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Author Topic: Universe Sandbox to 3ds Max  (Read 4549 times)

cbflex

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  • Posts: 1
Universe Sandbox to 3ds Max
« on: January 06, 2012, 03:57:58 PM »
Is it possible to export the particle simulations and such to 3Ds Max?
I ask this question because I would like to use Vray to render Universe Sandbox simulations. I don't know if Universe Sandbox uses physically accurate renderings because it uses a direct3d rendering. Also, I'm just much used to the 3ds max workflow.

Kepler-22b

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  • Posts: 22
Re: Universe Sandbox to 3ds Max
« Reply #1 on: January 07, 2012, 05:18:36 AM »
<?xml version="1.0"?>
<dust version="2.1.5">
  <group attachto="milky way">
    <particle>
      <pos>-2.85065626704077E 22;-2.51860896964597E 22;-1.19278508036318E 22</pos>
      <vel>-98669.8089133845;-480087.695355888;-12620.2240438105</vel>
      <color>94;112;148</color>
      <coloralt>133;202;26</coloralt>
      <size>0.464</size>
    </particle>
    <particle>
      <pos>-2.8902737144867E 22;-2.54025408856429E 22;-1.19392810820725E 22</pos>
      <vel>-512808.822130403;99191.7691300322;-12617.8796991993</vel>
      <color>96;114;152</color>
      <coloralt>135;204;26</coloralt>
      <size>0.44</size>
    </particle>
    <particle>
      <pos>-2.86712617511411E 22;-2.50668497307232E 22;-1.19279817665385E 22</pos>
      <vel>194016.639373354;-638869.257637167;-12638.6466666615</vel>
      <color>192;225;247</color>
      <coloralt>169;251;39</coloralt>
      <size>0.583</size>
    </particle>
    <particle>
      <pos>-2.88798047303789E 22;-2.53319692428078E 22;-1.1946397300561E 22</pos>
      <vel>-597051.595799248;97499.886330418;-12627.8554357558</vel>
      <color>101;114;159</color>
      <coloralt>137;207;26</coloralt>
      <size>0.516</size>
    </particle>
    <particle>
      <pos>-2.90963958461226E 22;-2.48129594998068E 22;-1.19379689872708E 22</pos>
      <vel>328617.89203342;266568.674172137;-12617.8484732346</vel>
      <color>49;63;89</color>
      <coloralt>113;172;19</coloralt>
      <size>0.644</size>
    </particle>
    <particle>
      <pos>-2.85869849558433E 22;-2.53766212611073E 22;-1.19282200744914E 22</pos>
      <vel>-336505.274093228;-338979.101575179;-12617.699802909</vel>
...



Use Blender. 3dstudio max is for capitalists.

look on Artist-friendly particle system tools at wiki.

http://en.wikipedia.org/wiki/Particle_system

Buy Universe Sandbox for the complet system.

Edit:

The solarsystem xml are with mass and other settings.

<?xml version="1.0"?>
<objects version="2.1.5">
  <obj>
    <AFIAGGPNLBFPKLOPJCGHOLAFIPDMADFLBMIP>false</AFIAGGPNLBFPKLOPJCGHOLAFIPDMADFLBMIP>
    <GHCJFOBNPPOIJBDKKCONBCBMLJKMFLCIJFGA>0.3</GHCJFOBNPPOIJBDKKCONBCBMLJKMFLCIJFGA>
    <PDIEHMEAEJHADOIAIPMPAJMMIHLNMACDJGKA>0.77</PDIEHMEAEJHADOIAIPMPAJMMIHLNMACDJGKA>
    <PKKAGOBBJMLEHEGDCHGDJPLNFOHMOHHMDIPN>0</PKKAGOBBJMLEHEGDCHGDJPLNFOHMOHHMDIPN>
    <id>earth</id>
    <name>Earth</name>
    <mass>5.9736E 24 kg</mass>
    <diameter>12742020 m</diameter>
    <density>5.5147098661212821</density>
    <pos>-118787.629089259;-46625.0433253565;-9090.93460877995</pos>
    <vel>-2.53183155610512;-1.10281415374765;-0.202154763952774</vel>
    <color>85;101;131</color>
    <coloralt>0;0;255</coloralt>
    <poslock>false</poslock>
    <appearance>Earth</appearance>
    <texture>earth.dds</texture>
    <rot>0.682607860857802;-0.148518517483756;-0.715597755326294;33.823491588988</rot>
    <rotvel>0;0;-0.00417806931416992</rotvel>
    <colortint>false</colortint>
  </obj>

Another question: How accurate is your CPU?
« Last Edit: January 07, 2012, 05:59:48 AM by Kepler-22b »

Kepler-22b

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  • Posts: 22
Re: Universe Sandbox to 3ds Max
« Reply #2 on: January 07, 2012, 07:28:03 AM »
Hehe.

How accurate is the universe  ???

I think, we are a simulation and god play with us.