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Author Topic: how to apply textures?  (Read 3458 times)

luciencd

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how to apply textures?
« on: December 05, 2010, 09:41:50 AM »
i need to know:
how to i apply new textures to a planet or something can anyone help
plaese ;D
for example replace venus's texture with a water worlds texture?

luciencd

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Re: how to apply textures?
« Reply #1 on: December 05, 2010, 02:19:32 PM »
never mind i got it
but i need help making terrestrial planets.

here is my awesome sauce system

Naru523

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Re: how to apply textures?
« Reply #2 on: December 05, 2010, 02:49:00 PM »
looks pretty nice.

You can ask some people for help with textures, such as Sanduleak or just look up on tutorials.

Darvince

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Re: how to apply textures?
« Reply #3 on: December 05, 2010, 04:08:22 PM »
You should turn gravity on. Just a suggestion.  ;D :P jk

Bla

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Re: how to apply textures?
« Reply #4 on: December 07, 2010, 11:24:09 PM »
what i am tryng to say is that you can really only have 9 different planets, with different textures. unless im missing something.
You can make new picture files and place them in the media folder. If you refer to their names in the XML of your UBOX files (which can be edited as XML), you can have more textures.

luciencd

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Re: how to apply textures?
« Reply #5 on: December 08, 2010, 06:30:09 AM »
how do i do that?
what do i have to edit
and how will i be able to open in it via simulator.
« Last Edit: December 08, 2010, 06:38:13 AM by luciencd »

Bla

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Re: how to apply textures?
« Reply #6 on: December 08, 2010, 11:20:00 AM »
how do i do that?
Instead of replacing textures in the media folder, place new files and give them names not already used in there.
I can't remember how to extract the XML of an UBOX file, but if you search on the forum, I'm sure I've read it been written before.
In there, just edit the XML tags so that they refer to your custom texture instead of an existing one.

what do i have to edit
The text inside the XML tags refering to the texture of a body. It has been explained on this forum before, so I recommend searching the forum.

and how will i be able to open in it via simulator.
You could right click the XML file and select 'Open with...', then choose Universe Sandbox. You could also place in your systems folder and select it from the program.

Sorry if any of my information is wrong. I haven't tested or checked it, this is just how I remember it. I don't have time to test/check it right now, so for a better explanation, search the forum.

luciencd

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Re: how to apply textures?
« Reply #7 on: December 08, 2010, 11:35:09 AM »
thanks a lot, how about putting models of spacecraft in the simulator. to i have to replace the .DDS texture with a .3DS model?

hohonator

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Re: how to apply textures?
« Reply #8 on: July 06, 2011, 08:22:29 PM »
still, nobody has posted how to apply textures.