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How would you like future videos to be? (Please don't put more than one vote at each number)

1 - Much longer (> 30 min).
5 (16.1%)
1- Longer (15 - 30 min).
4 (12.9%)
1 - Shorter (< 10 min).
0 (0%)
2 - More quotes.
4 (12.9%)
2 - Less quotes.
3 (9.7%)
3 - Slower quotes.
4 (12.9%)
3 - Faster quotes.
0 (0%)
4 - More statistics/strategic overviews.
8 (25.8%)
5 - They need more varied music.
2 (6.5%)
OR - They're completely fine the way the last one was.
1 (3.2%)

Total Members Voted: 12

Author Topic: Map War 2 - G7  (Read 1465343 times)

Bla

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Re: Map War 2 - G7
« Reply #5280 on: June 28, 2016, 08:48:22 AM »
I see, I was looking at an earlier part where it only said land zones give you +1 production, but the sea base description is more clear that it gives +1. I remember implementing that rule in some of the past versions. So Bong's scoreboard is correct.

FiahOwl

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Re: Map War 2 - G7
« Reply #5281 on: June 28, 2016, 10:36:00 AM »

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« Last Edit: March 22, 2021, 02:03:32 AM by FiahOwl »

blotz

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Re: Map War 2 - G7
« Reply #5282 on: June 28, 2016, 10:51:56 AM »
take the zone to the direct east of me of anyone wants to go for me, ill be home in about a bit less than four hours

Bla

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Re: Map War 2 - G7
« Reply #5283 on: June 28, 2016, 11:12:05 AM »
Fiahturn + Bongturn done by Blaist Turn Services, you should receive your bills within a week.

The tern is now Darvince.

blotz

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Re: Map War 2 - G7
« Reply #5284 on: June 28, 2016, 11:43:53 AM »
tank

FiahOwl

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Re: Map War 2 - G7
« Reply #5285 on: June 28, 2016, 02:20:32 PM »

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« Last Edit: March 22, 2021, 02:03:29 AM by FiahOwl »

Darvince

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Re: Map War 2 - G7
« Reply #5286 on: June 28, 2016, 05:36:53 PM »
lmao

Bla

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Re: Map War 2 - G7
« Reply #5287 on: June 29, 2016, 05:04:08 AM »
kol

Darvince

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Re: Map War 2 - G7
« Reply #5288 on: June 29, 2016, 05:36:34 AM »
Updated scoreboard.



(i didn't change what the turn thingy said it is because my browser does a funny thing where it likes to remove all formatting whenever i edit cells without double clicking on them)
« Last Edit: June 29, 2016, 07:42:29 AM by Darvince »

FiahOwl

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Re: Map War 2 - G7
« Reply #5289 on: June 29, 2016, 06:42:01 AM »

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« Last Edit: March 22, 2021, 02:03:11 AM by FiahOwl »

Darvince

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Re: Map War 2 - G7
« Reply #5290 on: June 29, 2016, 07:40:37 AM »
right and so does bla

fixed

blotz

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Re: Map War 2 - G7
« Reply #5291 on: June 29, 2016, 10:16:42 AM »
...me too

atomic7732

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Re: Map War 2 - G7
« Reply #5292 on: June 29, 2016, 01:07:22 PM »
guys let me do this lmao pls thanks

atomic7732

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Re: Map War 2 - G7
« Reply #5293 on: June 29, 2016, 01:14:59 PM »
after conversing with bla we determined that technology doesn't accumulate from the joining turn and here (should be) the correct scoreboard:



Fihano Lesteriok may spend 7 rescarces.
« Last Edit: June 29, 2016, 01:23:59 PM by atomic7732 »

Bla

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Re: Map War 2 - G7
« Reply #5294 on: June 29, 2016, 01:51:05 PM »
Yep I think the above seems pretty legit. When you advance round, you make all the changes at the end, and they depend on the stats at the beginning. Round 0 begins with everyone having nothing, just getting 5 resources to settle, there's no technology being given as income. So no tech at the end of round 0.

