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[Bug] Total Body Fragmentation launches fragments to Ludicrous Speed.
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Topic: [Bug] Total Body Fragmentation launches fragments to Ludicrous Speed. (Read 3424 times)
Retsof
Posts: 38
[Bug] Total Body Fragmentation launches fragments to Ludicrous Speed.
«
on:
March 04, 2015, 10:08:48 PM »
I'd guess it has something to do with the conservation of momentum code not liking a bunch of bodies colliding together at once.
Quick edit: For clarity, this isn't on detonation, but when the fragments try to recombine.
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Jar
Developer
Posts: 732
Re: [Bug] Total Body Fragmentation launches fragments to Ludicrous Speed.
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Reply #1 on:
March 05, 2015, 03:19:44 PM »
Thanks for reporting. There's definitely an issue with the fragments and particles created from total fragmentation. I'll pass it along to the team.
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Dan Dixon
Creator of Universe Sandbox
Developer
Posts: 3244
Re: [Bug] Total Body Fragmentation launches fragments to Ludicrous Speed.
«
Reply #2 on:
March 07, 2015, 04:44:59 PM »
This is one of the reason that Total Body Fragmentation is not yet enabled by default. We'll get this fixed and thanks for reporting it.
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[Bug] Total Body Fragmentation launches fragments to Ludicrous Speed.