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Author Topic: A few "problems" and some ideas  (Read 4428 times)

BBorke

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A few "problems" and some ideas
« on: August 29, 2014, 05:13:42 AM »
Hi.. I think the new Universe Sandbox is very nice for an Alpha. Good job. :)
Here is some of my constructive thoughts for you.

1. When a planet is viewed through an atmosphere, the atmosphere disappears, like in picture 1.

2. When a "unrealistic" star is saved, the unrealistic parts are lost. When the save is loaded, the options is set back to realistic, causing it to change the data. Like picture 2.

3. When I change the information in "Atmosphere", nothing seem to change, the atmosphere stays the same.

4. A thing that i'm looking forward to be implemented, is "axial-xyz" like picture 3.

5. It would be a nice thing, if there could be an option to turn of particles.

6. Maybe, we could have an extra information slot to write "dwarf-planet" or "icegiant", "submoon". Or better yet, to have the possibility to edit the "Type" slot.

7. A thing that would be very nice as a graphical, I would say, is the option to have lens flare's, like in space engine. Picture 4.

8. The option to use your own "ambient" or background image, would be nice.

9. I can't find the option to turn on a planet/star's "Hill Sphere". That is very essential.

10. To have planets deform due to large impacts.

11. I see you have implemented more graphs, witch I very much like. A thing that would be nice with that feature, would be to select a body, and let a graph show a list of the objects in the simulation, most responsible for the gravitational influnce on this planet - in %.

12. Implemented Asteroid & Comet tap, in add object list.

I hope it's not to confusing to read.. :)

gabriel.dac

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Re: A few "problems" and some ideas
« Reply #1 on: August 29, 2014, 09:19:00 AM »
Yea, I miss the Hill Sphere. That's very useful

Camacha

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Re: A few "problems" and some ideas
« Reply #2 on: August 29, 2014, 09:23:54 AM »
Yea, I miss the Hill Sphere. That's very useful
And, like I already stated elsewhere, a usable barycentre. I tend to make a lot of binary systems and that feature is pretty essential.