Those sound like some very cool ideas, and I would have no problems with taking creative liberties in order to make it all work. I don't even know about the functions you mentioned, so I'm still a long way from being able to design my own systems, let alone anything this complex. I'm kinda surprised there aren't more Firefly nuts like me out there who have already given it a go.
Just some tips:
- To make a trinary system, use the "binary" option in the lower left of the screen to give an object a companion, select the two objects (ctrl+click/drag), choose "balance momentum" to make it easier to center the camera, choose "create barycenter" and select the new barycenter between the objects, then select "binary" again and place the trinary companion in a far-flung orbit around the barycenter. Select everything, choose "make binary" and then "balance momentum" to smooth everything out, and then delete the barycenter if desired. Repeat the process for quadruple star systems or larger.
- Only use the "auto balance" toggle under the "binary" tab for the first two objects of the system, otherwise it throws off circumbinary orbits.
- Making a binary-binary is, from what I know, close to impossible with this binary-barycenter puzzle. You have to manually enter the velocities, which is something I haven't done yet.
- Make sure that your habitable planets have stable orbits within the habitable zones. Placing binary stars too close to one another can make the planets' orbits less stable over time.
- You can also place binary stars in a very close orbit and have the planets in circumbinary orbits.
- A properly habitable planet should have an atmospheric surface pressure of about 1 atm, a temperature of about 10 to 20 degrees C, an albedo of about 0.3, a magnetic field of about 0.25 gauss, and a water composition percentage of about 0.02%.
- Objects orbiting too close to a host object with high mass will break apart under the Roche limit, basically being ripped apart by intense gravity.