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Author Topic: Suggestions  (Read 3527 times)

AndronsFilms

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Suggestions
« on: June 04, 2014, 06:03:01 PM »
  • Add a limit of velocity and make black holes actually suck stuff
    The limit should be the speed of light and the black hole could suck anything that is slower or is at 300.000 m/s(speed of light)

but it could be some sort of cheat in the console that allows faster than light travel

  • Add civilizations/live activity in any form to make the game more interesting

    be able to make an evolution like simulation when you play "god" would be cool, the ability to extinct if they make troubles would be interesting
  • Please Dan fix the damn water level problem on earth it just freak me out(some parts of the world are flooded and others are without water)

Of course the community can't force you guys to develop such things, but it would be better for the game(specially the water level part...Just kidding =D).

Xriqxa

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Re: Suggestions
« Reply #1 on: June 05, 2014, 06:15:35 AM »
Black holes capture stuff at the speed of light. That would be innacurate. Also since the curvature of spacetime is infinite around a black hole, even faster than the speed of light might not be able to escape it.

Also the "God Game" idea is something I've been building on for quite some time while you were gone.

im4space

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Re: Suggestions
« Reply #2 on: June 06, 2014, 06:32:05 AM »
Black holes do not suck things. Objects such as planets and stars orbit black holes just like they do stars. If an object crashes into a black hole then it goes into the black hole and isn't seen again. Object do not orbit black holes at the speed of light.

Xriqxa

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Re: Suggestions
« Reply #3 on: June 06, 2014, 08:21:00 AM »
There's no other word other than "suck" (as far as I know.)

It's easy to remember and universally understood.

smjjames

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Re: Suggestions
« Reply #4 on: June 06, 2014, 09:55:15 AM »
As far as black holes 'sucking' stuff, I assume he means an accretion disk?

Xriqxa

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Re: Suggestions
« Reply #5 on: June 06, 2014, 10:18:46 AM »
Um, yes.