I think I've seen a screen shot of this somewhere, but I can't find it now...
I'd like to be able to create a grid of the particle objects, regularly spaced along 2 axis in order to demonstrate effect of mass on space/time membrane / gravity.
After a good few hours, I've managed to create a grid of planets, delete them into dust and painstakingly stretch out the resulting clouds using other bodies and then deleting the bodies used. This leaves a rather ramshackle particle matrix that kinda does the job, but it'd be way better looking if the particle objects started regular.
Reckon there could be some nice patterns produced this way.
Is it possible to do this? Even just one plane?
If so - can anyone give me a few hints on how to create it in Universe 2?
Thanks.