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Author Topic: Blacraft  (Read 1708391 times)

blotz

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Re: Blacraft
« Reply #7500 on: April 17, 2014, 11:27:31 PM »
Zuntriio issue what all i remeber is zuntriio quarry

Bla

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Re: Blacraft
« Reply #7501 on: April 18, 2014, 04:29:55 AM »
1.7.9 broke the whitelist, ops file and the player files (inventories, stats...). Good job sigh.

I've decided to let the server run 1.7.2 instead now, put the whitelist and ops files back, I still need to fix the player files which I'll do asap.

Edit: Your inventories and stats have been rolled back about a day, sorry. Chests and the world haven't been rolled back. So if you've stored anything you got back in your inv, please dispose it, and if you've taken anything from chests and then lost it, you can get compensation.

Everything there's to fix has been fixed as much as what is possible so you can play again now.
« Last Edit: April 18, 2014, 04:39:40 AM by Bla »

FiahOwl

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Re: Blacraft
« Reply #7502 on: April 18, 2014, 02:55:20 PM »
thing

Bla

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Re: Blacraft
« Reply #7503 on: April 18, 2014, 03:19:33 PM »
I noticed that it wouldn't actually add much of a delay to change line 1 a bit to go through Jungelot and Darvwnse-a. Jungelot would add a tiny delay while Darvwnse-a would add a small one.

A second option though could be to let line 2 go from Blue Bay to Swamphold and then Darvincia. I'd like to reserve that line for a general west direction though so I'm not sure if that's a good idea.

Bla

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Re: Blacraft
« Reply #7504 on: April 19, 2014, 08:09:01 AM »
Yes, that looks cool, just don't go south into Quontia (the red borders on Dynmap).

Naru523

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Re: Blacraft
« Reply #7505 on: April 20, 2014, 01:01:57 AM »
So you know how sometimes blocks can glitch?

Was mining obsidian and as I was about to get it, the lava was too slow to turn into obsidian and I got sunk in it. Tried getting out but it turned solid obsidian. So I was trapped and lost all of my stuff. Sad.

asftyuijuilnei

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Re: Blacraft
« Reply #7506 on: April 20, 2014, 01:17:27 AM »
can i join? my name is 'miniminereli'

swonx

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Re: Blacraft
« Reply #7507 on: April 20, 2014, 01:33:17 AM »
lagged in lumaea, died and lost my stuff  :(

blotz

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Re: Blacraft
« Reply #7508 on: April 20, 2014, 06:07:21 AM »
what'd you lose swonx?

vh

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Re: Blacraft
« Reply #7509 on: April 20, 2014, 06:49:33 AM »
can i join? my name is 'miniminereli'

added... i think.

So you know how sometimes blocks can glitch?

Was mining obsidian and as I was about to get it, the lava was too slow to turn into obsidian and I got sunk in it. Tried getting out but it turned solid obsidian. So I was trapped and lost all of my stuff. Sad.

post in http://blacraft.createaforum.com/blacraft-general/problem-solving-requests/

Bla

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Re: Blacraft
« Reply #7510 on: April 20, 2014, 07:16:08 AM »
can i join? my name is 'miniminereli'
How did you find out about the server? Who are you? :P

blotz

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Re: Blacraft
« Reply #7511 on: April 20, 2014, 07:17:11 AM »
it's all about coal

swonx

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Re: Blacraft
« Reply #7512 on: April 20, 2014, 05:22:44 PM »
can i join? my name is 'miniminereli'
How did you find out about the server? Who are you? :P
Kol, he must be my brother, as my brother's username is miniminereli. He must of found out about the server when he was looking at me playing on it.
He is very trustworthy, and i'll allow him to build/mine/whatever in my region.

swonx

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Re: Blacraft
« Reply #7513 on: April 20, 2014, 05:26:21 PM »
what'd you lose swonx?
Dirt, some wood, an iron pickaxe, 2 hoes, a bucket and some other stuff i can't remember.

swonx

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Re: Blacraft
« Reply #7514 on: April 20, 2014, 10:15:16 PM »
More work on the wheat far today. Currently 168 wheat is planted. Produced 93 wheat today. At least 1360 blocks of farmland were added. Blue is today's progress
« Last Edit: April 20, 2014, 11:06:40 PM by swonx »

