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How would you like future videos to be? (Please don't put more than one vote at each number)

1 - Much longer (> 30 min).
5 (16.1%)
1- Longer (15 - 30 min).
4 (12.9%)
1 - Shorter (< 10 min).
0 (0%)
2 - More quotes.
4 (12.9%)
2 - Less quotes.
3 (9.7%)
3 - Slower quotes.
4 (12.9%)
3 - Faster quotes.
0 (0%)
4 - More statistics/strategic overviews.
8 (25.8%)
5 - They need more varied music.
2 (6.5%)
OR - They're completely fine the way the last one was.
1 (3.2%)

Total Members Voted: 12

Author Topic: Map War 2 - G7  (Read 1413637 times)

FiahOwl

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Re: Map War 2 - G5R18
« Reply #3840 on: February 11, 2012, 06:35:11 AM »

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« Last Edit: March 22, 2021, 02:28:18 AM by FiahOwl »

Bla

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Re: Map War 2 - G5R18
« Reply #3841 on: February 11, 2012, 07:30:53 AM »
RULES CHANGED!:

Writing it [Taken] will reserve their turn for one hour.

--->

Writing it [Taken] will reserve their turn for 5 + 2 * Round minutes, max 1 hour.

deoxy99

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Re: Map War 2 - G5R18
« Reply #3842 on: February 11, 2012, 07:40:39 AM »
Done.

FiahOwl

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Re: Map War 2 - G5R18
« Reply #3843 on: February 11, 2012, 08:30:15 AM »

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« Last Edit: March 22, 2021, 02:28:16 AM by FiahOwl »

Bla

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Re: Map War 2 - G5R18
« Reply #3844 on: February 11, 2012, 08:30:56 AM »
No, the first rule was changed to the second one.

FiahOwl

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Re: Map War 2 - G5R18
« Reply #3845 on: February 11, 2012, 08:40:39 AM »

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« Last Edit: March 22, 2021, 02:28:14 AM by FiahOwl »

Bla

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Re: Map War 2 - G5R18
« Reply #3846 on: February 11, 2012, 09:52:49 AM »
World production (green), resources (red) and technology (blue).

blotz

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Re: Map War 2 - G5R18
« Reply #3847 on: February 11, 2012, 09:56:33 AM »
Can you give tech to another player?

Bla

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Re: Map War 2 - G5R18
« Reply #3848 on: February 11, 2012, 09:57:35 AM »
The rules don't say anything about it, but I was thinking about the same.

What do people think?

Maybe with a ristriction like max 10% of your tech pr. turn or something...

vh

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Re: Map War 2 - G5R18
« Reply #3849 on: February 11, 2012, 10:03:23 AM »
a percentage doesn't seem right.
Maybe number of zones bordring, but that doesn't seem rigth either

Bla

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Re: Map War 2 - G5R18
« Reply #3850 on: February 11, 2012, 10:38:58 AM »
You mean like because you could go on giving tech forever?

How about max 25% of the receiving nation's total tech pr. turn?

vh

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Re: Map War 2 - G5R18
« Reply #3851 on: February 11, 2012, 10:53:00 AM »
no i don't think the max is ok either...

it doesn't seem right, because information transfer is mostly unrelated to technology (you're really researching technology for war...not information).

Bla

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Re: Map War 2 - G5R18
« Reply #3852 on: February 11, 2012, 10:54:31 AM »
Yes, but technology isn't just information, it's also infrastructure, like internet cables, telephones, radios, etc. You don't just transfer that overnight.

matty406

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Re: Map War 2 - G5R18
« Reply #3853 on: February 11, 2012, 10:59:11 AM »
wdsafed

atomic7732

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Re: Map War 2 - G5R18 - Naru523
« Reply #3854 on: February 11, 2012, 11:32:59 AM »
Writing it [Taken] will reserve their turn for 5 + 2 * Round minutes, max 1 hour.
Too many formulae.

And whatever round minutes are.

Bla

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Re: Map War 2 - G5R18 - Naru523
« Reply #3855 on: February 11, 2012, 11:34:31 AM »
You don't have to think about it normally if you just take your turn when you say taken. It's just so that if someone says taken and doesn't take their turn or waits for some reason, the rest can look up how long time is left and go instead.

