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Author Topic: Kerbal Space Program  (Read 113935 times)

matty406

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Re: Kerbal Space Program
« Reply #150 on: May 09, 2014, 09:02:38 AM »


An advanced lander and the same lander docked with a science shuttle. Should be able to do missions to the Mun and Minmus to reap science without launching a bunch of big rockets, so long as I make a refueling depot somewhere in orbit around Kerbin.

Xriqxa

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Re: Kerbal Space Program
« Reply #151 on: May 09, 2014, 09:12:25 AM »

vh

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vh

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Re: Kerbal Space Program
« Reply #153 on: June 05, 2014, 03:16:58 PM »
so i got a fast transport plane going. cruising altitude is 29km and velocity is 2200 m/s




this is when it went downhill



Xriqxa

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Re: Kerbal Space Program
« Reply #154 on: June 05, 2014, 11:36:36 PM »
Cool

Cosmos

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Re: Kerbal Space Program
« Reply #155 on: June 06, 2014, 12:03:06 AM »
Nuclear engine-solar powered-mach 50- spaceplane, anybody?

Xriqxa

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Re: Kerbal Space Program
« Reply #156 on: June 06, 2014, 12:15:57 AM »
I'll take two with fries.

atomic7732

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Re: Kerbal Space Program
« Reply #157 on: July 20, 2014, 09:43:48 PM »
my first Mun landing, for July 20!





so, about getting back...

Lord DC

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Re: Kerbal Space Program
« Reply #158 on: July 20, 2014, 09:51:01 PM »
Why do my ships suck ass and you peoples don't?
anyway, heres a pic of my first space station, it looks like crap compared to even the noobiest of players  :'( :

Lord DC

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Re: Kerbal Space Program
« Reply #159 on: July 20, 2014, 10:07:16 PM »
Here's some more pictures of my various creations. How do you make spoilers, by the way?

Lord DC

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Re: Kerbal Space Program
« Reply #160 on: July 20, 2014, 10:10:35 PM »
MOAR:
First picture is that of my custom planet pack. If you want it, just ask.
The second is of a moon in the same pack. By the way, if anyone wants craft files, ask me!

tuto99

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Re: Kerbal Space Program
« Reply #161 on: July 21, 2014, 03:51:14 AM »
I have been playing KSP for some time now.

This is my one and only satellite in orbit around Kerbin right now, called K-Com 1. Pretty nice, huh?


My first Mun base, after a long play. The landing was pretty rough, but it still made it.


One of them died for no reason. Maybe spontaneous kolbustion?


And my second Mun base. It's on the opposite side of my first one. Had a more stable landing as you can see.

FiahOwl

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Re: Kerbal Space Program
« Reply #162 on: July 21, 2014, 04:38:42 AM »

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« Last Edit: March 22, 2021, 02:23:13 AM by FiahOwl »

Darvince

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Re: Kerbal Space Program
« Reply #163 on: July 21, 2014, 05:12:27 AM »
study orbital mechanics by playing ksp

tuto99

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Re: Kerbal Space Program
« Reply #164 on: July 21, 2014, 06:32:04 AM »
Gdfshsff it's 7:30am and I want to play ksp instead of studying.
Study for what?

FiahOwl

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Re: Kerbal Space Program
« Reply #165 on: July 21, 2014, 09:13:52 AM »

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« Last Edit: March 22, 2021, 02:23:09 AM by FiahOwl »

tuto99

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Re: Kerbal Space Program
« Reply #166 on: July 21, 2014, 10:23:21 AM »
I need to write a speech for my rite of womanhood so I'm studying speaches
wat

Cosmos

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Re: Kerbal Space Program
« Reply #167 on: July 21, 2014, 05:14:17 PM »
The music in this game.

the music

Vince77

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Re: Kerbal Space Program
« Reply #168 on: July 22, 2014, 03:55:30 AM »
The music in this game.

the music
Yep, I heard this one everywhere : https://www.youtube.com/watch?v=9ruuB-ftPwE

Cosmos

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Re: Kerbal Space Program
« Reply #169 on: July 23, 2014, 07:35:44 PM »
Scott Manley unlocked the entire tech tree in two missions in the new career mode.

Why, because he is Scott F-cking Manly, that's why.

It also reminds me of how terrible I am at this game.

Cosmos

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Re: Kerbal Space Program
« Reply #170 on: July 27, 2014, 03:15:50 PM »
Can anybody spot anything wrong with this picture?


vh

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Re: Kerbal Space Program
« Reply #171 on: July 27, 2014, 07:33:42 PM »

vh

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Re: Kerbal Space Program
« Reply #172 on: July 28, 2014, 12:13:37 AM »
this rocket reaches 20km at 30s and 55km at 60s


Magnetarhyper4436

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Re: Kerbal Space Program
« Reply #173 on: July 29, 2014, 08:20:38 AM »
Using dang cheats to get into Jool orbit :)

Unnamed25

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Re: Kerbal Space Program
« Reply #174 on: July 29, 2014, 09:44:10 PM »
Can anybody spot anything wrong with this picture?


The engine running without fuel and some brown pixels sticked to the left side of kerbin?

vh

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Re: Kerbal Space Program
« Reply #175 on: September 27, 2014, 10:17:07 PM »


stuka-inspired bomber

surprisingly flyable

FiahOwl

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Re: Kerbal Space Program
« Reply #176 on: October 20, 2014, 04:19:21 PM »

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« Last Edit: March 22, 2021, 01:58:44 AM by FiahOwl »

matty406

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Re: Kerbal Space Program
« Reply #177 on: October 20, 2014, 04:56:22 PM »

FiahOwl

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Re: Kerbal Space Program
« Reply #178 on: October 20, 2014, 05:00:23 PM »

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« Last Edit: March 22, 2021, 01:58:35 AM by FiahOwl »

Lord DC

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Kerbal Space Program "Beta Than Ever" Released
« Reply #179 on: December 16, 2014, 08:00:49 AM »
KSP has finally entered beta! Featuring tiered buildings, more contracts, and better plane parts, this will be hallelujah!

Read more about it here: http://forum.kerbalspaceprogram.com/threads/103098-Kerbal-Space-Program-Beta-Than-Ever-is-Now-Available

What do you guys think?