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Author Topic: US² stops functioning normaly between 2.98e+120 and 5e+147 years  (Read 5759 times)

Gurren Lagann TSS

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Placed a still object at the center, and after around 5e+147 years, the object disappeared. You cant do nothing beyond this time. Not even placing a object works. Another test puts this limit even earlier, at 2.98e+120 years.

I guess that's a limit in US2, but its absolutely broken here.

Also, for those that doesn't understand scientific notation, 5e+147 years is:

5,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 or 5 octaquadragintillion years.

And 2.98e+120 years is:

2,980,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 or 2 novemtrigintillion, 980 octotrigintillion years.
« Last Edit: March 30, 2018, 12:02:09 PM by Gurren Lagann TSS »

Cesare

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Re: US² stops functioning normaly between 2.98e+120 and 5e+147 years
« Reply #1 on: April 15, 2018, 04:07:44 PM »
Good point there. I have reached this year limit as well in Universe Sandbox 2. That limit is a problem and should be removed. Years should be infinite in Universe Sandbox 2, so the limit must be removed.

Gurren Lagann TSS

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Re: US² stops functioning normaly between 2.98e+120 and 5e+147 years
« Reply #2 on: April 16, 2018, 10:48:48 AM »
Good point there. I have reached this year limit as well in Universe Sandbox 2. That limit is a problem and should be removed. Years should be infinite in Universe Sandbox 2, so the limit must be removed.

I noticed that the upper limit is close to 2524, so this may be impossible to remove, due to how Unity handles numbers.

Cesare

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Re: US² stops functioning normaly between 2.98e+120 and 5e+147 years
« Reply #3 on: April 16, 2018, 03:39:58 PM »
What do you mean here. How does Unity handles numbers?

Gurren Lagann TSS

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Re: US² stops functioning normaly between 2.98e+120 and 5e+147 years
« Reply #4 on: April 17, 2018, 04:32:47 PM »
What do you mean here. How does Unity handles numbers?
When a limit is close to or even a power of 2, it cant be fixed. PEROID.

Also like anything in the world, Unity understands numbers in binary, in this case 524-bit.

Cesare

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Re: US² stops functioning normaly between 2.98e+120 and 5e+147 years
« Reply #5 on: April 17, 2018, 07:04:21 PM »
That's strange. I hope they find a workaround to find a fix to this limit.

Gurren Lagann TSS

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Re: US² stops functioning normaly between 2.98e+120 and 5e+147 years
« Reply #6 on: April 18, 2018, 03:41:16 PM »
That's strange. I hope they find a workaround to find a fix to this limit.
I said: When a limit is close to or even a power of 2, it cant be fixed. PEROID.

Cesare

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Re: US² stops functioning normaly between 2.98e+120 and 5e+147 years
« Reply #7 on: April 18, 2018, 05:10:23 PM »
I understand.