People may have set high tech rates during round 0 so that in round 1, a part of their income is spent on tech. Which would give them the tech when round 1 ends and 2 begins, but still starting round 1 with 0 tech.

I recommend updating the scoreboard when a round ends, to be on the safe side so people don't go into it and use the stats on there for their turns. And when advancing the rounds, it's useful to copy the spent on tech and income values to the 2 small columns under notes (I've just done that). This way you can change the values for the different players without affecting the values you need to use for the other players later, when advancing the round.
(E.g. you update Kalassak's production to 9001, now suddenly the cells at Darvince says he gets 69 income from trade, and you make the error of including that when doing his turn - that's an important error to avoid)

FiahOwl

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Re: Map War 2 - G7
« Reply #5295 on: June 29, 2016, 03:29:31 PM »

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« Last Edit: March 22, 2021, 02:03:06 AM by FiahOwl »

blotz

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Re: Map War 2 - G7
« Reply #5296 on: June 29, 2016, 03:45:22 PM »
well fuck, me plan is ruined
lame that basically means that the resource i spent on tech is held in limbo for no reason for a turn
« Last Edit: June 29, 2016, 03:49:50 PM by blotz »

atomic7732

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Re: Map War 2 - G7
« Reply #5297 on: June 29, 2016, 04:41:53 PM »
Bong Lotz may spend 9 rescarces.

blotz

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Re: Map War 2 - G7
« Reply #5298 on: June 29, 2016, 05:30:22 PM »
wait its my turn oops i didnt c

atomic7732

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Re: Map War 2 - G7
« Reply #5299 on: June 29, 2016, 06:52:36 PM »
Kalsek Ikca may spend 9 rescarces

Darvince

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Re: Map War 2 - G7
« Reply #5300 on: June 29, 2016, 06:53:46 PM »
good. i'll make toast.

atomic7732

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Re: Map War 2 - G7
« Reply #5301 on: June 29, 2016, 07:05:12 PM »
Mikkel Sikkel may spend 8 rescarces.

blotz

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Re: Map War 2 - G7
« Reply #5302 on: June 29, 2016, 07:23:56 PM »
so should a trade between fiah and bla be set up

atomic7732

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Re: Map War 2 - G7
« Reply #5303 on: June 29, 2016, 11:37:09 PM »
idk fiah didn't confirm bla's "i trade with everyone" and that was a while ago so bla should confirm it now

Bla

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Re: Map War 2 - G7
« Reply #5304 on: June 30, 2016, 01:16:29 AM »
I confirm Fiahtrade.

atomic7732

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Re: Map War 2 - G7
« Reply #5305 on: June 30, 2016, 01:58:07 AM »


Fiah may spend 9 resources.
« Last Edit: June 30, 2016, 02:03:02 AM by atomic7732 »

Bla

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Re: Map War 2 - G7
« Reply #5306 on: June 30, 2016, 02:05:13 AM »
well fuck, me plan is ruined
lame that basically means that the resource i spent on tech is held in limbo for no reason for a turn
It's not held in limbo. A turn begins, you get resources, then based on your tech rate you picked, a percentage of the income is devoted to tech, and you can spend the rest on other stuff. At the end of the round (or the beginning of the next round), you get the tech, so that next turn, you get the benefits of the tech and the infrastructure/etc. you built the round before. If you got the tech at the beginning of the turn, the tech itself would affect your stats which in turn affect your tech in an infinite loop and it wouldn't really make sense. All the stats are updated once per round at the same time, tech at the same time as all the other stats.

Darvince

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Re: Map War 2 - G7
« Reply #5307 on: June 30, 2016, 02:19:54 AM »
fiah i will trade with you and complete the trade orgy

FiahOwl

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Re: Map War 2 - G7
« Reply #5308 on: June 30, 2016, 09:10:39 AM »

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« Last Edit: March 22, 2021, 02:02:48 AM by FiahOwl »

Bla

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Re: Map War 2 - G7
« Reply #5309 on: June 30, 2016, 10:29:34 AM »
Thank you for ordering your turn. The bill will be sent shortly.