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Author Topic: Universe Sandbox 2.0.15 Now Available - February 16  (Read 14386 times)

Dan Dixon

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Universe Sandbox 2.0.15 Now Available - February 16
« on: February 16, 2011, 11:34:15 PM »
Just run Universe Sandbox 2 to update to the latest version.

Please let me know if you run into any problems.

What's New in 2.0.15? Full list of improvements and fixes:
http://universesandbox.com/whatsnew/


If you have problems updating just download the latest setup file and reinstall the program (no need to uninstall first):
http://download.universesandbox.com/universe-sandbox-setup.exe
« Last Edit: February 17, 2011, 06:38:33 PM by Dan Dixon »

Darvince

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Re: Universe Sandbox 2.0.15 Release Candidate Now Available
« Reply #1 on: February 17, 2011, 12:17:52 AM »
Probably be released fully on 2/17 since most of America is asleep. :S

Dan Dixon

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Re: Universe Sandbox 2.0.15 Release Candidate Now Available
« Reply #2 on: February 17, 2011, 12:19:20 AM »
Probably be released fully on 2/17 since most of America is asleep. :S

It's still 2/16 where I am. :)

Did it work for you?

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Re: Universe Sandbox 2.0.15 Release Candidate Now Available
« Reply #3 on: February 17, 2011, 08:40:00 AM »
I like how if my FPS is getting low it lowered my trails.  Probably not new but I just noticed it.

Nothing for me has broke so far though.


I will have to say after playing with Rings that I liked the old way better. The more you clicked the button the the more dust you got for the ring.

atomic7732

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Re: Universe Sandbox 2.0.15 Release Candidate Now Available
« Reply #4 on: February 17, 2011, 10:41:22 AM »
Sounds cool! Downloading the release candidate now

I just noticed... "Thank you for buying a key" is a button. wut

I has a problem. The random texture thing just counts up, it isn't "random".

Dan, you should add an overwrite feature, it'd be better than trying to come up with a new name for my system.
« Last Edit: February 17, 2011, 10:57:18 AM by NeutronStar »

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Re: Universe Sandbox 2.0.15 Release Candidate Now Available
« Reply #5 on: February 17, 2011, 02:29:48 PM »
When it tries to open , the program just exits out by itself. 

Bla

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Re: Universe Sandbox 2.0.15 Release Candidate Now Available
« Reply #6 on: February 17, 2011, 04:17:39 PM »
The random texture feature is awesome as a concept, even though the current textures are simple and repetive. Some of them still look fine if a color is applied to the planet. I hope this feature will be improved.

One thing I'd like to see would be an option to save the textures which are generated... Or is that possible already? I saw their names going up like texture1.png, texture2.png and so on (or a similar name), but they weren't in the media folder afterwards (which would also be excessive probably, but an option to save the nice ones of them into the folder would be nice).

So far it works perfectly.

Darvince

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Re: Universe Sandbox 2.0.15 Release Candidate Now Available
« Reply #7 on: February 17, 2011, 04:37:01 PM »
Apparently my connection to the Internet is laggy, since half the time I have to restart Universe Sandbox to apply any updates.

atomic7732

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Re: Universe Sandbox 2.0.15 Release Candidate Now Available
« Reply #8 on: February 17, 2011, 04:39:57 PM »
The random texture feature is awesome as a concept, even though the current textures are simple and repetive. Some of them still look fine if a color is applied to the planet. I hope this feature will be improved.

One thing I'd like to see would be an option to save the textures which are generated... Or is that possible already? I saw their names going up like texture1.png, texture2.png and so on (or a similar name), but they weren't in the media folder afterwards (which would also be excessive probably, but an option to save the nice ones of them into the folder would be nice).

So far it works perfectly.

They were in my Media folder. It's a different one I think. It only contains those textures.

Dan Dixon

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Re: Universe Sandbox 2.0.15 Release Candidate Now Available
« Reply #9 on: February 17, 2011, 06:39:40 PM »
When it tries to open , the program just exits out by itself. 

This is problem with the update system that I've seen happen a few times.

Here how to solve it:
http://universesandbox.com/forum/index.php/topic,2969.0.html

Dan Dixon

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Re: Universe Sandbox 2.0.15 Release Candidate Now Available
« Reply #10 on: February 17, 2011, 06:55:09 PM »
I like how if my FPS is getting low it lowered my trails.  Probably not new but I just noticed it.

