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huh

yes
3 (15.8%)
no
4 (21.1%)
kol
2 (10.5%)
kolkon
3 (15.8%)
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7 (36.8%)

Total Members Voted: 19

Author Topic: NationStates Map/Roleplay  (Read 515150 times)

Darvince

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Re: NationStates Map/Roleplay
« Reply #900 on: February 11, 2013, 04:14:13 PM »
wtf

FiahOwl

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Re: NationStates Map/Roleplay
« Reply #901 on: February 11, 2013, 04:43:02 PM »

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« Last Edit: March 22, 2021, 02:08:21 AM by FiahOwl »

vh

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Re: NationStates Map/Roleplay
« Reply #902 on: February 11, 2013, 04:52:13 PM »
there should be a war

atomic7732

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Re: NationStates Map/Roleplay
« Reply #903 on: February 11, 2013, 05:08:40 PM »
So they built cities further north than they had land claims... so they could claim the land? Sounds like Blacraft.

FiahOwl

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Re: NationStates Map/Roleplay
« Reply #904 on: February 11, 2013, 05:15:10 PM »

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« Last Edit: March 22, 2021, 02:08:19 AM by FiahOwl »

Darvince

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Re: NationStates Map/Roleplay
« Reply #905 on: February 11, 2013, 05:15:40 PM »
universalis is blacraft

vh

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Re: NationStates Map/Roleplay
« Reply #906 on: February 11, 2013, 05:52:58 PM »
So they built cities further north than they had land claims... so they could claim the land? Sounds like Blacraft.

^win

vh

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Re: NationStates Map/Roleplay
« Reply #907 on: February 11, 2013, 06:04:06 PM »
[08:00.20] <+Kalassak> maybe BHG told kallisto of the a high energy weapon and they designated a country just to develop an analog andthey called it a 'nuke'
[08:00.38] <+Kalassak> only developing it over 1000 years later
[08:00.46] <+Darvince> lol
[08:00.58] <+Darvince> omg this is brilliant
[08:01.03] <+Darvince> BHG in kallistoan folklore
[08:01.08] <+Darvince> and myths
[08:01.08] <+Kalassak> yes
[08:01.23] <+Darvince> vh this must be canon

omg yes

vh

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Re: NationStates Map/Roleplay
« Reply #908 on: February 11, 2013, 06:06:16 PM »
[08:04.16] <@rodvenio> inb4 the usf universe is actually earth but after a destructive nuclear warfare and nations died so it went back topre-civilizations
[08:04.37] <@rodvenio> then kallistoans found an unused nuke and named a nation after it

kol win

Darvince

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Re: NationStates Map/Roleplay
« Reply #909 on: February 11, 2013, 06:07:48 PM »
So they built cities further north than they had land claims... so they could claim the land? Sounds like Blacraft.
no i think he means like how antarctica is global territory south of 60S

vh

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Re: NationStates Map/Roleplay
« Reply #910 on: February 11, 2013, 07:56:48 PM »
timeline

Darvince

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Re: NationStates Map/Roleplay
« Reply #911 on: February 11, 2013, 08:05:11 PM »
wut is

FiahOwl

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Re: NationStates Map/Roleplay
« Reply #912 on: February 12, 2013, 02:47:06 PM »

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atomic7732

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Re: NationStates Map/Roleplay
« Reply #913 on: February 12, 2013, 03:21:36 PM »
Pretty basic and true.

I guarantee you aren't getting a capitalist society that is for the good of all, the basis of capitalism is profit.
« Last Edit: February 12, 2013, 03:25:49 PM by atomic7732 »

Naru523

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Re: NationStates Map/Roleplay
« Reply #914 on: February 13, 2013, 12:03:00 AM »
i made a map

Darvince

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Re: NationStates Map/Roleplay
« Reply #915 on: February 13, 2013, 12:05:13 AM »
mfw giga-bosporus again

vh

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Re: NationStates Map/Roleplay
« Reply #916 on: February 13, 2013, 08:26:00 PM »
[10:17.53] <kalahwk> we have no enclaves in universalis do we
[10:18.09] <+Darvince> nobody wants to be an enclave
[10:21.10] <+Darvince> arrow_mcknee WHY IS ETHANTHOVA SO HUGE
[10:21.29] <+Darvince> i would ask bla why blaland is so huge but bla isn't here
[10:21.52] <vh> genus idea: shrink blaland slightly and put it as an enclave inside ethanthova
[10:22.12] <+Darvince> kolwut
[10:22.23] <kalahwk> we should make kallisto a building
[10:22.30] <kalahwk> put it as an enclave inside every nation
[10:22.38] <+Darvince> wat
[10:22.40] <vh> wwwwwhat
[10:22.40] <kalahwk> just like 70 buildings around the world
[10:22.44] <+Darvince> what
[10:22.50] <kalahwk> like a mile tall
[10:23.00] <+Darvince> wt
[10:23.01] <vh> 1 km cube yes
[10:23.04] <kalahwk> and a mile underground
[10:23.24] <vh> this is canon i'll remove kallisto from the map then
[10:23.45] <+Darvince> no
[10:23.47] <+Darvince> this is not canon
[10:23.51] <+Darvince> this is bullshit
[10:24.22] <vh> this is all kalahwk's fault

vh

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Re: NationStates Map/Roleplay
« Reply #917 on: February 14, 2013, 01:46:19 PM »
d

Darvince

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Re: NationStates Map/Roleplay
« Reply #918 on: February 14, 2013, 04:43:00 PM »
idk how koppen works so idk if you're wrong or right but i'm pretty sure you're wrong

FiahOwl

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Re: NationStates Map/Roleplay
« Reply #919 on: February 14, 2013, 04:56:43 PM »

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« Last Edit: March 22, 2021, 02:07:51 AM by FiahOwl »

vh

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Re: NationStates Map/Roleplay
« Reply #920 on: February 14, 2013, 04:58:47 PM »
good explanation (oh wait, it isn't)

atomic7732

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Re: NationStates Map/Roleplay
« Reply #921 on: February 14, 2013, 05:12:13 PM »
koppen is easy sir it's the same thing you put colors corresponding to each type

vh

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Re: NationStates Map/Roleplay
« Reply #922 on: February 14, 2013, 05:13:16 PM »
i did that.

atomic7732

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Re: NationStates Map/Roleplay
« Reply #923 on: February 14, 2013, 05:18:12 PM »
but darvince and fiah couldn't figure it out

vh

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Re: NationStates Map/Roleplay
« Reply #924 on: February 14, 2013, 05:21:51 PM »
too bad. i blended the colors because i wanted to.

Darvince

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Re: NationStates Map/Roleplay
« Reply #925 on: February 14, 2013, 05:24:35 PM »
yes he's very wrong he put new guinea density jungle next to maine-like climate

vh

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Re: NationStates Map/Roleplay
« Reply #926 on: February 14, 2013, 05:29:05 PM »
must be all the nuclear reactors fault

FiahOwl

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Re: NationStates Map/Roleplay
« Reply #927 on: February 15, 2013, 01:18:48 PM »

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« Last Edit: March 22, 2021, 02:07:40 AM by FiahOwl »

vh

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Re: NationStates Map/Roleplay
« Reply #928 on: February 16, 2013, 10:38:52 AM »
.

Hellpotatoe

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Re: NationStates Map/Roleplay
« Reply #929 on: February 16, 2013, 11:05:02 AM »
Now teh question:
Do you like of us?