Welcome, Guest

Author Topic: Minecraft 1.16.4  (Read 1511478 times)

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Minecraft 1.2.5
« Reply #1921 on: August 21, 2012, 08:35:18 PM »
NO
Although technically Blacraft already has something like that with Borderguard. Just ~520 times larger.

smjjames

  • *****
  • Posts: 1128
Re: Minecraft 1.2.5
« Reply #1922 on: August 24, 2012, 12:56:37 PM »
http://www.minecraftwiki.net/wiki/Potions#Planned_potions

Lol, they added invisibility potions. Unless they make it only available for SSP, I can see MASSIVE griefing potential there.

Hellpotatoe

  • *****
  • Posts: 230
  • JooJ
Re: Minecraft 1.2.5
« Reply #1923 on: August 24, 2012, 01:10:33 PM »
http://www.minecraftwiki.net/wiki/Potions#Planned_potions

Lol, they added invisibility potions. Unless they make it only available for SSP, I can see MASSIVE griefing potential there.
Grief all the things!
well, its made with a carrot (zombie rare drop) + 8 golden nuggets (to make the golden carrot) and a brewin' stand
and a fermented spider eye
=====
Snapshot 12w34b
Zombies will now pick items up from the ground.
Zombies and Skeletons can now pick up armor and wear it.
Changed recipes for buttons. They now require 1 Stone block/Wooden plank to craft.
Leather and Diamond Armor textures slightly changed:
Leather Armor sleeves are extended by one pixel.
Their item texture has been changed to match the new texture.

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Minecraft 1.2.5
« Reply #1924 on: August 24, 2012, 01:26:55 PM »
http://www.minecraftwiki.net/wiki/Potions#Planned_potions

Lol, they added invisibility potions. Unless they make it only available for SSP, I can see MASSIVE griefing potential there.
I don't think it'll make any difference to griefing. If the only defense a server has against griefing is the griefer being caught in the act, it is doomed already if it doesn't have a tightly tied, trustable community.

There are lots of plugins logging player positions, block interactions, bucket uses, fire, TNT, etc. Invisible or not a player can easily be detected.

Hellpotatoe

  • *****
  • Posts: 230
  • JooJ
Re: Minecraft 1.2.5
« Reply #1925 on: August 24, 2012, 01:30:57 PM »
http://www.minecraftwiki.net/wiki/Potions#Planned_potions

Lol, they added invisibility potions. Unless they make it only available for SSP, I can see MASSIVE griefing potential there.
I don't think it'll make any difference to griefing. If the only defense a server has against griefing is the griefer being caught in the act, it is doomed already if it doesn't have a tightly tied, trustable community.
Well, most servers have one plugin to permit only break blocks placed by you or by the "nature".

matty406

  • *****
  • Posts: 82
Re: Minecraft 1.2.5
« Reply #1926 on: August 24, 2012, 01:48:38 PM »
the invisibility effect could be broken if the player performs an aggressive action, other games do this to promote invisibility as a stealth ability rather than an offensive one.

Hellpotatoe

  • *****
  • Posts: 230
  • JooJ
Re: Minecraft 1.2.5
« Reply #1927 on: August 24, 2012, 01:51:12 PM »
well, but this is minecraft, and the potion is expensive.
If you dont wanna a griefed house, fill it with hostile mobs, when a invisible player touchs a hostile mob him gotta attacked

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Minecraft 1.2.5
« Reply #1928 on: August 24, 2012, 02:09:28 PM »
the invisibility effect could be broken if the player performs an aggressive action, other games do this to promote invisibility as a stealth ability rather than an offensive one.
This, seems like a much better idea imo, at least for PvP. Getting tickled with sharp objects by invisible entities is not fun. Having no way to defend yourself from other people isn't fun.

Hellpotatoe

  • *****
  • Posts: 230
  • JooJ
Re: Minecraft 1.2.5
« Reply #1929 on: August 24, 2012, 02:13:57 PM »
the invisibility effect could be broken if the player performs an aggressive action, other games do this to promote invisibility as a stealth ability rather than an offensive one.
This, seems like a much better idea imo, at least for PvP. Getting tickled with sharp objects by invisible entities is not fun. Having no way to defend yourself from other people isn't fun.
uh, turn yourself in a herobrine!
http://www.minecraftforum.net/topic/1341308-132yah-mod-you-are-herobrine/
omg, this mod exists!

smjjames

  • *****
  • Posts: 1128
Re: Minecraft 1.2.5
« Reply #1930 on: August 24, 2012, 03:25:54 PM »
From what I read (using a google search), the particle effects will still be there as would be the sound, plus the armor and presumabily, your weapon, won't be invisible either.

So, it's not as much of a griefing enabler as I thought.

Hellpotatoe

  • *****
  • Posts: 230
  • JooJ
Re: Minecraft 1.2.5
« Reply #1931 on: August 24, 2012, 03:29:56 PM »
I know, i see that in some videos.

smjjames

  • *****
  • Posts: 1128
Re: Minecraft 1.2.5
« Reply #1932 on: August 24, 2012, 03:55:41 PM »
It still has lots of stragetic and pranking potential though.

