It is time to greatly improve Universe sandbox 2 by releasing another version which will greatly improve its graphics. My suggestion is to have the next release as Universe Sandbox 3 with super realistic graphics. When landing on a planet's surface, instead of viewing a fake view on a surface, the planets surface will have fully textured landscapes, like in Space Engine and moving waves on oceans and other bodies of water.
Currently, Universe Sandbox 2 run on an engine called Unity3D. Space Engine runs on an engine called OpenGL, so I would suggest Universe Sandbox 3 to run on OpenGL as well, because it will have much better performance and run much, much faster with super realistic graphics.
Universe Sandbox 2 has so many bugs and technical glitches, so when developers fix them, they cause other bugs and errors as well. This simulator needs to be fully rewritten on OpenGL so that it has a much stronger foundation for much better performance.
Below there are two images. The first image is a planet view from "Universe Sandbox 2" and the second image is a planet view from "Space Engine".