Hey, I don't want to unnecessarily resurrect a topic but on the other hand this seems like as good a way as any to keep the answers relating to it in the same places.
Universe Sandbox--it's great to hear btw--has floating point decimal numbers, but I am danged if i know how to get them out of this puzzlebox. I would like to, if i can, access the numbers that the program works with, so that I can use them in other calculations of my own. I know that there's only a certain amount of use precision can be of after a certain number of decimal places, but if I can't access numbers any more specific than 2 digits down the line I'm not sure if I can make use of them. I might try and root around in the save file for the specific numbers, if it turns out that I can't get them through the program interface itself.
By the way, since this is my first post, I would like to say that I think this program is absolutely fantastic, and It's been a tremendous help to me so far. Gosh, I can't even begin to explain how. Thanks a lot for making it, and I really look forward to version 2/3.
(hey there you go. instead of calling it 'version 3' or 'version 2', call it 'version two thirds' and pretend you are an anime)
EDIT: I should be clear, I don't mean like, the calculations you use, I mean things like the orbital elements and velocity and things of certain objects.
OTHER EDIT: Oh wait I totally figured it out! I can get them out of unpacked UBOX files. Awesome. Well I guess this is a reference for everyone else, now!