Author Topic: [MG/RP] NationStates Map Game [G1R2]  (Read 132537 times)

FiahOwl

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #180 on: March 31, 2012, 02:15:19 pm »

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vh

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #181 on: March 31, 2012, 02:19:45 pm »
dsfa

vh

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #182 on: March 31, 2012, 02:32:44 pm »
Also, i think you should turn the pacifist armies down. My militarized nations have 10% military. Pacifists should have like 5% at most.

And i think your formula for the defense budget is a bit low. A nation with 50% military budget should be more than 1.5 times better than a nation with almost no military budget. I think it the formula for that should be

1+(B/20)

Where B is the defense budget in % of total budget. It's a nice compromise

...the reason you have a large military in the first place is because you have a large budget.

Not really. A fighter jet costs easily up to $200 million these days while paying a pilot $50,000 (average us soldier income is 20-30k) for 20 years only costs $1 million.

A tank costs 6 million and even with a crew of 3 being paid $33,000 (it's easier to drive a tank that fly a plane), that is only $2 million over 2 years

Assuming a machine gun costs $1,000 and wears out in one year and bullets cost 10 cents each and 300 are fired per day, that is about $11,000 per year compared to $20,000 salary for a soldier. This is just the gun, not including rations, equipment, suits, everything. The cost of outfitting a soldier is around $17,500 irl.

So i think it is fair to say that although much of the cost is used to hire soldiers, the same or more cost is also used to buy equipment

FiahOwl

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #183 on: April 02, 2012, 08:34:00 pm »

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Darvince

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #184 on: April 02, 2012, 08:34:49 pm »
Given.

FiahOwl

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #185 on: April 02, 2012, 08:46:07 pm »

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vh

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #186 on: April 03, 2012, 02:58:03 am »
i don't know what happening, but anyway, i put 80 million of my troops down there for defensive purposes yesterday

and if you bomb me, i shall bomb you and your capital >:)
« Last Edit: April 03, 2012, 03:04:38 am by mudkipz »

FiahOwl

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #187 on: April 03, 2012, 07:51:25 am »

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vh

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #188 on: April 03, 2012, 08:34:31 am »
No there were there in the first place, i just kept it secret like you.

Also, i use bombers to bomb your capital, but only if you attempt to attack my territory

FiahOwl

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #189 on: April 03, 2012, 08:37:23 am »

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vh

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #190 on: April 03, 2012, 08:39:50 am »
no i'll shoot yu down furst :)


i kept my army there a secret just like you kept your attack on me a secret until last night.


FiahOwl

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #191 on: April 03, 2012, 09:20:38 am »

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vh

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #192 on: April 03, 2012, 09:42:47 am »
well my spies would've noticed your army too, so you have to give me enough warning and can't launch a secret attack.

FiahOwl

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #193 on: April 03, 2012, 09:48:51 am »

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vh

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #194 on: April 03, 2012, 09:57:55 am »
my spies would have noticed your 47 million troops heading toward an island i was colonizing.

FiahOwl

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #195 on: April 03, 2012, 10:11:39 am »

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vh

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #196 on: April 03, 2012, 10:14:12 am »
cool, tell me how big this map is.

FiahOwl

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #197 on: April 03, 2012, 10:16:03 am »

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Darvince

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #198 on: May 26, 2013, 02:18:51 pm »
bump

FiahOwl

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Re: [MG/RP] NationStates Map Game [G1R2]
« Reply #199 on: May 26, 2013, 03:05:14 pm »

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