Universe Sandbox

General Category => Everything Else => Topic started by: FiahOwl on March 13, 2012, 11:47:21 AM

Title: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 13, 2012, 11:47:21 AM

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Title: Re: NationStates Map Game
Post by: FiahOwl on March 13, 2012, 11:50:30 AM

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Title: Re: NationStates Map Game
Post by: Darvince on March 13, 2012, 11:54:07 AM
wtf many lakes
Title: Re: [UPS + Starrie] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 11:59:30 AM

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Title: Re: [UPS + Starrie] NationStates Map Game
Post by: Bla on March 13, 2012, 12:33:33 PM
Sirens singing Justin Bieber off my shores? I say blast them with the blatillery and blazookas.

WE SHALL BLASS THE OCEAN.
Title: Re: [UPS + Starrie] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 02:08:35 PM

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Title: Re: [UPS + Starrie] NationStates Map Game
Post by: Darvince on March 13, 2012, 02:13:33 PM
Getting better.
Title: Re: [UPS + Starrie] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 02:31:08 PM

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Title: Re: [UPS + Starrie] NationStates Map Game
Post by: Darvince on March 13, 2012, 02:33:06 PM
Inb4 massive Aeridani.
Title: Re: [UPS + Starrie] NationStates Map Game
Post by: deoxy99 on March 13, 2012, 02:34:11 PM
Inb4 every nation is massive.
Title: Re: [UPS + Starrie] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 02:41:27 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: atomic7732 on March 13, 2012, 03:03:05 PM
Does this have rules or is it like WMG?
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 13, 2012, 03:09:06 PM
taken
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 03:15:25 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 13, 2012, 03:16:05 PM
tell me what tool you used for borders and how thick it is or i'll have to do everything in 1 pixel gray borders.....
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 03:24:03 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 13, 2012, 03:25:36 PM
well you should make it for people with ms paint to do the map too.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 03:36:07 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: Naru523 on March 13, 2012, 03:38:38 PM
straight borders must die
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 03:45:42 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 13, 2012, 03:47:01 PM
orbital space junk?
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 03:49:50 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 13, 2012, 03:50:35 PM
planet vaporizing demons?
Title: Re: [MAPG/RP] NationStates Map Game
Post by: matty406 on March 13, 2012, 06:08:31 PM
Adding some shizz.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: matty406 on March 13, 2012, 07:17:53 PM
I'm not sure if this is too big. Ethanthova is massive anyway.
Now I must think of fluff.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: Darvince on March 13, 2012, 08:07:34 PM
Finished map, doing cities and labels/other things.

inb4 "wtf darvincia is odd"
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 08:34:17 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: Darvince on March 13, 2012, 08:40:35 PM
No my borders are as porous as air.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 09:00:38 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 09:01:16 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 13, 2012, 09:14:03 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: Darvince on March 14, 2012, 11:50:19 AM
Fine, I'm keeping the colonies though.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 14, 2012, 12:11:40 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: matty406 on March 14, 2012, 04:52:50 PM
Editing my borders Done
Title: Re: [MAPG/RP] NationStates Map Game
Post by: Darvince on March 14, 2012, 05:11:23 PM
Inb4 this thread is locked by Dan for Fiahpron >:(
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 14, 2012, 06:02:32 PM
derp
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 14, 2012, 06:11:01 PM
taken because i can
Title: Re: [MAPG/RP] NationStates Map Game
Post by: Darvince on March 14, 2012, 06:11:16 PM
NO U
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 14, 2012, 06:20:34 PM
the ministry of horrible and painful borders brings you the newest map.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 14, 2012, 06:23:29 PM
taken
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 14, 2012, 06:25:40 PM
g
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 14, 2012, 06:29:19 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 14, 2012, 06:29:45 PM
ok taken
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 14, 2012, 06:33:08 PM
derp
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 14, 2012, 06:36:49 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 14, 2012, 06:37:50 PM
no yu. ethanthove and darvincia was changed, thus, by your logic, i can too. kthxbai
Title: Re: [MAPG/RP] NationStates Map Game
Post by: Darvince on March 14, 2012, 06:39:32 PM
Bye fiah.
I'm leaving you. Also that map is tiny.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 14, 2012, 06:43:07 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: Darvince on March 14, 2012, 06:44:20 PM
WHY!?
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 14, 2012, 06:48:17 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 14, 2012, 06:51:22 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: Darvince on March 14, 2012, 06:55:31 PM
othx
Also I think that mapw is better because it's the original size.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 14, 2012, 06:59:12 PM
[21:57] <+Darvince> mfw fiah did something for me
Title: Re: [MAPG/RP] NationStates Map Game
Post by: deoxy99 on March 15, 2012, 01:13:54 AM
You already made your country. No changing it.
That makes no sense, it's a map game, and from what I can tell from all of the previous ones on this forums, they let you expand. Why not this one? What do you have against us changing borders?
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 15, 2012, 02:46:10 AM
exactly....so i made this http://universesandbox.com/forum/index.php/topic,6185.0.html (http://universesandbox.com/forum/index.php/topic,6185.0.html) but it's in the process of being derailed
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 15, 2012, 08:45:26 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: deoxy99 on March 15, 2012, 11:01:05 AM
Yeah, and your rules won't let the game go on. Because the only way to start a new round is to expand or do something, and you won't let us expand.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 15, 2012, 11:11:49 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 15, 2012, 01:52:08 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: Darvince on March 15, 2012, 01:58:09 PM
Wut.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: Bla on March 16, 2012, 04:30:01 AM
I was going to join, but I can't into those borders. Windows 7 Paint's brush uses anti-aliasing on the fat brushes, so it'll just ruin the map. :/
And GIMPing it feels overkill. :P
Title: Re: [MAPG/RP] NationStates Map Game
Post by: matty406 on March 16, 2012, 06:21:50 AM
Use Paint.NET my good man.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: Bla on March 16, 2012, 07:22:56 AM
Wow, that site (http://www.getpaint.net/) has some extremely misleading and distracting ads. ;D I managed to navigate around them to the correct download link though.

