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Author Topic: Community USForum Map - Rev #334  (Read 753428 times)

Bla

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Re: Community NS Map
« Reply #390 on: October 13, 2012, 01:21:00 AM »
Kol haven't been checking up on updates for GIMP.

But Mudkipz, I recommend you explore GIMP a little if you can't find something, there are really a lot of tools. :P Here I use a brush which is a 2x2 square in GIMP 2.8.2. It took me less than 5 minutes to find.

vh

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Re: Community NS Map
« Reply #391 on: October 13, 2012, 01:31:35 AM »
what
what
what
what
what
what
what


i have exact same settings and my brush jumps from 1 to 3

Bla

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Re: Community NS Map
« Reply #392 on: October 13, 2012, 01:39:00 AM »
Did you choose the "Pixel" brush instead of "Pixel (1x1) square" maybe?

vh

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Re: Community NS Map
« Reply #393 on: October 13, 2012, 02:12:44 AM »
kolyes, how to get pixel (1x1) square?

vh

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Re: Community NS Map
« Reply #394 on: October 13, 2012, 02:13:51 AM »
OH OK I SEE NOW figure it out.

Hellpotatoe

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Re: Community NS Map
« Reply #395 on: October 13, 2012, 02:55:55 AM »
also hp I have a plateposal for the oceana grande and the aeridanilands

Ok...
Hey, fiah, kan you remake my borders? Only keep them in this size, i made them fast because i have no time to this :P

Darvince

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Re: Community NS Map
« Reply #396 on: October 13, 2012, 03:08:21 AM »
he only productives when it is within 10 minutes of his comp shutting off

FiahOwl

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Re: Community NS Map
« Reply #397 on: October 13, 2012, 03:30:33 PM »

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« Last Edit: March 22, 2021, 12:51:12 AM by FiahOwl »

Hellpotatoe

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Re: Community NS Map
« Reply #398 on: October 13, 2012, 03:38:30 PM »
Well, I'll download the unnecessarily complex gimp.

vh

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Re: Community NS Map
« Reply #399 on: October 13, 2012, 03:40:27 PM »
fiah i suggest you widen your detail up there. the coast looks very jagged.

FiahOwl

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Re: Community NS Map
« Reply #400 on: October 13, 2012, 03:53:52 PM »

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« Last Edit: March 22, 2021, 12:51:10 AM by FiahOwl »

vh

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Re: Community NS Map
« Reply #401 on: October 13, 2012, 04:11:58 PM »
universe sandbox isn't distorting it; the map projection is whacked up.

Darvince

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Re: Community NS Map
« Reply #402 on: October 13, 2012, 04:22:56 PM »
*sikkel*

Darvince

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Re: Community NS Map
« Reply #403 on: October 13, 2012, 04:40:58 PM »
shouldn't the layers be for extra things like elevation and not for basic things? like internal should stay a layer but national borders should not be a separate layer.

atomic7732

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Re: Community NS Map
« Reply #404 on: October 13, 2012, 05:07:24 PM »
um if the national borders were on the same layer as land/sea/coastline then you would have a fun time filling in the land to be a different color wouldn't you? exactly.

Darvince

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Re: Community NS Map
« Reply #405 on: October 13, 2012, 05:22:50 PM »
i'd rather have a fun time filling in continents than a hard time filling in nations

atomic7732

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Re: Community NS Map
« Reply #406 on: October 13, 2012, 05:37:10 PM »
i'd rather have a fun time filling in continents than a hard time filling in nations
national: right-click -> merge down (onto coastline layer)
fill
export png
done

so hard

FiahOwl

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Re: Community NS Map
« Reply #407 on: October 14, 2012, 06:16:13 AM »

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« Last Edit: March 22, 2021, 12:50:49 AM by FiahOwl »

vh

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Re: Community NS Map
« Reply #408 on: October 14, 2012, 06:32:47 AM »
http://www.projectrho.com/public_html/rocket/spacewardetect.php
interesting, but couldn't you have a small autonomous spacecraft launched out of a mass driver at maybe 0.1C or something?

Darvince

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Re: Community NS Map
« Reply #409 on: October 14, 2012, 02:11:36 PM »
darvince whythefuck did you merge the land borders and the coastlines in naussikak
because i was fixing the fucking coastline fucking cunt

atomic7732

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Re: Community NS Map
« Reply #410 on: October 14, 2012, 02:46:40 PM »
but that has nothing to do with the land borders kthx no one told you to merge them and now you can't unmerge them if you need to do such things great job!

^ why they were seperate layers in the first place

Darvince

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Re: Community NS Map
« Reply #411 on: October 14, 2012, 04:15:40 PM »
but swearing is funnier

vh

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Re: Community NS Map
« Reply #412 on: October 14, 2012, 07:02:27 PM »
guide to properly distorting landmasses so they look normal:

first, split your landmass into horizontal slices. if you're north of 40 degrees latitude i suggest 3 or 4 sections. Make more sections nearer the poles

so like this:

-pole
| all section 1
-
| all section 2
|
-
|
| all section 3
|
-equator
etc.

then, you will need to know the y positions of the tops and bottoms of all your new slices/sections.

F=1024/sqrt(1024^2-d^2)

d is the distance from a point to the equator of the map.

you fine F and then

(guide tbc tommorow).

Hellpotatoe

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Re: Community NS Map
« Reply #413 on: October 16, 2012, 03:03:55 AM »
ARGH! I can't edit this on gimp, someone kan make new borders to my nations, please?

Hellpotatoe

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Re: Community NS Map
« Reply #414 on: October 16, 2012, 03:49:24 AM »
Or someone can remove my nations and put this? (resize it :P)

vh

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Re: Community NS Map
« Reply #415 on: October 17, 2012, 07:09:55 PM »
matty will you add your nation?

atomic7732

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Re: Community USForum Map
« Reply #416 on: October 19, 2012, 08:54:15 PM »
Since Darv was too lazy to do this the past... week or two...

Wow that took like 5 minutes. Also I unmerged the national borders!

Well except for over in Aeridaniland or whatever it is. I'm too lazy to bother.

Darvince

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Re: Community USForum Map
« Reply #417 on: October 19, 2012, 09:11:48 PM »
kol

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Re: Community USForum Map
« Reply #418 on: October 20, 2012, 03:10:46 AM »
This is ma official map
Can someone put it on the map?

Darvince

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Re: Community USForum Map
« Reply #419 on: October 20, 2012, 10:13:43 AM »
what latitude do you want the top at