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Author Topic: [BUG] Texture Bug when Texture Settings are at High  (Read 2790 times)

Oblivifrek

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[BUG] Texture Bug when Texture Settings are at High
« on: November 08, 2014, 09:38:50 AM »
I first started up Alpha 12.1 on OS X Yosemite running on a Mac Mini 2011 - 2.3 GHz - 8 GB ram and my settings for Textures was on High i had no problems with the textures before Alpha 12.1 but in 12.1 textures on Planets when set on High Glitch out but when you set it to Medium or low they don't heres some screenshots


smjjames

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Re: [BUG] Texture Bug when Texture Settings are at High
« Reply #1 on: November 08, 2014, 09:58:20 AM »
I use max graphics settings (well actually, antialiasing is on 4x, not 8x) and I don't see the graphical tearing (if I did, I would definetly report it). I use a windows 8 laptop with NVIDIA cards.

Might just be a Yosemete OS issue?

Oblivifrek

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Re: [BUG] Texture Bug when Texture Settings are at High
« Reply #2 on: November 08, 2014, 11:13:13 AM »
You may be right a OS X Yosemite Problem With US2 but a Bug is a Bug