FiahOwl

  • *****
  • Posts: 1234
  • This is, to give a dog and in recompense desire my dog again.
Re: Minecraft 1.2.5
« Reply #1933 on: August 24, 2012, 05:05:34 PM »

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '79391'.

« Last Edit: March 22, 2021, 01:06:41 AM by FiahOwl »

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: Minecraft 1.2.5
« Reply #1934 on: August 25, 2012, 08:17:56 PM »
KOLOK

give me all carrots so i can make night visson potions :D:D. i think i have enought gold

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Minecraft 1.2.5
« Reply #1935 on: August 26, 2012, 01:00:53 AM »
Cool. The potatoes will be ours.
As for gold for night vision potions... I think we should be careful with not making too many. Gold is somewhat rare and we need it for rails as well.

Hellpotatoe

  • *****
  • Posts: 230
  • JooJ
Re: Minecraft 1.2.5
« Reply #1936 on: August 26, 2012, 03:28:28 AM »
Cool. The potatoes will be ours.
The potatoes will be ours.
The potatoes will be ours.
The potatoes will be ours.
The potatoes will be ours.
The potatoes will be ours.
This is a reference? :P
Gold is somewhat rare
no, zombie pigmans

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Minecraft 1.2.5
« Reply #1937 on: August 26, 2012, 04:02:32 AM »
Kolyes ofc it is.

Idk any method to farm zombie pigmen, but if water is possible in the nether, I guess it's ok. But we should set up one before spending all our gold on potions in that case.
Running around and tickling them with swords doesn't give a lot of gold imo. Mining seems faster.

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Re: Minecraft 1.2.5
« Reply #1938 on: August 26, 2012, 06:35:45 AM »
try formatting ponies

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: Minecraft 1.2.5
« Reply #1939 on: August 26, 2012, 06:37:34 AM »
Potatoes can be farmed and also, I won't spam night vision potions. Also, it'd be great if you could chang the "potato" to "hell potato".:D

Hellpotatoe

  • *****
  • Posts: 230
  • JooJ
Re: Minecraft 1.2.5
« Reply #1940 on: August 26, 2012, 07:57:33 AM »
Potatoes can be farmed and also, I won't spam night vision potions. Also, it'd be great if you could chang the "potato" to "hell potato".:D
Awesome
Its only plaint a poisonous potato in the nether

Hellpotatoe

  • *****
  • Posts: 230
  • JooJ
Re: Minecraft 1.2.5
« Reply #1941 on: August 30, 2012, 03:01:09 AM »

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Minecraft 1.2.5
« Reply #1942 on: August 30, 2012, 06:03:20 PM »
crap i forgot to change it to 1.3.1 for mora views

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Minecraft 1.3.1
« Reply #1943 on: August 30, 2012, 10:13:17 PM »
It's 1.3.2.

Btw this list looks really interesting
http://www.minecraftwiki.net/wiki/Upcoming_features

A new boss mob... But I hope they've started on Plugins. Otherwise they can just keep going "oh well we've made so many other features now so let's just release them in a seperate update and release plugins in the next update" like they've done twice already. Not that I don't like the upcoming features.

smjjames

  • *****
  • Posts: 1128
Re: Minecraft 1.3.2
« Reply #1944 on: August 31, 2012, 01:38:39 AM »
The new boss mob can only be accessed through edited monster spawners, mods, or hacks.

The thing sounds incredibly formidable.

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: Minecraft 1.3.2
« Reply #1945 on: August 31, 2012, 03:22:36 AM »
inb4 mudkipz hacks in his quantum armour and nano saber

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: Minecraft 1.3.2
« Reply #1946 on: August 31, 2012, 03:24:01 AM »
well, but this is minecraft, and the potion is expensive.
If you dont wanna a griefed house, fill it with hostile mobs, when a invisible player touchs a hostile mob him gotta attacked

Are you talking to me??

Hellpotatoe

  • *****
  • Posts: 230
  • JooJ
Re: Minecraft 1.3.2
« Reply #1947 on: August 31, 2012, 03:25:31 AM »
well, but this is minecraft, and the potion is expensive.
If you dont wanna a griefed house, fill it with hostile mobs, when a invisible player touchs a hostile mob him gotta attacked

Are you talking to me??
No. I was talkin' with matty. :)

Hellpotatoe

  • *****
  • Posts: 230
  • JooJ
Re: Minecraft 1.3.2
« Reply #1948 on: August 31, 2012, 03:47:11 AM »
Double posts are creepery
Zombie:You dropped this?

It's official, from Jeb's twitter


This one is official too.

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: Minecraft 1.3.2
« Reply #1949 on: August 31, 2012, 06:20:30 AM »
just wondering, if you drink a invisabillity potion, does it hide your name?