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Author Topic: Blacraft  (Read 2721230 times)

blotz

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Re: Blacraft
« Reply #6180 on: January 21, 2013, 10:41:25 AM »
asdf

Hellpotatoe

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Re: Blacraft
« Reply #6181 on: January 21, 2013, 10:46:19 AM »

blotz

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Re: Blacraft
« Reply #6182 on: January 21, 2013, 10:55:45 AM »
check ths blacraft forums

vh

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Re: Blacraft
« Reply #6183 on: January 22, 2013, 03:22:32 PM »
I could just put 300k cactus in the collective storage or so and say I make up 99% of the economy.

good plan

Hellpotatoe

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Re: Blacraft
« Reply #6184 on: January 22, 2013, 03:27:28 PM »

FiahOwl

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Re: Blacraft
« Reply #6185 on: January 22, 2013, 04:04:19 PM »

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« Last Edit: March 22, 2021, 02:10:37 AM by FiahOwl »

Darvince

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Re: Blacraft
« Reply #6186 on: January 22, 2013, 04:08:41 PM »
it's a quot from blaforum that kip didn't change

smjjames

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Re: Blacraft
« Reply #6187 on: January 26, 2013, 10:39:07 AM »
This is the result of me trying to get a silk touch pick XD  All but two or three are newly enchanted.

blotz

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Re: Blacraft
« Reply #6188 on: January 26, 2013, 10:56:03 AM »
uhh

a powertool would be great, smj

Yqt1001

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Re: Blacraft
« Reply #6189 on: January 26, 2013, 11:19:53 AM »


The testificates are invading!

smjjames

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Re: Blacraft
« Reply #6190 on: January 26, 2013, 11:24:11 AM »
uhh

a powertool would be great, smj

Yeah I could donate some of those to the powertool library. Anyways, I had died in lava and so, I was trying to make my own silk touch pick which I had lost in said lava.

blotz

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Re: Blacraft
« Reply #6191 on: January 26, 2013, 06:48:46 PM »
no i mean having your own powertool, but w/e

Yqt1001

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Re: Blacraft
« Reply #6192 on: January 27, 2013, 08:39:05 PM »
After a few hours of work the past few days, I have decided on this theme for Aahrus' second big city. Nice to have a new slate to work off of for once instead of expanding previous cities. Yeah, Hellpotatoe, I did steal the sandstone + jungle wood idea from KaktoCity. :P


FiahOwl

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Re: Blacraft
« Reply #6193 on: January 27, 2013, 08:50:55 PM »

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« Last Edit: March 22, 2021, 02:09:48 AM by FiahOwl »

Hellpotatoe

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Re: Blacraft
« Reply #6194 on: January 28, 2013, 02:43:13 AM »
Yeah, Hellpotatoe, I did steal the sandstone + jungle wood idea from KaktoCity. :P


GRRRRRRRRRRRRRRRRRRR

Ok. Kol.

vh

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Re: Blacraft
« Reply #6195 on: January 28, 2013, 04:44:18 AM »
*hugs his elevated highways as the last unique thing in blacraft*

what are you talking about everything everyone's built is unique unless someone else has cloned it and i don't think anyone has.

Hellpotatoe

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Re: Blacraft
« Reply #6196 on: January 28, 2013, 10:01:36 AM »
After a few hours of work the past few days, I have decided on this theme for Aahrus' second big city. Nice to have a new slate to work off of for once instead of expanding previous cities. Yeah, Hellpotatoe, I did steal the sandstone + jungle wood idea from KaktoCity. :P


Naw make updates in KaktoCity while I'm without a pc.
NAW please

smjjames

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Re: Blacraft
« Reply #6197 on: February 02, 2013, 11:22:52 AM »
Torches on the side of the stairs in mining central, is this new? Or am I just being tired from lack of sleep? They're kind of unneccesary IMO.

