If I managed to get your attention with a title like that, I shall unveil my project. You can tell me what I should do, and what I should remove and stuff. But so far I have this (some redundancies are needed for it to function):
A storage box is a kind of container. The storage door is a door.
The Nazi Storage is a room. "Apparently I was knocked out and was placed in a storage. A sword with a swastika marking on it? I must be trapped in Nazi Germany so maybe I need the sword..." In the Nazi Storage are 20 storage boxes, and a Nazi sword. A storage door is north of the Nazi Storage and south of the Nazi Palace.
Instead of opening the storage door:
say "The door opens after a couple turns of the wheel on the door.";
now the Storage Door is open
In the Nazi Palace is a platinum throne. A man called Adolf Hitler is here.
Instead of going to the Nazi Palace:
say "Adolf Hitler slams you to the ground because you aren't supposed to be here.";
if the player carries a Nazi Sword:
say "You grab the sword just in time to stab Adolf Hitler and kill him.";
remove Adolf Hitler from play;
now the player is in the Nazi Palace;
otherwise:
say "Adolf Hitler then slams his sword into your heart and kills you.";
Red are parts that I'm asking if I should remove or add it. Other than that, you can tell me what I should add or remove.