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Author Topic: Blacraft  (Read 2727523 times)

Bla

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Re: Blacraft
« Reply #9630 on: March 04, 2018, 04:58:30 PM »
New world map is available, regions added quickly, inaccuracies may appear

http://blacraft.wikia.com/wiki/File:Blacraft_World_Map_20171114.jpg

vh

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Re: Blacraft
« Reply #9631 on: March 04, 2018, 07:02:10 PM »
>new
>november 2017

nice try

Darvince

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Re: Blacraft
« Reply #9632 on: March 04, 2018, 08:15:42 PM »
>i still own auspikitan what the fuck

atomic7732

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Re: Blacraft
« Reply #9633 on: March 04, 2018, 08:24:36 PM »
seems legit

FiahOwl

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Re: Blacraft
« Reply #9634 on: March 04, 2018, 08:51:07 PM »

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '186224'.

« Last Edit: March 22, 2021, 01:04:12 AM by FiahOwl »

Bla

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Re: Blacraft
« Reply #9635 on: March 05, 2018, 04:55:29 AM »
>new
>november 2017

nice try
I would've made one from yesterday but Ubv was down for over 8 hours so it was the only option

>i still own auspikitan what the fuck
yeah did you even read my post



Guys I made 2 proposals for new regions

http://blacraft.createaforum.com/land-division/whitehold-(voting)/
http://blacraft.createaforum.com/land-division/witherfree-(voting)/
« Last Edit: March 05, 2018, 08:51:56 AM by Bla »

Darvince

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Re: Blacraft
« Reply #9636 on: March 05, 2018, 02:41:53 PM »
kol witherfree

Bla

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Re: Blacraft
« Reply #9637 on: March 05, 2018, 05:13:23 PM »
Who would have thought - an even newer world map!

20180306: http://blacraft.wikia.com/wiki/File:Blacraft_20180306_Regions.jpg (regions)
20180306: http://blacraft.wikia.com/wiki/File:Blacraft_20180306_States.jpg (states)

blotz

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Re: Blacraft
« Reply #9638 on: March 05, 2018, 05:22:45 PM »
yee i can see bongatar's villager village

vh

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Re: Blacraft
« Reply #9639 on: March 05, 2018, 05:32:54 PM »
lmao you can pick out the 8x8 jpeg blocks by eye. at least it's up to date tho

Darvince

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Re: Blacraft
« Reply #9640 on: March 05, 2018, 05:51:22 PM »
quool and gourd

atomic7732

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Re: Blacraft
« Reply #9641 on: March 05, 2018, 05:56:55 PM »
nice mapp

tuto99

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Re: Blacraft
« Reply #9642 on: March 06, 2018, 02:39:34 AM »
wow im offended leikigo is not a region!!!
(yeah ik i have to define borders :P)

Darvince

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Re: Blacraft
« Reply #9643 on: March 06, 2018, 03:13:46 AM »
wtf that's your regione?

Bla

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Re: Blacraft
« Reply #9644 on: March 06, 2018, 08:50:25 AM »
This map features the roads and infrastructure of Blacraft

http://blacraft.wikia.com/wiki/File:20180306_Blacraft_Roads.png

FiahOwl

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Re: Blacraft
« Reply #9645 on: March 06, 2018, 10:13:32 AM »

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '186294'.

« Last Edit: March 22, 2021, 01:04:09 AM by FiahOwl »

Bla

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Re: Blacraft
« Reply #9646 on: March 06, 2018, 12:06:32 PM »
lmao gg a lot of my roads are hidden under trees in laplaya apparently
At least it's not Konisshi

vh

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Re: Blacraft
« Reply #9647 on: March 19, 2018, 05:56:25 AM »
prototype for a 1 byte interdimensional wire i put together on the redstone server

from right to left:
1. push one of 8 buttons, dispensing an item into the water stream
2. the item is then transported up an item elevator -- or, if we're sending signals through the nether, through a portal
3. once through the portal, the item is handled by an item sorter
4. the item sorter sets up a serial encoder to send the signal along a single wire
5. the redstone signal travels along the wire -- hopefully in the nether -- to save on costs
6. the signal reaches the decoder and is split into 8 wires again
7. optional postprocessing allows the signal to be saved in memory, and also output a short pulse

of course if this was an overworld -> nether -> overworld wire, step 7 would be dispensing an item so that it could be sent back into the overworld, through another item filter, until we finally get 8 output wires.

