Welcome, Guest

Author Topic: Warlight  (Read 106957 times)

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Re: Warlight
« Reply #300 on: October 24, 2013, 12:07:36 PM »
about that game i think it'll be pretty boring if we keep playing as half of you are blocked up in the back part. i'm going to correct the errors found and improve some things to make it better.

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Warlight
« Reply #301 on: October 24, 2013, 09:22:29 PM »
Then let's at least vote to end. There's no point in having it lying around in our active games forever.

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: Warlight
« Reply #302 on: October 25, 2013, 11:55:29 AM »
you can get an achivement for longest unplayed game
jk

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Warlight
« Reply #303 on: October 30, 2013, 12:42:45 PM »
Booted vh. Awaiting Atomic and Darvince. I voted to end.

http://warlight.net/MultiPlayer?GameID=4605292

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: Warlight
« Reply #304 on: October 30, 2013, 03:57:45 PM »
a lot of ai's you got there

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Warlight
« Reply #305 on: November 01, 2013, 03:08:42 PM »

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Warlight
« Reply #306 on: December 26, 2013, 01:16:17 PM »
Someone suggested for me to check this game, not sure if it's very interesting, it has custom maps and stuff, but I think Warlight is superior.

http://landgrab.net/landgrab/Home

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Warlight
« Reply #307 on: April 05, 2014, 07:56:40 PM »
Oh dear, today's lesson, don't take on 6 AIs when you're a 3 player team

http://warlight.net/MultiPlayer?GameID=5990856

Bravely we fought

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Re: Warlight
« Reply #308 on: April 05, 2014, 08:15:34 PM »
ai got better. i'm pretty sure we did 2 v 5 or 2 v 6 collaborative and won on one of your maps

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Warlight
« Reply #309 on: April 05, 2014, 08:33:40 PM »
Yes we did that on a large Europe map long ago, that's why I added 6 AIs to this game. :P

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: Warlight
« Reply #310 on: May 25, 2014, 09:46:32 AM »
bla if i made a map do i wait for approval?

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Warlight
« Reply #311 on: May 25, 2014, 10:34:16 AM »
Yes

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Warlight
« Reply #312 on: May 26, 2014, 08:03:34 PM »
after a pretty disastrous team game on United States we did this NA map and did much better

FiahOwl

  • *****
  • Posts: 1234
  • This is, to give a dog and in recompense desire my dog again.
Re: Warlight
« Reply #313 on: May 26, 2014, 08:10:23 PM »

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '124223'.

« Last Edit: March 22, 2021, 02:24:14 AM by FiahOwl »

Xriqxa

  • *****
  • Posts: 1441
  • 01000011 01101111 01101101 01101101 01110101 01101
Re: Warlight
« Reply #314 on: May 27, 2014, 06:06:35 AM »
Yay Florida is blue!







Why am I happy?

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: Warlight
« Reply #315 on: November 16, 2014, 11:14:53 AM »
100 day turns
12 turns so far

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Warlight
« Reply #316 on: November 16, 2014, 11:22:21 AM »
bump bong

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Warlight
« Reply #317 on: November 16, 2014, 11:56:31 AM »
funny you bump this

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: Warlight
« Reply #318 on: November 16, 2014, 07:12:47 PM »
so bla we were wondering if you could handle a 2v1 or 3v1 >:D

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Warlight
« Reply #319 on: November 16, 2014, 10:22:15 PM »
Depends on what I'm up against :P

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Warlight
« Reply #320 on: November 16, 2014, 11:16:47 PM »
i wonder...


Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Warlight
« Reply #321 on: November 17, 2014, 01:40:25 PM »
Nice.

A trick is to avoid having the borders of different-colored territories overlap, but have them next to each other, like this, so that it doesn't look like some territories are torn between different bonuses


FiahOwl

  • *****
  • Posts: 1234
  • This is, to give a dog and in recompense desire my dog again.
Re: Warlight
« Reply #322 on: November 17, 2014, 02:29:23 PM »

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '142707'.

« Last Edit: March 22, 2021, 01:53:35 AM by FiahOwl »

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Warlight
« Reply #323 on: November 17, 2014, 05:43:44 PM »
i do not know how to life sorry

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Warlight
« Reply #324 on: November 17, 2014, 10:19:35 PM »
i figured out how to life i think

the overlaps were being stupid but i'm not too sure about bonus borders those are going to be some work that's for sure

SO MUCH CUTTING AND MERGING

but this is much more prettyful


atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Warlight
« Reply #325 on: November 19, 2014, 09:06:48 PM »
testing occurred today (5 teams of 2)

no new provinces


atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Warlight
« Reply #326 on: December 22, 2014, 12:56:45 AM »
i haven't posted an update here in a while apparently...

blaland is going to be so terrible omg


atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Warlight
« Reply #327 on: December 25, 2014, 09:32:45 PM »
oh updates

i need you guys to give me names for the territories


Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Warlight
« Reply #328 on: December 26, 2014, 02:41:31 AM »
Kolnice.

I'm not 100% settled on the names yet, but so far you can probably go with these. Red ones are the most uncertain. Tell me if there are some of them you think sound bad or something.

1: Farprat
2: Kolygon
3: Svezkax
4: Plaxium
5: Naxda
6: Sozaxon
7: Kronaxo
8: The Platelands (English translation of a Blaxian name)
9: Stragan
10: Valyzok
11: Prokax
12: Blanaxon
13: Kaxhoz
14: Sovkax
15: Valkronax
16: Lakzat
17: Ixnaix
18: Enkatok
19: Zvaly
20: Proxium
21: Stakatok
22: Autolik

23: Kolag
24: Sovkagrad

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Warlight
« Reply #329 on: December 27, 2014, 12:22:09 AM »
Blaland's province names have been updated

... and Nausikkak is finished



What's next?