Nice tool.

Snap.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 16, 2012, 08:30:45 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 17, 2012, 07:13:52 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 17, 2012, 07:25:35 PM
*Tech: We're all in the 1920's. Once you make an advancment, the whole world gets it.

makes no senes irl but i guess it would be fair here.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 17, 2012, 07:28:05 PM
taken
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 17, 2012, 07:35:46 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 17, 2012, 07:38:32 PM
you mentions 2 yellow border but you used your national color so i did too.

And, i have invented, the air-kraft-karrier!

Blalliance?

I assume we will use Nstracker to get up values for military.


And my military is now
$915,861,218,210.61 budget muahahah
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 17, 2012, 07:40:52 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 17, 2012, 07:42:12 PM
fiahowl, can you answer?


I assume we will use Nstracker to get up values for military???

amirite?
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 17, 2012, 07:44:34 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 17, 2012, 07:47:27 PM
there are many numbers. divide them all by 3?
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 17, 2012, 07:54:07 PM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: Darvince on March 17, 2012, 09:35:51 PM
Starrielliance?
Title: Re: [MAPG/RP] NationStates Map Game
Post by: Bla on March 18, 2012, 03:40:58 AM
Kipz, we can have a NAP.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 04:06:24 AM
ok blarvince

and matty alliance?
Title: Re: [MAPG/RP] NationStates Map Game
Post by: Bla on March 18, 2012, 04:08:24 AM
NAPs wif everylivingornonlivingbeinginthisgame is commonent.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 04:09:02 AM
kol bla has no defense budget!
Title: Re: [MAPG/RP] NationStates Map Game
Post by: Bla on March 18, 2012, 04:10:18 AM
...So what. If anyone invades us, we will beat them up with flowers, doves, rainbows, peace prices and stuff.
And you would not like that.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 04:10:54 AM
you forgot the pokey kaktus!
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 18, 2012, 08:10:47 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 08:40:35 AM
anyway those islands that i have as territories better be seas. Becuase if they're oceans, that means you made the rules on purpose to put me at a disadantage.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 18, 2012, 08:42:02 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 08:42:36 AM
anyone takes BHG's house and i'll keel dem
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 18, 2012, 08:49:43 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 08:52:46 AM
*gets on the mainland*
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 18, 2012, 08:59:19 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 18, 2012, 09:09:25 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 09:14:23 AM
what are we waiting for
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 18, 2012, 09:17:29 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 09:20:32 AM
how long do we wait
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 09:22:06 AM
those vassal nations you can make....who controls them? and where do you get stats for them
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 18, 2012, 09:23:05 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 09:24:27 AM
my other nations aren't in the united pacific states...i can still use them?
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 18, 2012, 09:25:19 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 09:30:02 AM
can my nations interact with each other and give each other land, and military support?
Title: Re: [MAPG/RP] NationStates Map Game
Post by: vh on March 18, 2012, 09:31:23 AM
we should get our stats from nstracker. they have a nice military display even if their gdp is inaccurates
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 18, 2012, 09:32:34 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: Darvince on March 18, 2012, 10:16:50 AM
Wait so I can't claim anything not directly bordering me until day 3 of this game? :|
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 18, 2012, 10:50:50 AM

