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Author Topic: New version of OpenGL  (Read 3284 times)

Cesare

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    • Cesare Vesdani
New version of OpenGL
« on: December 14, 2017, 02:59:44 PM »
We all know that OpenGL is used as an engine for making Universe Sandbox 2 work, function and develop.

I would like the developers making Universe Sandbox 2 to either use the latest version of OpenGL or use a much better engine if possible.

This would really help in the continuous process of developing Universe Sandbox 2 without having as many bugs and glitches as there are now.

The latest version of OpenGL is OpenGL 4.6. Please read this page on Wikipedia here to learn more: https://en.wikipedia.org/wiki/OpenGL#OpenGL_4.6

Please make some research if it is possible for using a better engine than OpenGL for continuing the development of Universe Sandbox 2.

Jar

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Re: New version of OpenGL
« Reply #1 on: December 14, 2017, 03:59:13 PM »
Universe Sandbox ² is being built with the Unity3D game engine, with custom shaders and custom physics: https://unity3d.com/

Unity makes use of both DirectX (default for Windows) and OpenGL (default for Mac and Linux) to render graphics.

Cesare

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  • Universe Sandbox 2 is my favourite simulator.
    • Cesare Vesdani
Re: New version of OpenGL
« Reply #2 on: December 14, 2017, 06:49:16 PM »

Froggy

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Re: New version of OpenGL
« Reply #3 on: December 18, 2017, 09:53:57 PM »
Cesare the person you just told to read about Unity3D is a developer of Universe Sandbox 2. I think he's done his research  :P

Cesare

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  • Universe Sandbox 2 is my favourite simulator.
    • Cesare Vesdani
Re: New version of OpenGL
« Reply #4 on: December 19, 2017, 10:38:10 AM »
I did not know that. Thanks for explaining.