FiahOwl

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Re: Blacraft
« Reply #7515 on: April 21, 2014, 12:49:43 PM »
taken

Darvince

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Re: Blacraft
« Reply #7516 on: April 21, 2014, 12:51:03 PM »
what

swonx

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Re: Blacraft
« Reply #7517 on: April 21, 2014, 02:28:35 PM »
taken
I am of very confuse

I own 558 wheat now
« Last Edit: April 21, 2014, 04:10:46 PM by swonx »

blotz

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Re: Blacraft
« Reply #7518 on: April 22, 2014, 08:20:45 PM »
rule proposal: you have to afk next to a growing cactus so you don't afk to long
was going to suggest on top but yeah

Bla

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Re: Blacraft
« Reply #7519 on: April 22, 2014, 09:53:03 PM »
Kol? I don't think I understand the proposal completely, you have to stand near a cactus that might grow so that you take damage if you afk for too long?
I think it would be a complicated rule and a mess to enforce, so I think the current auto-afk with 15 minute kick system is better.

Bla

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Re: Blacraft
« Reply #7520 on: April 25, 2014, 11:08:47 AM »
An approx 2 km wide chunk of New York...

An approx 2 km wide chunk of Copenhagen...

And then there's a 2 km wide chunk of Blacraft.

blotz

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Re: Blacraft
« Reply #7521 on: April 25, 2014, 11:43:52 AM »
almost there!!!s

Bla

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Re: Blacraft
« Reply #7522 on: April 25, 2014, 02:02:39 PM »
I thought the building sizes were interesting, the part of Spawntown within the canals is about the size of one square with adjacent roads in Copenhagen, kol, imagine if that entire area was just a plaza on Blacraft. Would look extremely barren. The factory and pyramid actually have sizes comparable to some of the bigger buildings in Copenhagen, though. The chunk of New York is interesting too, in that most of its buildings and streets are much bigger than those in the chunk of Copenhagen.

I think the render distance and monitor size put some very tight constraints on our building sizes because realistically sized buildings there just end up looking monumental and barren. At least we don't have so many cars on here so we don't really need such big roads. :P

smjjames

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Re: Blacraft
« Reply #7523 on: April 29, 2014, 06:14:29 AM »
The craftbukkit version seems to have been downgraded to 1.7.2? It was on 1.7.9 before I think....

I can't login as I get this error: Failed to login: The server encountered an unexpected condition which prevented it from fulfilling the request.

Never seen that error before.

Edit: Got on a bit later, and uh, I think there was a rollback because I definetly remember logging out on the roof because I'm now in the collective storage area.

Edit2: Or maybe it was my player position that got rolled back? Wierd......
« Last Edit: April 29, 2014, 06:38:04 AM by smjjames »

Naru523

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Re: Blacraft
« Reply #7524 on: April 29, 2014, 08:00:28 AM »
There was a rollback when it reverted back to 1.7.2, yes.

smjjames

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Re: Blacraft
« Reply #7525 on: April 29, 2014, 08:39:05 AM »
How come it got rolled back to craftbukkit 1.7.2?

Bla

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Re: Blacraft
« Reply #7526 on: April 29, 2014, 09:36:30 AM »
It was running along a Craftbukkit Dev branch since some major update but it also releases some very unstable builds.

http://universesandbox.com/forum/index.php/topic,2724.msg120590.html#msg120590

smjjames

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Re: Blacraft
« Reply #7527 on: April 29, 2014, 10:19:20 AM »
Oh, ok. Also, where is the newest region map with labels? I think theres some new regions and settlements.

Bla

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Re: Blacraft
« Reply #7528 on: April 29, 2014, 10:25:16 AM »
The latest manually rendered world maps are posted in the top of this topic:
http://blacraft.createaforum.com/blacraft-general/land-division-thread/

But we're trying to use Dynmap for the regions in the future, the regions there are not completely updated though (they used the same borders as the last world map).

smjjames

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Re: Blacraft
« Reply #7529 on: April 29, 2014, 10:29:25 AM »
I just thought some new regions were added recently as there are some new people.