No, what I mean is: One of the Fun Things to Do is to crash asteroids into the Earth. I went and thought "Hey, it got slightly bigger". So, I mean, without editing the properties of the items, I want to basically make a giant super collider with the planets and items.
Imagine being able to bring a die up to the size of the milky way, as you said, manually (for the fun of smashing things together). Like crash 2 dice, and you get 10.6g. Keep crashing them until you get them bigger than a football and start adding those, until you can add bowling balls, then monoliths.
But, I can't say "and so forth", because there's a massive gap between monoliths and asteroids. It would take, from the size of 2 monoliths and 1 dice (minimum combined mass-3648kg), to the size of the smallest asteroid (Apophis-27000 M kg), just under 1.5 MILLION more monoliths, to be able to start crashing moons.
Then, from Apophis, it would take the addition of over 4.8 MILLION more Apophises before you can add anything like Pandora (0.0013*10^20 kg).
What I would like is a few objects in between these measurements with a scale of 100 times, 1000 times, etc. So, maybe something that is 1 M kg and 10 M kg, so we can add them to the giant dice sooner and easily make it to Apophis size. and maybe something 100 times the size of Apophis and then 500-1000 times the mass of that, as well. Then we can easily go from crashing dice into eachother to crashing small moons and eventually planets into eachother.
You know?