I'm new to universe sandbox ; I open the simulation of dices floating in space ; I don't understand : the dices come close ok, they collide , and then ... they stay close , and still , which is not what you can expect from basic mechanics.. (I expect they should come back to the initial position with the velocity coming smoothly to 0 , and then come towards eachother again and so on )
is there a bug with this specific simulation ??
how can I trust the simulations of universe sandbox ??