Minutes is the unit of it all. Round is the round number.
« Last Edit: February 11, 2012, 11:53:50 AM by Bla »

Naru523

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Re: Map War 2 - G5R18 - Naru523
« Reply #3856 on: February 13, 2012, 07:55:31 PM »
hnnng

Darvince

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Re: Map War 2 - G5R18 - Naru523
« Reply #3857 on: February 13, 2012, 09:56:56 PM »
Taken

vh

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Re: Map War 2 - G5R18 - Naru523
« Reply #3858 on: February 13, 2012, 10:05:47 PM »
oh deeer
nervous*
« Last Edit: February 13, 2012, 10:10:57 PM by mudkipz »

Bla

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Re: Map War 2 - G5R18 - Naru523
« Reply #3859 on: February 14, 2012, 04:36:08 AM »
Scoreboard!

And taken.

(Darvince's taken has expired. Also, Idk how you could revolt, since Atomic isn't in the game anymore, since you surrendered to him.)

Bla

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Re: Map War 2 - G5R19
« Reply #3860 on: February 14, 2012, 04:48:04 AM »
And done!

Darvince

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Re: Map War 2 - G5R19
« Reply #3861 on: February 14, 2012, 08:01:43 AM »
No, I became one with him. And them you devaded my remnants.

Oh wait, I should only tell you the blans once the game is over.

Bla

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Re: Map War 2 - G5R19
« Reply #3862 on: February 14, 2012, 08:12:05 AM »
All your zones became orange, so it was defined as a complete nation transfer to Atomic. Two people cannot manage one nation in Map War 2.

FiahOwl

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Re: Map War 2 - G5R19
« Reply #3863 on: February 14, 2012, 08:15:58 AM »

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« Last Edit: March 22, 2021, 02:27:28 AM by FiahOwl »

Bla

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Re: Map War 2 - G5R19
« Reply #3864 on: February 14, 2012, 08:19:36 AM »
Unless I'm mistaken, or unless I'm late, or unless I'm saying something out of topic, everyone gets one revolt per game.
The manual says:

Quote from: Manual
Revolution
An alternative way of jumping into the game, if you have been defeated, or if there is no unclaimed land left, is by starting a revolution against another player. This immediately gives you an amount of the zones in that nation:
First, count its zones. Divide by 5. Now choose the zones you want, starting from the border of the nation. All of them must be adjacent. A zone you've controlled earlier in the game counts as 1, a zone you haven't had counts as 2. You can pick zones until you hit the number you got after dividing by 5.
You also gain all the square symbols in your new zones. Starting a revolution immediately starts a war against the nation you revolted from.
A player may only revolt once pr. game.
Starting a revolution can be an effective way of jumping into the game if you revolt against a large nation, but you will almost certainly need help from other nations in the war.

However,

Quote from: Manual
Surrendering
You can also surrender to another player. You cannot start a new nation later in a game if you surrender, then you'll have to wait until a new game starts. If you surrender, you can only jump back into the game by starting a revolution against the player you surrendered to.
You can also choose to let your nation be hijacked by barbarians, passing your nation on the the passive nation of Barbaria. If you choose to do that, you cannot join the same game later on by revolting, but instead you can found a nation on unclaimed (white) territory.
Surrendering can also be used to pass on a nation to another player who hasn't had a nation in the current game. Any form of complete transfer of a nation to another player is considered surrendering according to the rules.

Darvince surrendered to Atomic. Atomic is no longer in the game, so Darvince cannot revolt unless Atomic joins again.
Atomic became Barbaria, so Atomic can only join again by founding a new nation on a white zone.

FiahOwl

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Re: Map War 2 - G5R19
« Reply #3865 on: February 14, 2012, 08:23:18 AM »

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« Last Edit: March 22, 2021, 02:27:25 AM by FiahOwl »

matty406

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Re: Map War 2 - G5R19
« Reply #3866 on: February 14, 2012, 08:28:13 AM »
wattings

Bla

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Re: Map War 2 - G5R19
« Reply #3867 on: February 14, 2012, 08:29:30 AM »
Matty, you can't develop zones the same turn you conquer them, but you can build the level 1 city here instead if you want?

matty406

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Re: Map War 2 - G5R19
« Reply #3868 on: February 14, 2012, 08:38:02 AM »
Okay.jpg

deoxy99

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Re: Map War 2 - G5R19
« Reply #3869 on: February 14, 2012, 10:47:48 AM »
Done.
« Last Edit: February 14, 2012, 12:46:33 PM by deoxy99 »