not pictured are the chunk loading infrastructure you'd need on both ends of the system

the use case i'm planning for this of course is to hook them up to my pearl teleport system
« Last Edit: March 19, 2018, 06:04:20 AM by vh »

Bla

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Re: Blacraft
« Reply #9648 on: March 19, 2018, 12:32:31 PM »
Very cool
The chunk loaders, how do they work? Could they easily be switched off for when you're offline?
The last time chunk loaders were brought up I think the conclusion was that they're not allowed, for performance reasons.

vh

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Re: Blacraft
« Reply #9649 on: March 19, 2018, 01:33:20 PM »
the chunk loaders are only active for the few seconds that the entities in the water stream has to be processed. since there are only 4 chunks where that happens, even if they were constantly loaded, which they're not, the amount of lag they would contribute is 1% that of a single player

Bla

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Re: Blacraft
« Reply #9650 on: March 19, 2018, 01:42:13 PM »
If they're only activated by the items it should be fine to use as long as it processes reasonable amounts of items

vh

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Re: Blacraft
« Reply #9651 on: March 20, 2018, 04:38:32 PM »
oh wow i just found out hilariously that ilmango also very recently did an episode on this

https://www.youtube.com/watch?v=y1VUU6HLuDA

although he went with a pulse length encoding trick rather than binary encoding

blotz

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Re: Blacraft
« Reply #9652 on: March 29, 2018, 07:15:27 PM »
empty hopper: 1
filled hopper: 1.74
powered hopper: 0.12
hopper transferring items: 4.5
chest/furnace/shulker box/daylight sensor: 0.12
brewing stand: 0.2
ender chest: 0.4
beacon: 0.27
enchantment table: 0.25
hopper trying to transfer items into full double chest (same items): 7
hopper trying to transfer items into full double chest (different items): 72
full hopper under full double chest (same items): 3
hopper under double chest (different items): 1240

tuto99

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Re: Blacraft
« Reply #9653 on: March 30, 2018, 04:04:24 PM »
im gonna get the 10,000th reply

Gurren Lagann TSS

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Re: Blacraft
« Reply #9654 on: March 30, 2018, 04:16:05 PM »
im gonna get the 10,000th reply

no I am gonna get number 10,000

Darvince

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Re: Blacraft
« Reply #9655 on: March 31, 2018, 02:38:35 AM »
Stop arguing, aaaaah! My feelings are exploding!

vh

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Re: Blacraft
« Reply #9656 on: April 16, 2018, 12:01:07 PM »


and a schematic for the automated spawner, designed from scratch by yours truly

Bla

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Re: Blacraft
« Reply #9657 on: April 16, 2018, 04:24:26 PM »
Wow

vh

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Re: Blacraft
« Reply #9658 on: April 17, 2018, 09:13:34 PM »
so my fancy furnace array in desertopia-underroof only ever kind-of worked, so i build a simple but effective array today by tiling ilmango's design 10 times.

there are two parallel streams of 40 furnaces each, making for a total of 80. 40 is an important number, because it happens to be the exact number of furnaces where a single hopper stream can collect items exactly as fast as they are smelted.

the system processes items in batches, one batch being 45 stacks. each side can independently smelts a single batch in 12 minutes and the full system can smelt 128 batches between refuelings.

vh

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Re: Blacraft
« Reply #9659 on: April 22, 2018, 11:30:05 AM »
progress updates

1. some loot from a short jaunt to the end
2. quite possibly the most psychologically traumatizing thing i've done on blacraft

(yes that's obsidian)