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Title: Re: [MAPG/RP] NationStates Map Game
Post by: Bla on March 18, 2012, 11:26:12 AM
Taa-darvince.
Title: Re: [MAPG/RP] NationStates Map Game
Post by: FiahOwl on March 19, 2012, 05:04:59 PM

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Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: Darvince on March 19, 2012, 05:30:28 PM
Oh noes
Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: FiahOwl on March 20, 2012, 11:32:42 AM

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Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: FiahOwl on March 20, 2012, 11:36:01 AM

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Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: vh on March 20, 2012, 11:49:17 AM
kol pony trafficking
Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: matty406 on March 20, 2012, 11:56:43 AM
doooooing eet
News? I want news too. :O
20th March, 2012 CE: The government's subsidised weapons production and development company Mason recently concepted and put into production a new bullpup, forward ejecting, and adaptable rifle for the Military, it has an effective range of around 450-500 meters in it's standard barrel configuration. It is being issued to all regiments as a  standard issue infantry combat weapon.
Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: vh on March 20, 2012, 01:57:25 PM
may i tell you something?

dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka
Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: Darvince on March 20, 2012, 07:33:29 PM
inb4 fiah notices file name.
inb4 fiahraig at file name.
Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: vh on March 20, 2012, 07:44:55 PM
drilled canal to dardar sea in order for a more effecient trade route. Of course, god forbid fiah suddenly blockading it. That wouldn't be too good :)
Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: FiahOwl on March 20, 2012, 08:00:09 PM

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Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: FiahOwl on March 21, 2012, 09:12:00 AM

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Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: FiahOwl on March 21, 2012, 09:47:41 AM

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Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: vh on March 21, 2012, 12:06:54 PM
AND FOR THE RECORD, IT'S BLAGIC, NOT BLAMAGIC!
Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: vh on March 21, 2012, 12:15:01 PM
the canal is curvy for some reason....who digs a curvy canal



starrie 0-20-200
seraphia 0-0-150

Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: vh on March 21, 2012, 12:17:50 PM
and i declare a 3 pixel distance around the canal to be strictly international territory and nawt klaimabul. into miltarilies if nesessarie
Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: FiahOwl on March 21, 2012, 12:18:08 PM

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Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: FiahOwl on March 21, 2012, 12:18:36 PM

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Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: vh on March 21, 2012, 12:18:46 PM
dig a tunnel through mountain...

hmm
Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: FiahOwl on March 21, 2012, 12:19:38 PM

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Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: vh on March 21, 2012, 12:20:55 PM
ok two pixels distance.....(1 pixel diagonal is sqrt(2) pixels).


Don't worry the only cargo submarines we have are....submarines

jk.

but srsly, more 'splosives ftw.

i don't care as the canal shape so just drop that
Title: Re: [MAPG/RP] NationStates Map Game (Matty, Darv, your turn!)
Post by: vh on March 21, 2012, 03:21:38 PM
asdf
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: Darvince on March 21, 2012, 05:48:31 PM
Ahhh I'm suddenly a union of 38 nashuns!
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: Bla on March 22, 2012, 08:00:36 AM
I am me.
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 22, 2012, 03:47:06 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 22, 2012, 06:08:44 PM
kol, list of major cities

...except the secret underground ones of course
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: Bla on March 23, 2012, 06:34:43 AM
The color of the big island looks different from the other small islands. Intentional?
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 23, 2012, 11:49:53 AM
no the big island is starrie, the darker blue is seraphia, i posted the RBG code somewhere above..too lazy to find it
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 23, 2012, 12:54:04 PM
so tell me...how do you attack :)
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 23, 2012, 02:11:25 PM
1942: Seraphian researches have developed a short range ballistic missile
The D-II, (Dakka-2), has a maximum range of 300 kilometers.


