48 PM »
The lighting system makes bodies disappear.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Beta Bugs
« Reply #15 on: March 10, 2010, 05:28:20 PM »
Everyone has figured that out. ;)

Dan Dixon

  • Creator of Universe Sandbox
  • Developer
  • *****
  • Posts: 3244
    • Personal Site
Re: Beta Bugs
« Reply #16 on: March 11, 2010, 03:49:07 PM »
No harm in pointing out the apparently obvious. :)

deoxy99

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 872
  • ✨ the name's verb ✨
Re: Beta Bugs
« Reply #17 on: March 11, 2010, 03:53:22 PM »
It makes ALL bodies disappear.

deoxy99

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 872
  • ✨ the name's verb ✨
Re: Beta Bugs
« Reply #18 on: March 26, 2010, 12:33:22 PM »
Also, when you delete the sun in the A Sun simulation, it crashes. Why?

Dan Dixon

  • Creator of Universe Sandbox
  • Developer
  • *****
  • Posts: 3244
    • Personal Site
Re: Beta Bugs
« Reply #19 on: March 26, 2010, 09:12:08 PM »
Also, when you delete the sun in the A Sun simulation, it crashes. Why?

Because new code that I've added assumes that a body will always exist in the simulation and I haven't take the time to fix it to handle this case.

Specifically the crash has to do with calculating the minimum size of a body in the system (and when there's not a body it causes an error).