That was new a few updates ago. I'm glad you like it. I found that I was always adjusting trail lengths and thought about how I could automate it so I could stop thinking about it. :)


I will have to say after playing with Rings that I liked the old way better. The more you clicked the button the the more dust you got for the ring.

You can click on the button "Add New Ring" (on the properties panel) to get the same effect.


I just noticed... "Thank you for buying a key" is a button. wut

It's been like that since version 1. :)

I has a problem. The random texture thing just counts up, it isn't "random".
Dan, you should add an overwrite feature, it'd be better than trying to come up with a new name for my system.

It randomly selected between 5 or 4 different texture options (that are all slightly different). It's still new and experimental and more options will be coming in future updates.

One thing I'd like to see would be an option to save the textures which are generated... Or is that possible already? I saw their names going up like texture1.png, texture2.png and so on (or a similar name), but they weren't in the media folder afterwards (which would also be excessive probably, but an option to save the nice ones of them into the folder would be nice).

Are you sure? They should be saved in the user Media folder. Hit the folder icon to open that folder.
My Documents\Universe Sandbox\Media

Apparently my connection to the Internet is laggy, since half the time I have to restart Universe Sandbox to apply any updates.

Did it ever work?

Darvince

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #11 on: February 17, 2011, 06:56:21 PM »
Yes, I have 2.0.15 now. The random texture is apparently only grayscale?

deoxy99

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #12 on: February 17, 2011, 06:56:49 PM »
Yes, I have 2.0.15 now. The random texture is apparently only grayscale?
Not if you turn on the Tint option.

Naru523

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #13 on: February 17, 2011, 07:01:14 PM »
Yes, I have 2.0.15 now. The random texture is apparently only grayscale?
Not if you turn on the Tint option.
Wow, didn't know that worked.
-facepalm-

Naru523

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #14 on: February 17, 2011, 07:51:04 PM »
I noticed.. it makes new texture everytime you click random. It's going to fill up my Media folder soon.

atomic7732

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #15 on: February 17, 2011, 07:52:09 PM »
OH! It MAKES them?

Naru523

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #16 on: February 17, 2011, 07:52:47 PM »
Yes.

atomic7732

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #17 on: February 17, 2011, 07:54:05 PM »
Then the button should be "generate", and there should be one called "random" that selects a texture in your media folder.

Hamster

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #18 on: February 17, 2011, 07:55:37 PM »
I just noticed something.

Then the button should be "generate", and there should be one called "random" that selects a texture in your media folder.

What happens if there are no images to use in there?

atomic7732

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #19 on: February 17, 2011, 07:57:05 PM »
What happens if there are no images to use in there?

Then all your planets look like moons.

Dan Dixon

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #20 on: February 18, 2011, 12:16:17 AM »
OH! It MAKES them?

Yes... the textures are being generated and manipulated using this:
http://www.aforgenet.com/framework/

This framework/library can do lots of things... more improvements to this in the future.

And the guy that made it, Andrew, is a really smart guy.

Then the button should be "generate", and there should be one called "random" that selects a texture in your media folder.

That's a good idea.

Did you see the other new feature that you requested? Starts with an A. Let me know what you think of that. It's amusing that it took me years to add it since it was in 3rd gravity simulation from 2000:
http://dandixon.us/programming/planets.htm

(although I don't think this was for the planet, but for absolute space (which isn't how space actually works))

Not if you turn on the Tint option.

Exactly.

I just noticed... "Thank you for buying a key" is a button. wut

It's kinda weird, I agree. It's an old relic that I haven't taken the time to adjust or improve.

Bla

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Re: Universe Sandbox 2.0.15 Release Candidate Now Available
« Reply #21 on: February 18, 2011, 05:54:21 AM »
Are you sure? They should be saved in the user Media folder. Hit the folder icon to open that folder.
My Documents\Universe Sandbox\Media
Aha, I looked in the Media folder in the folder which the program was installed in.

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #22 on: February 18, 2011, 07:31:37 AM »
I did notice axis was in there! I was wondering if I had never seen it before, but knew you added it. Cool thanks! yayayayay

Naru523

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Re: Universe Sandbox 2.0.15 Now Available - February 16
« Reply #23 on: February 18, 2011, 12:49:07 PM »
Again, I just noticed you can change textures of stars (yeah, I'm slow). Looks good with Celestia star textures.