Also my fleet ish ready to MORE COLONIZATION



circle: maximum range
whitedot: missile base
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 23, 2012, 04:19:57 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: Bla on March 23, 2012, 04:29:14 PM
Oshi--
I multiply this statement by A1/A2, where A1 is the area of my land covered by the circle, and A2 is the area of Fiah's land covered by the circle.
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 24, 2012, 01:53:10 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 24, 2012, 01:53:32 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 24, 2012, 03:54:10 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 24, 2012, 04:04:05 PM
How does your interceptor work? (and if yu don't tell I might have to send a missile to test this systen :)
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: Darvince on March 24, 2012, 04:08:36 PM
don't add islands while the game is going on. if you add another island, i'll quit.
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 24, 2012, 04:48:35 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 24, 2012, 06:51:05 PM
yes there are many types.....does yours intercept in boosting phase? In orbit? In descent?
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 24, 2012, 06:59:01 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 24, 2012, 07:29:15 PM
anti-ballistic missiles you may have....but do you have any radars to spot them with?


EXPIRE IN 30 MINUTE KOLKOLKOL
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 25, 2012, 07:29:00 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 25, 2012, 07:31:04 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 25, 2012, 07:32:08 AM
ok, but anti-ballistic missiles weren't effective until the 1960s... we can ignore that

anyway, TURN EXPIRES IN LESS DAN 30 MINUTES MAUAHAHAHAHHAH
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 25, 2012, 08:00:41 AM
TAKEN

3 days have passed

going

and i will do blagic too
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 25, 2012, 08:08:31 AM
derpityderp
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 25, 2012, 11:58:18 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: Bla on March 25, 2012, 12:15:07 PM
I am not revealing what I built.
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 25, 2012, 12:18:59 PM
i used to not reveal what i built but then i maded a dirt house and tolded the world


kol a radar network
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 25, 2012, 12:38:15 PM
so fiah, tell me, how would you calculate the odds of your missile defense working if i fired :)


the LARK satellite (Long range All powerful Radar of Kipz) is spying all ur base
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 26, 2012, 07:03:34 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 26, 2012, 07:07:07 PM
so is it even odds? What if i spend 5 times more on my missile program than you do on your missile defense?
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 26, 2012, 07:22:20 PM
also, i think that is a bad random generator. other people can't make sure you aren't cheating. you should make it so everyone can verify (use stocks)
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 27, 2012, 11:55:48 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 27, 2012, 11:57:51 AM
so is it even odds? What if i spend 5 times more on my missile program than you do on your missile defense?
also, i think that is a bad random generator. other people can't make sure you aren't cheating. you should make it so everyone can verify (use stocks)
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 27, 2012, 12:38:25 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 28, 2012, 08:44:15 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 28, 2012, 08:47:36 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 28, 2012, 08:56:43 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 28, 2012, 11:48:06 AM
what do the npc's do? do they attack/defend? who controls them? can i make some?
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 28, 2012, 12:36:21 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 28, 2012, 12:56:46 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 28, 2012, 12:57:40 PM
yes but that means we can only attack really early. stock market closes like 4:30 pm

should be able to set a time of your choice

taken.
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 28, 2012, 12:59:12 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 28, 2012, 01:00:19 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 28, 2012, 01:03:19 PM
should be able to set a time of your choice

Explain.

like say, i want my attack to be calculated at tommorow 10:40 am, i should be able to do that. And also, is there a difference in yellow used to claim territory and yellow used to attack
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 28, 2012, 01:17:06 PM
adf

should be able to set a time of your choice

Explain.

like say, i want my attack to be calculated at tommorow 10:40 am, i should be able to do that. And also, is there a difference in yellow used to claim territory and yellow used to attack
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 28, 2012, 03:11:33 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 28, 2012, 03:35:40 PM
Nation Size rankings:

Matty406
Bla
mudkipz
Darvincia
Aeridani


what happens when one nation has a larger military? Shoudln't they be able to attack more and have a higher chance of winning? How much land can you battle over? Why not war over entire continents?
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 28, 2012, 05:10:11 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 28, 2012, 06:11:59 PM
easy, use DJI

say 35% of failure

then, if DJI last two digits is below or at .35 attack fails
if last two digist above .35 attack suceeds
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 28, 2012, 06:49:05 PM
Also i took your wall of text and put it into something more understandable.

Chance of attack succeeding in %= 100-(10A/(B1*A-B2*D))

Where
A is the size of the attacking army
D is the size of the defending army
B1 is the modifier applied to army A
B2 is the modifier applied to army D

B1=1*modifiers that apply to B1
B2=1*modifiers that apply to B2

Attacker modifiers are applied to B1
Defender modifiers are applied to B2

Modifiers (If more than 1 applies, multiply):
Defender receives a modifier of 1.5 at first attack
When A's first attack fails, the second time around, defender loses above modifier
A counterattack started by D after A took land causes A to be multiplied by 0.9
After A holds D's land for 2 turns, it is A's land and then A becomes the defender and receives the 1.5 modifier.
If either army is bombed, a modifier of 0.7 applies
If either army is bombed with nuclear weapons, a modifier of 0.7 applies and the defender modifier of 1.5 is cancelled.
If major city on either side bombed, a modifier of 0.8 for all armies of that nation applies for 3 turns and the defender modifier of 1.5 is cancelled.

