Hello,
First of all I really like this simulator and I am very satisfied with all the things that are possible.
My framerate is usually at 60 fps, which is the max, but sometimes it drops down tremendously.
The times it drops down so much are when I zoom in really close to a star, it drops to around 20 fps.
This doesn't really bother me, because I don't need to zoom in that close to a star.
The framerate drops down to 10 fps when running a supernova. The more I move towards the supernova the more it drops, until I am in the plasma cloud where the framerate is 10 fps.
Even after the plasma cloud of the supernova is gone, and I try to go to the remnant of the star, the framerate still stays at 10 fps.
My average fps of the performance test is 36 fps, which isn't much but good enough for me, because I don't usually run those heavy simulations.
I have a mid-2010 macbook Pro
specs:
System: OS 10.9.5
Processor: 2.66 GHz Intel Core i7
Memory: 8 GB 1067 MHz DDR3
Graphics: NVIDIA GeForce GT 330M 512 MB
Storage: 582 Gb available space
Requirements:
MINIMUM:
OS: OS X 10.7+
Processor: 1.6GHz dual core
Memory: 1 GB RAM
Graphics: OpenGL, 512 MB Video Memory, Shader Model 3.0
Storage: 1 GB available space
So I got all the system requirements, but I am not sure about the graphics. I don't have Shader Model 3.0
Maybe this will improve the framerate?
Any info on why framerate drops during and after supernovae, and how to fix it, would be greatly appreciated