Author Topic: [BUG] Angular momentum of the collider in gazing collisions  (Read 5538 times)

Plutonium

  • *****
  • Posts: 152
[BUG] Angular momentum of the collider in gazing collisions
« on: August 22, 2015, 10:28:49 am »
The collider does not change it's rotation after a gazing collision.

Dan Dixon

  • Creator of Universe Sandbox
  • Developer
  • *****
  • Posts: 3244
    • Personal Site
Re: [BUG] Angular momentum of the collider in gazing collisions
« Reply #1 on: August 22, 2015, 07:42:26 pm »
Are you sure? Are you running the latest version?

Anyone else seeing this?

Plutonium

  • *****
  • Posts: 152
Re: [BUG] Angular momentum of the collider in gazing collisions
« Reply #2 on: August 22, 2015, 09:07:27 pm »
Yes, just rechecked: for example in unmodified "Earth and Moon Gazing Fast" in Alpha 15.2 the moon after the collision starts rotating (although I believe it rotates in the wrong direction) but in the latest version and a version before that it stays as it was with no rotation. Earth after the collision rotates as it should. Cheked with several different colliders- the behaviour is the same.

Dan Dixon

  • Creator of Universe Sandbox
  • Developer
  • *****
  • Posts: 3244
    • Personal Site
Re: [BUG] Angular momentum of the collider in gazing collisions
« Reply #3 on: August 22, 2015, 09:43:32 pm »
You're totally right. Good catch. I've written up this bug for Thomas.

And I misread your original post... checking only by colliding the Moon into the Earth (where the Moon was totally destroyed) and noticing that the Earth started spinning...

Thanks for reporting this!