ok
so idk i guess it might be kind of like a mix of world map game and map war 2 and those roleplay threads like when aeridani invaded equestria or kallisto invaded solea or whatever
like a really flexible game like world map game with the focus on roleplaying and fleshing out your nation(s) and relations between nations, but also i'm wondering how maybe provinces and some other creative restrictions might be able to be applied to add to maybe some strategizing and also worrying less about the unimportant stuff (for example, with provinces) like drawing the exact borders every turn, but also you could break constraints if necessary (say for marking important city-states or sub-regions)
i was thinking also maybe provinces could have things tied to them like certain types of resource production or something that just... idk influence whoever controls the province in their roleplaying somehow, ideas are welcome