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[BUG] Suspended Objects Collide with objects in the simulation
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Topic: [BUG] Suspended Objects Collide with objects in the simulation (Read 3105 times)
gabriel.dac
Posts: 517
Brazillian dude
[BUG] Suspended Objects Collide with objects in the simulation
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on:
August 28, 2014, 10:54:23 PM »
The instant I add the second object (there is already one in the simulation, as you can see in the video), it collides with the object that appears in my hand again. That is, obviously, inevitable. The result is that the star flew away
Also, I'm tired of that delay when two objects collide. It can be any two objects. When they touch, there is a delay, and then the animations continue.
https://www.youtube.com/watch?v=YhEIy_ckHGU
edit: attached the log
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Last Edit: August 28, 2014, 11:20:23 PM by C7
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C7
Development Team
Posts: 544
Re: I'm getting sick of objects in my hand colliding with the ones in the sim
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Reply #1 on:
August 28, 2014, 11:19:11 PM »
Might be a problem with the cpu solver, it needs to be updated again. I'll see what we can do.
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gabriel.dac
Posts: 517
Brazillian dude
Re: [BUG] Suspended Objects Collide with objects in the simulation
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Reply #2 on:
August 29, 2014, 09:12:40 AM »
Sure, tnx.
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[BUG] Suspended Objects Collide with objects in the simulation