Other:
Two or more armies can join forces to invade another.
Pacifist nations get their total populations divided by 20 to get their military
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 28, 2012, 07:32:28 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 28, 2012, 07:44:21 PM
So i also think that pacifist nations military should be only 4% of their population BECAUSE:

even my most militarized nations, which are insanely so, have less than 10% of population in military

AND

also, the defense budget should play a role. If i spend 10% of my budget in military, i think the size of my military should increase 10*10=100%.
So if military budget is 5%, then increase military by 50%. (150% total)

Do you think this is a good idea? after all a nation with $2 trillion in weaponry will do better than 50 million civilians with rakes and chainsaws.
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 28, 2012, 08:15:41 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 29, 2012, 10:16:04 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 29, 2012, 11:50:27 AM
no don't use AB and AD, it's confused easily with multiplication
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 29, 2012, 12:00:02 PM
Also, i think you should turn the pacifist armies down. My militarized nations have 10% military. Pacifists should have like 5% at most.

And i think your formula for the defense budget is a bit low. A nation with 50% military budget should be more than 1.5 times better than a nation with almost no military budget. I think it the formula for that should be

1+(B/20)

Where B is the defense budget in % of total budget. It's a nice compromise
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 31, 2012, 01:58:37 PM
taken
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on March 31, 2012, 02:15:19 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 31, 2012, 02:19:45 PM
dsfa
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on March 31, 2012, 02:32:44 PM
Also, i think you should turn the pacifist armies down. My militarized nations have 10% military. Pacifists should have like 5% at most.

And i think your formula for the defense budget is a bit low. A nation with 50% military budget should be more than 1.5 times better than a nation with almost no military budget. I think it the formula for that should be

1+(B/20)

Where B is the defense budget in % of total budget. It's a nice compromise

...the reason you have a large military in the first place is because you have a large budget.

Not really. A fighter jet costs easily up to $200 million these days while paying a pilot $50,000 (average us soldier income is 20-30k) for 20 years only costs $1 million.

A tank costs 6 million and even with a crew of 3 being paid $33,000 (it's easier to drive a tank that fly a plane), that is only $2 million over 2 years

Assuming a machine gun costs $1,000 and wears out in one year and bullets cost 10 cents each and 300 are fired per day, that is about $11,000 per year compared to $20,000 salary for a soldier. This is just the gun, not including rations, equipment, suits, everything. The cost of outfitting a soldier is around $17,500 irl.

So i think it is fair to say that although much of the cost is used to hire soldiers, the same or more cost is also used to buy equipment
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on April 02, 2012, 08:34:00 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: Darvince on April 02, 2012, 08:34:49 PM
Given.
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on April 02, 2012, 08:46:07 PM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on April 03, 2012, 02:58:03 AM
i don't know what happening, but anyway, i put 80 million of my troops down there for defensive purposes yesterday

and if you bomb me, i shall bomb you and your capital >:)
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on April 03, 2012, 07:51:25 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on April 03, 2012, 08:34:31 AM
No there were there in the first place, i just kept it secret like you.

Also, i use bombers to bomb your capital, but only if you attempt to attack my territory
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on April 03, 2012, 08:37:23 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on April 03, 2012, 08:39:50 AM
no i'll shoot yu down furst :)


i kept my army there a secret just like you kept your attack on me a secret until last night.

Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on April 03, 2012, 09:20:38 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on April 03, 2012, 09:42:47 AM
well my spies would've noticed your army too, so you have to give me enough warning and can't launch a secret attack.
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on April 03, 2012, 09:48:51 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on April 03, 2012, 09:57:55 AM
my spies would have noticed your 47 million troops heading toward an island i was colonizing.
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on April 03, 2012, 10:11:39 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: vh on April 03, 2012, 10:14:12 AM
cool, tell me how big this map is.
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on April 03, 2012, 10:16:03 AM

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Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: Darvince on May 26, 2013, 02:18:51 PM
bump
Title: Re: [MG/RP] NationStates Map Game [G1R2]
Post by: FiahOwl on May 26, 2013, 03:05:14 PM

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