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Author Topic: Kerbal Space Program  (Read 97264 times)

tuto99

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Re: Kerbal Space Program
« Reply #60 on: June 28, 2013, 02:28:03 PM »
That's not the Earth, it's Kerbin. :P

smjjames

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Re: Kerbal Space Program
« Reply #61 on: June 29, 2013, 07:23:27 AM »
Messing around with a flying wing rocket. Somehow the rocket decouplers failed to attatch to the rockets themselves (or I failed to connect them to the rockets) and not sure why the wing is doing that, lol :P

Yes that is a random decoupler floating there.

blotz

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Re: Kerbal Space Program
« Reply #62 on: June 29, 2013, 07:53:26 AM »
kol that's pretty heavy

weight no wait in ' '



DID YOU SEE WHAT I DID THERE

vh

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Re: Kerbal Space Program
« Reply #63 on: June 29, 2013, 08:01:27 AM »
managed to get within 7m of docking

smjjames

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Re: Kerbal Space Program
« Reply #64 on: July 02, 2013, 08:38:33 AM »
The first two are some early designs of a mun launcher, the final two are the current one.

blotz

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Re: Kerbal Space Program
« Reply #65 on: July 02, 2013, 08:40:32 AM »
holyshit you can run that?

smjjames

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Re: Kerbal Space Program
« Reply #66 on: July 02, 2013, 10:25:38 AM »
It works fine, yes. The orange rockets get me out of the atmosphere and the rest of it gets me to the mun.

smjjames

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Re: Kerbal Space Program
« Reply #67 on: July 02, 2013, 05:42:03 PM »
LOL XD This happened when I accidentially copied the entire ship and somehow connected it to something while using 6 symmetry.

tuto99

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Re: Kerbal Space Program
« Reply #68 on: July 02, 2013, 05:43:38 PM »
LOL good job.

vh

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Re: Kerbal Space Program
« Reply #69 on: July 03, 2013, 05:49:03 AM »
i've done it  :)



vh

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Re: Kerbal Space Program
« Reply #70 on: July 04, 2013, 01:22:39 PM »
hey did anyone get the space station collaboration save started

i made a heavy lifter in my free time


smjjames

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Re: Kerbal Space Program
« Reply #71 on: July 04, 2013, 01:57:55 PM »
I did get the station core up (messed up the orbit while preparing to do a deorbital burn and had to restart, but meh, I wanted to add a battery to the unmanned craft I was using anyway) but I don't know how I'm supposed to set up the save. Do I have to make a new save iteration or like what?

I actually tried to send up a core with a module in between and another core on the other end, but I couldn't fix the wobbling.

vh

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Re: Kerbal Space Program
« Reply #72 on: July 04, 2013, 02:00:02 PM »
zip up the save file and upload it

smjjames

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Re: Kerbal Space Program
« Reply #73 on: July 04, 2013, 02:02:02 PM »
I have the save file under my own name as smjjames (just because), but I guess I can just copy it and rename it.

Not sure if not having the kerbal engineer would cause any problems because a part would be missing. The station node I put in orbit doesn't have it, but the ships do.

vh

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Re: Kerbal Space Program
« Reply #74 on: July 05, 2013, 12:02:25 PM »
you can undock the remaining fuel if you want / use it to maneuveur

matty406

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Re: Kerbal Space Program
« Reply #75 on: July 05, 2013, 06:25:57 PM »
First steps (for me) on Duna.




vh

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Re: Kerbal Space Program
« Reply #76 on: July 05, 2013, 07:25:07 PM »
you've landed on a gigantic orange
congratulations!

smjjames

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Re: Kerbal Space Program
« Reply #77 on: July 06, 2013, 08:29:25 AM »
http://forum.kerbalspaceprogram.com/showthread.php/28352

That is a forum thread which has links to lots of tutorials, etc. Just thought I'd post it here if anybody else would like to check it out.

atomic7732

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Re: Kerbal Space Program
« Reply #78 on: July 09, 2013, 02:52:44 PM »


my to-the-mun plan

tuto99

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Re: Kerbal Space Program
« Reply #79 on: July 09, 2013, 03:40:36 PM »
My first rocket.

blotz

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Re: Kerbal Space Program
« Reply #80 on: July 09, 2013, 03:44:07 PM »
asparagus-ception

tuto99

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Re: Kerbal Space Program
« Reply #81 on: July 09, 2013, 03:49:42 PM »
:P

matty406

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Re: Kerbal Space Program
« Reply #82 on: July 09, 2013, 04:50:30 PM »
nailed it

blotz

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Re: Kerbal Space Program
« Reply #83 on: July 09, 2013, 05:03:24 PM »
nail the plague or ???

tuto99

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Re: Kerbal Space Program
« Reply #84 on: July 09, 2013, 06:03:20 PM »

Darvince

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Re: Kerbal Space Program
« Reply #85 on: July 10, 2013, 01:25:27 AM »

atomic7732

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Re: Kerbal Space Program
« Reply #86 on: July 10, 2013, 01:36:38 AM »
a follow up post to my spirally plan

we made it without deviating very much at all







the auspikitan-4 was a successful mission

smjjames

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Re: Kerbal Space Program
« Reply #87 on: July 11, 2013, 12:33:03 PM »
Got a good landing on Duna. Landed on a slope in highlands, which isn't ideal (I actually thought I was going to smash into the mountains since the ground was closing in fast), but hey. :D

Also, launch vehicle.

tuto99

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Re: Kerbal Space Program
« Reply #88 on: July 11, 2013, 12:56:03 PM »
Nice job! Congrats. ;)

matty406

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Re: Kerbal Space Program
« Reply #89 on: July 17, 2013, 11:13:08 AM »
That's a sexy space center