Well, impact craters have been in US2 from early on. Impact craters are somewhat generic right now, but later down the development road map, they'll be improved, I'm sure. It would be cool to see randomly generated craters!
And in the last update, they added "Total Body Fragmentation," which might be close to what you're asking. Assuming you already have the game, body fragmentation is under View > Simulation tab > Collision > Total Body Fragmentation. If you run the simulation at a slower time step, you'll slowly see the body fragment into pieces as it impacts another object. As of right now, it's not real fancy. No rough chunks of debris or rocky ejecta, but it does look nice.
However, it's quite a step up from the previous iterations of body fragmenting.