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Topic: time (Read 1481 times)
vh
formerly mudkipz
Posts: 1140
"giving heat meaning"
time
«
on:
January 20, 2016, 06:34:27 PM »
i wrote a gravity simulator. 65536 bodies
once i get the parameters of the code fine-tuned, i'm going to try a one million body, ten thousand timestep simulation
«
Last Edit: January 20, 2016, 06:44:04 PM by vh
»
Logged
vh
formerly mudkipz
Posts: 1140
"giving heat meaning"
Re: time
«
Reply #1 on:
January 20, 2016, 06:36:50 PM »
0 years
Logged
vh
formerly mudkipz
Posts: 1140
"giving heat meaning"
Re: time
«
Reply #2 on:
January 20, 2016, 06:37:00 PM »
3 billion years
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vh
formerly mudkipz
Posts: 1140
"giving heat meaning"
Re: time
«
Reply #3 on:
January 20, 2016, 06:37:09 PM »
6 billion years
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vh
formerly mudkipz
Posts: 1140
"giving heat meaning"
Re: time
«
Reply #4 on:
January 20, 2016, 06:37:16 PM »
9 billion years
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vh
formerly mudkipz
Posts: 1140
"giving heat meaning"
Re: time
«
Reply #5 on:
January 20, 2016, 06:37:22 PM »
12 billion years
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tuto99
Posts: 533
Baba Booey
Re: time
«
Reply #6 on:
January 20, 2016, 06:44:45 PM »
nice
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Lord DC
Posts: 318
Omnitae - Leader of Omnipotencia
Re: time
«
Reply #7 on:
January 20, 2016, 06:52:12 PM »
i hope to be able to do this with SPH in US2 someday.
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vh
formerly mudkipz
Posts: 1140
"giving heat meaning"
Re: time
«
Reply #8 on:
January 20, 2016, 07:08:15 PM »
i suggest using something like this instead
http://wwwmpa.mpa-garching.mpg.de/gadget/
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atomic7732
Global Moderator
Posts: 3849
caught in the river turning blue
Re: time
«
Reply #9 on:
January 20, 2016, 07:08:57 PM »
beautiful galaxies
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Bla
Global Moderator
Posts: 1013
The stars died so you can live.
Re: time
«
Reply #10 on:
January 21, 2016, 12:47:48 AM »
Impressive. Do the edges wrap? Is everything equally distributed or (presumably something caused stuff to start clumping)?
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vh
formerly mudkipz
Posts: 1140
"giving heat meaning"
Re: time
«
Reply #11 on:
January 21, 2016, 06:38:13 AM »
yup, edges wrap, and the force of gravity wraps too (that was a nasty implementation detail). everything starts on a uniform grid with slight perturbations to position and velocity
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