I attempted to remove them, but was unable to remove most of them (spawn protection? /cinfo didn't say anything), so I decided to put back the ones I did remove.

vh

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Re: Blacraft
« Reply #6198 on: February 02, 2013, 11:24:27 AM »
well if its not your mining central you probably shouldn't try to remove torches, spawn prot or not.

smjjames

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Re: Blacraft
« Reply #6199 on: February 02, 2013, 11:27:46 AM »
I wasn't really thinking though, heh :P

I did put them back, except for two of them because of said spawn protection.

blotz

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Re: Blacraft
« Reply #6200 on: February 02, 2013, 11:28:47 AM »
smjjames don't eat those potatoes! their raw, but someone just renamed then all!!

Bla

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Re: Blacraft
« Reply #6201 on: February 02, 2013, 11:34:42 AM »
Torches on the side of the stairs in mining central, is this new? Or am I just being tired from lack of sleep? They're kind of unneccesary IMO.

I attempted to remove them, but was unable to remove most of them (spawn protection? /cinfo didn't say anything), so I decided to put back the ones I did remove.
They're meant to be there and have been there for as long as I can remember.

But yes please ask if things aren't meant to be there instead of removing them in other regions. Anyway if you put them all back, no problem I guess. If you can't remove torches because of spawn protection I guess you haven't removed any torches that you couldn't place back?

smjjames

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Re: Blacraft
« Reply #6202 on: February 02, 2013, 11:40:07 AM »
Torches on the side of the stairs in mining central, is this new? Or am I just being tired from lack of sleep? They're kind of unneccesary IMO.

I attempted to remove them, but was unable to remove most of them (spawn protection? /cinfo didn't say anything), so I decided to put back the ones I did remove.
They're meant to be there and have been there for as long as I can remember.

But yes please ask if things aren't meant to be there instead of removing them in other regions. Anyway if you put them all back, no problem I guess. If you can't remove torches because of spawn protection I guess you haven't removed any torches that you couldn't place back?

I'm just being tired from lack of sleep then, sorry. Also wasn't really thinking before I did it, you know me, lol.

But yes, the ones I was able to remove I did put back, except for two which were on a stairway that the rest couldn't be removed and yet I somehow removed two of them (maybe??) but can't get them back on. The ones I wasn't able to remove due to spawn protection are still there (other than two, which was odd).

On the top two floors, I did put torches in the corners since they weren't lit, but ah, if you want those removed I'll remove them.

Bla

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Re: Blacraft
« Reply #6203 on: February 02, 2013, 02:08:05 PM »
Yes please, if it's not a problem, the torching in the mining central is meant to be systematic and symmetric and stuff. I'll go check it some time anyway I guess.

blotz

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Re: Blacraft
« Reply #6204 on: February 02, 2013, 02:10:22 PM »
I would have checked on it, but couldn't.

So does Bla agree that he is Pharaoh of Blacraft and yqt is his vizier? (vizier as in ancient Egypt, the second in command)

*skirit blan forming in bong's head*

Bla

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Re: Blacraft
« Reply #6205 on: February 02, 2013, 02:14:38 PM »
Not sure what you mean, but yes I have authority over Yqt's authority in Blacraft.

matty406

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Re: Blacraft
« Reply #6206 on: February 02, 2013, 02:16:09 PM »
Coats of arms for every person and place would be cool

blotz

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Re: Blacraft
« Reply #6207 on: February 02, 2013, 02:18:00 PM »
if you want to see my demented plan, highlight the below
okay. since your currently in ancient Egypt , (i used the direct word: "is") then technically my punishment would be like a hand or something, as jails hadn't been invented. So, you would cut off my hand instead of being banned and I would be free!

Bla

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Re: Blacraft
« Reply #6208 on: February 02, 2013, 02:22:04 PM »
Coats of arms for every person and place would be cool
Agreed, so would flags. Especially if they were standardized or something as well.

if you want to see my demented plan, highlight the below
okay. since your currently in ancient Egypt , (i used the direct word: "is") then technically my punishment would be like a hand or something, as jails hadn't been invented. So, you would cut off my hand instead of being banned and I would be free!
Hmm, I don't think it works that way, sorry.

Yqt1001

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Re: Blacraft
« Reply #6209 on: February 02, 2013, 02:22:37 PM »
While yeah, Bla can override my authority, I believe we both need to be unanimous to unban you.