Challenges like that are actually my reason to use US2. There are so many theories about stuff in space and there have so many theories been brought up and dropped over time, that the only thing that's certain is that very few of the things we think to know are really certain.
What I mean is: science facts have always been subject to revisions and changes and some things that were considered facts only make us laugh now. What we currently accept as facts remain hypotheses until they are actually observed.
US2 gives me a chance to test things out. If I can reproduce the Moon being born from planet collisions, at least I know that it is possible under very specific conditions. That's not a proof for anything but at least it gives me a rough idea of which conditions must be met.
For instance experimenting with binary planets taught me a lot about what orbits they need and what their star(s) must look like to have them suitable for life. Sure those things can be calculated, but nothing beats a model (aside from reality maybe).
You folks at Giant Army do a great job there and I wouldn't be surprised if your "game" would some day become a standard tool for astrophysicists. Maybe you laugh now, but I see the potential.
US2 gives me a rough idea of how particle physicists feel if they get the chance to work with the LHC.
Uh, ehm, great expectations, I know, but I think you are on the right way.