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Author Topic: realistic orbit  (Read 3852 times)

kurious

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realistic orbit
« on: April 03, 2011, 03:06:53 PM »
i make systems. but some of those systems have moons the size of earth orbit a gas giant. when it gose behind the gasgiant theres no shadow.

Naru523

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Re: realistic orbit
« Reply #1 on: April 03, 2011, 05:20:05 PM »
This is going to be planned. So no worries.

Darvince

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Re: realistic orbit
« Reply #2 on: April 03, 2011, 07:28:14 PM »
Epic

Dan Dixon

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Re: realistic orbit
« Reply #3 on: April 04, 2011, 10:35:03 PM »
when it gose behind the gasgiant theres no shadow.

There's currently no support for casting shadows of objects on other objects. If you turn on the optional feature "Shadows & Light on Dust' in the View Control panel on the far left, objects will cast shadows on dust (like rings).

Thanks for pointing this out.
« Last Edit: April 05, 2011, 05:33:42 PM by Dan Dixon »

kurious

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Re: realistic orbit
« Reply #4 on: April 05, 2011, 02:27:57 PM »
ok np cause i know it would probly be hard to make this happen whith all the code and stuff