lol what
you can't measure progress on an entire game, only on a single feature. if you were to do a progress bar, however, this is probably how full it would be each day:
37%
38%
38%
39%
40%
31% (found major bug)
33%
33%
34%
30% (stability issues)
32%
35%
36%
38%
39%
40%
41%
38% (performance drop after implementing new feature)
38%
37%
39%