The timestep function in US1 is still extremely superior than that of US2
I am not really sure how?
Previously, you could turn up the speed and everything would fly off.
Now you can set an acceptable error per step and the simulation will automatically ensure that the steps do not violate the tolerance you have set.
With this kind of physics simulation, you cannot just go as fast as you would like, since every step does take time to compute and a step has limits as to how long it can be before the simulation breaks down due to errors. If you want to go fast and dangerous, you can either set the simulation to "fixed" and not "global adaptive" mode, or you can change the tolerance from its default value.
.. or are you simply saying that the UI makes less sense now and doesn't properly convey what is happening?