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Bumpmaps and custom maps.
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Topic: Bumpmaps and custom maps. (Read 2213 times)
FiahOwl
Posts: 1234
This is, to give a dog and in recompense desire my dog again.
Bumpmaps and custom maps.
«
on:
August 27, 2014, 11:01:59 AM »
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Last Edit: March 22, 2021, 02:10:01 AM by FiahOwl
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gabriel.dac
Posts: 517
Brazillian dude
Re: Bumpmaps and custom maps.
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Reply #1 on:
August 27, 2014, 11:40:40 AM »
that's pretty much what I've suggested here
http://universesandbox.com/forum/index.php/topic,13264.0.html
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jswear
Posts: 6
Re: Bumpmaps and custom maps.
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Reply #2 on:
August 27, 2014, 11:45:38 AM »
I second this. It's the most practical approach to creating custom planet surfaces in US
2
. The other proposed approach would require the integration of 3D sculpting tools into a software that is already memory intensive.
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FiahOwl
Posts: 1234
This is, to give a dog and in recompense desire my dog again.
Re: Bumpmaps and custom maps.
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Reply #3 on:
August 27, 2014, 12:17:05 PM »
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Last Edit: March 22, 2021, 02:09:57 AM by FiahOwl
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Chris
Developer
Posts: 108
Re: Bumpmaps and custom maps.
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Reply #4 on:
August 27, 2014, 01:17:20 PM »
You'll be able to load your own textures, including heightmaps.
No estimated timeframe, but it's planned and will arrive pretty soon.
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Bumpmaps and custom maps.