Welcome, Guest

Author Topic: Making new worlds  (Read 6647 times)

Aaron

  • *
  • Posts: 2
Making new worlds
« on: May 07, 2010, 06:32:01 PM »
OK web sight says i can make new worlds from spinning debris

How would i go about doing this?
just add a crap load of asteroids?
or rings around star?

because all the debris i add never seems to form up to anything




Thanks for your time

cheers
Aaron

deoxy99

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 872
  • ✨ the name's verb ✨
Re: Making new worlds
« Reply #1 on: May 07, 2010, 06:56:36 PM »
Do you have the collision mode set to Bounce? That might be the cause.

Naru523

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 1295
  • let's walk the true path of life
Re: Making new worlds
« Reply #2 on: May 07, 2010, 07:05:10 PM »
Add new objects around the object.
It should work (plus with Collision mode on).

Aaron

  • *
  • Posts: 2
Re: Making new worlds
« Reply #3 on: May 07, 2010, 07:46:53 PM »
Ah ya its was on bounce.......jeez need to pay more attention lol

Naru523

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 1295
  • let's walk the true path of life
Re: Making new worlds
« Reply #4 on: May 07, 2010, 09:20:52 PM »
Its okay. Some new people are like that, lol.

Dan Dixon

  • Creator of Universe Sandbox
  • Developer
  • *****
  • Posts: 3244
    • Personal Site
Re: Making new worlds
« Reply #5 on: May 08, 2010, 12:04:49 AM »
Thanks for sharing your question Aaron.

This kind of feedback is really helpful to know where things don't make sense. You're absolutely right that it's not very clear.

Over the next few weeks I'll be adding new mini-tutorials that explain the variety of features and controls (like Combine vs Bounce and how to add new bodies to a simulation).