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Author Topic: Blacraft  (Read 2726331 times)

blotz

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Re: Blacraft
« Reply #7440 on: March 29, 2014, 04:24:35 PM »
wheat farm

FiahOwl

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Re: Blacraft
« Reply #7441 on: March 29, 2014, 04:32:21 PM »

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« Last Edit: March 22, 2021, 12:59:35 AM by FiahOwl »

Bla

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Re: Blacraft
« Reply #7442 on: March 29, 2014, 05:03:21 PM »
I suggest we discuss it here, so this important discussion won't get buried under all the posts in this thread kol:

http://blacraft.createaforum.com/blacraft-general/a-second-battleground/msg2368/#msg2368

Wrote some history on the recent battles in The Battleground:

http://blacraft.wikia.com/wiki/Blacraft/The_Battleground#September_2013
« Last Edit: March 29, 2014, 06:16:44 PM by Bla »

blotz

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Re: Blacraft
« Reply #7443 on: March 29, 2014, 07:00:11 PM »
Wrong year XD

Bla

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Re: Blacraft
« Reply #7444 on: March 29, 2014, 07:32:26 PM »
« Last Edit: March 29, 2014, 07:46:28 PM by Bla »

blotz

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Re: Blacraft
« Reply #7445 on: March 30, 2014, 06:17:10 AM »
i heard the new rails are going to be fast or something, but what about ice roads in nether with swiftness II?

Bla

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Re: Blacraft
« Reply #7446 on: March 30, 2014, 06:33:48 AM »
Minecart speed could double, so I think that's going to be the absolute fastest possible way to travel long distances in any case (if you build them in the nether).

blotz

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Re: Blacraft
« Reply #7447 on: March 30, 2014, 09:29:55 AM »
Doing the same as above, except above ice allows the player to move at an astonishing 16 blocks per second. That is twice as fast as a full speed minecart on powered rails.
http://minecraft.gamepedia.com/Transportation

 so it'll still be the same
 if we add slabs and speed potions to the iceroads, they are still faster

Bla

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« Last Edit: March 30, 2014, 10:30:06 AM by Bla »

vh

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Re: Blacraft
« Reply #7449 on: March 30, 2014, 01:35:12 PM »



vh

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Re: Blacraft
« Reply #7450 on: March 30, 2014, 01:48:43 PM »

vh

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Re: Blacraft
« Reply #7451 on: March 30, 2014, 03:42:38 PM »

Naru523

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Re: Blacraft
« Reply #7452 on: March 30, 2014, 05:35:52 PM »
Splunking near the mesa biomes.

blotz

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Re: Blacraft
« Reply #7453 on: March 31, 2014, 04:12:08 PM »
anything else i should add 

Bla

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Re: Blacraft
« Reply #7454 on: March 31, 2014, 04:12:38 PM »
Nice.

PvP sword? If so, knockback maybe.



Kaktolake Monster Factory is fully functional now.

It has a spawning area of 9,000 m2. (Each floor is 30 m x 50 m)
Spawntown Monster Factory had an estimated spawning area of roughly 6,000 m2. (Each floor is 22 m x 17 m I think)

The factory is still manual though (there's a button for turning water on/off), and the windows aren't covered yet, so spawning rate is probably a bit lower than Spawntown's. But the fact that you can flush it should hopefully make it much more productive when I add a clock to flush periodically.
Also the drop isn't deep enough to kill armored mobs, and spiders tend to crawl on the windows.

The area is very long for piston strangulation. Adding flowing water near the bottom platform diverting them into a 2x2 area with piston strangulation at the bottom might be a good idea.

I might just make the area a bit deeper with a backdoor to kill off surviving mobs. As long as you don't stand down there, I don't think the spiders will crawl on the walls. Sandstone could make that impossible, but the windows look nice imo.

So many options kol.

The iron foundry has produced about 1100 iron while I worked on the factory today, kol. Nice.




vh

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Re: Blacraft
« Reply #7455 on: March 31, 2014, 04:14:41 PM »
ah i had forgot about armored mobs.

vh

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Re: Blacraft
« Reply #7456 on: March 31, 2014, 05:12:41 PM »
mining netherrack should have the ability of sharpening and repairing pickaxes and swords

blotz

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Re: Blacraft - Map Reset April 20th
« Reply #7457 on: March 31, 2014, 09:29:25 PM »
APRIL FOOLS  ;D ;D ;D

blotz

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Re: Blacraft - Map Reset April 20th
« Reply #7458 on: March 31, 2014, 09:38:33 PM »
kol

replace subject with this
Re: Blacraft - Map Reset April 20th

matty406

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Re: Blacraft
« Reply #7459 on: April 01, 2014, 07:08:23 AM »
mining netherrack should have the ability of sharpening and repairing pickaxes and swords
The nether would need some buffs, big buffs, big dangerous buffs. Buffs that make you die after 22 seconds.

Darvince

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Re: Blacraft - Map Reset April 20th
« Reply #7460 on: April 01, 2014, 07:53:37 AM »
u trick me! how unfair!

blotz

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Re: Blacraft - Map Reset April 20th
« Reply #7461 on: April 01, 2014, 12:56:25 PM »
kol darv.

Bla

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Re: Blacraft
« Reply #7462 on: April 04, 2014, 11:28:11 AM »
New poll on Nether ice roads, make sure to vote:

http://blacraft.wikia.com/wiki/Blacraft/Kaktoland/Spawntown/Blacraft_Voting_Center/201404041822

I'll also inspect all collective storages tomorrow, so you don't need to update them for April.
« Last Edit: April 04, 2014, 01:11:43 PM by Bla »

blotz

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Re: Blacraft
« Reply #7463 on: April 04, 2014, 01:18:36 PM »
-.- just updated it
but double checking is always good

Bla

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Re: Blacraft
« Reply #7464 on: April 04, 2014, 03:10:31 PM »
Screenshots

matty406

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Re: Blacraft
« Reply #7465 on: April 04, 2014, 05:12:36 PM »
That looks like a small field of view.

vh

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Re: Blacraft
« Reply #7466 on: April 04, 2014, 05:24:18 PM »
what matty said

blotz

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Re: Blacraft
« Reply #7467 on: April 04, 2014, 05:31:14 PM »
optifine zoom i guess

Bla

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Re: Blacraft
« Reply #7468 on: April 04, 2014, 05:32:50 PM »
Optifine zoom indeed

FiahOwl

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Re: Blacraft
« Reply #7469 on: April 04, 2014, 05:57:42 PM »

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« Last Edit: March 22, 2021, 12:58:57 AM by FiahOwl »